Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Dr3amKill3r-PR69
Nemesis
Level 11
God Stats
21W - 20L
1,591 SR
Queue Stats
91W - 87L
1,458 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KingGuut
Cu Chulainn
Level 29
God Stats
25W - 12L
1,574 SR
Queue Stats
112W - 93L
1,552 Elo+
Solo
Sobek
Sobek
Tkyo_Weeb
Sobek
Level 46
God Stats
3W - 0L
1,686 SR
Queue Stats
38W - 44L
1,355 Elo+
Party 2
Izanami
Izanami
the1killerjack
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,434 Elo+
Party 2
Team Averages
Level 46
1,570 SR
1,460 Elo+

VS

Team Averages
Level 22
1,534 SR
1,333 Elo+
Kumbhakarna
Kumbhakarna
Android_Kakarot
Kumbhakarna
Level 27
God Stats
21W - 16L
1,466 SR
Queue Stats
89W - 99L
1,403 Elo+
Solo
Fenrir
Fenrir
Destroyer_T-800
Fenrir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 103L
1,394 Elo+
Solo
Poseidon
Poseidon
Robbman22
Poseidon
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 84L
1,347 Elo+
Solo
Neith
Neith
SocknessMonster
Neith
Level 27
God Stats
4W - 5L
1,706 SR
Queue Stats
123W - 133L
1,376 Elo+
Solo
Bakasura
Bakasura
otternevergiveup
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
8 / 2 / 3
10,859
603
10,986
6,132
3,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
6 / 2 / 7
10,208
567
6,527
10,587
3,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
KingGuut
Cu Chulainn
18
9 / 1 / 1
11,511
640
11,118
10,067
12,145
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sobek
Tkyo_Weeb
Sobek
13
4 / 2 / 13
9,227
513
7,415
11,301
11,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
6 / 7 / 6
9,730
541
15,449
12,858
4,315
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Android_Kakarot
Kumbhakarna
13
6 / 7 / 4
9,285
516
9,160
21,933
12,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
6 / 3 / 0
8,172
454
5,519
10,392
3,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Robbman22
Poseidon
13
1 / 8 / 2
8,514
473
4,591
10,526
4,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 8 / 7
7,565
420
7,749
12,197
3,496
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 8 / 1
7,772
432
3,561
14,966
9,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
33
Kills
14
14
Deaths
34
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
8
2
3
4.75
L
Kumbhakarna
Android_Kakarot
Kumbhakarna
6
7
4
1.14
L
6
3
0
2
W
6
2
7
4.75
W
Cu Chulainn
KingGuut
Cu Chulainn
9
1
1
9.5
L
Poseidon
Robbman22
Poseidon
1
8
2
0.25
L
1
8
7
0.56
W
Sobek
Tkyo_Weeb
Sobek
4
2
13
5.25
L
0
8
1
0.06
W
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,495
Damage
30,580
50,945
Taken
70,014
35,195
Mitigated
32,627
15,823
Healing
9,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
10,986
1,031
185
1,233
6,132
3,183
1,818
2,634
3,498
78,243
0
L
Kumbhakarna
Android_Kakarot
Kumbhakarna
9,160
1,193
0
3,742
21,933
12,147
113
7,373
14,560
30,432
0
L
5,519
1,549
0
1,977
10,392
3,723
0
1,507
8,703
0
36,534
W
6,527
2,601
0
4,512
10,587
3,858
259
2,685
7,822
0
50,542
W
Cu Chulainn
KingGuut
Cu Chulainn
11,118
1,782
47
3,171
10,067
12,145
408
238
9,629
1,022
70,085
L
Poseidon
Robbman22
Poseidon
4,591
924
0
96
10,526
4,021
116
6,144
4,278
44,717
0
L
7,749
2,979
0
2,307
12,197
3,496
309
3,166
9,031
0
34,263
W
Sobek
Tkyo_Weeb
Sobek
7,415
1,026
608
4,012
11,301
11,694
0
3,426
7,723
18,227
0
L
3,561
2,047
0
1,558
14,966
9,240
315
834
13,470
0
28,834
W
15,449
11,035
0
2,055
12,858
4,315
2,989
4,734
8,102
0
62,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,535
Gold Earned
41,308
491
Minions Killed
313
0
Camps Cleared
0
1,558,695
Distance Traveled
1,474,687
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,859
603
149
8
0
325,923
2
L
Kumbhakarna
9,285
516
26
1
0
310,826
2
L
Fenrir
8,172
454
62
3
0
254,006
0
W
Nemesis
10,208
567
75
4
0
288,551
0
W
Cu Chulainn
11,511
640
147
8
0
275,984
3
L
Poseidon
8,514
473
93
5
0
287,752
0
L
Neith
7,565
420
56
3
0
294,822
4
W
Sobek
9,227
513
16
1
0
367,755
2
L
Bakasura
7,772
432
76
4
0
327,281
0
W
Izanami
9,730
541
104
6
0
300,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role