Player Matchup

Izanami
Izanami
HourlyBeet33132
Izanami
Level 117
God Stats
1W - 0L
1,381 SR
Queue Stats
5W - 3L
1,593 Elo+
Party 1
Hera
Hera
Lassoou
Hera
Level 80
God Stats
1W - 1L
1,291 SR
Queue Stats
16W - 12L
1,489 Elo+
Party 1
Kuzenbo
Kuzenbo
Supermario6348
Kuzenbo
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,660 Elo+
Party 1
Team Averages
Level 102
1,391 SR
1,581 Elo+

VS

Team Averages
Level 84
1,310 SR
1,380 Elo+
Zeus
Zeus
BrandonAGU
Zeus
Level 57
God Stats
0W - 4L
1,208 SR
Queue Stats
25W - 25L
1,454 Elo+
Solo
King Arthur
King Arthur
Evolved_Pain
King Arthur
Level 85
God Stats
0W - 6L
1,222 SR
Queue Stats
95W - 108L
1,334 Elo+
Party 2
Thor
Thor
wxtd--
Thor
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 76L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 5 / 6
10,211
928
9,807
9,997
3,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
Lassoou
Hera
11
3 / 5 / 11
8,467
770
5,518
7,290
2,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 1 / 13
9,918
902
9,105
12,353
15,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 5 / 4
8,375
761
10,422
7,248
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Evolved_Pain
King Arthur
10
2 / 6 / 8
8,154
741
5,379
14,476
7,205
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
wxtd--
Thor
12
4 / 7 / 5
8,497
772
9,551
9,789
5,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
18
Kills
11
11
Deaths
18
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
5
4
1.4
L
King Arthur
Evolved_Pain
King Arthur
2
6
8
1
W
10
5
6
2.6
W
Hera
Lassoou
Hera
3
5
11
1.7
W
5
1
13
11.5
L
Thor
wxtd--
Thor
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,430
Damage
25,352
29,640
Taken
31,513
21,729
Mitigated
14,895
5,686
Healing
1,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,422
1,805
0
587
7,248
2,161
0
4,023
3,185
26,267
0
L
King Arthur
Evolved_Pain
King Arthur
5,379
791
96
919
14,476
7,205
0
5,491
8,793
0
19,158
W
9,807
7,523
284
1,947
9,997
3,877
1,662
2,546
7,153
0
40,647
W
Hera
Lassoou
Hera
5,518
2,131
321
388
7,290
2,403
326
1,564
5,552
14,084
0
W
9,105
4,225
0
2,746
12,353
15,449
592
6,054
5,860
23,542
0
L
Thor
wxtd--
Thor
9,551
2,509
0
65
9,789
5,529
0
5,118
4,527
0
28,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,596
Gold Earned
25,026
127
Minions Killed
108
5
Camps Cleared
5
537,925
Distance Traveled
516,204
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,375
761
32
3
2
168,330
3
L
King Arthur
8,154
741
27
2
1
182,114
2
W
Izanami
10,211
928
73
7
1
151,600
2
W
Hera
8,467
770
28
3
2
163,749
1
W
Kuzenbo
9,918
902
26
2
2
222,576
4
L
Thor
8,497
772
49
4
2
165,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role