Player Matchup

Izanami
Izanami
BOOGEYMÅN
Izanami
Level 27
God Stats
11W - 10L
1,483 SR
Queue Stats
56W - 54L
1,523 Elo+
Solo
Poseidon
Poseidon
Dollynho227
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
GlovePirate
Rama
Level 25
God Stats
0W - 1L
1,737 SR
Queue Stats
15W - 13L
1,455 Elo+
Solo
Erlang Shen
Erlang Shen
HomeBound
Erlang Shen
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 125L
1,564 Elo+
Solo
Ra
Ra
MiniMonkey671
Ra
Level 29
God Stats
5W - 8L
1,460 SR
Queue Stats
150W - 150L
1,503 Elo+
Solo
Team Averages
Level 22
1,536 SR
1,509 Elo+

VS

Team Averages
Level 39
1,622 SR
1,585 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
OlderRed89
Sylvanus
Level 6
God Stats
18W - 5L
1,893 SR
Queue Stats
83W - 38L
1,723 Elo+
Party 1
Fenrir
Fenrir
SafeHex23
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
ScalaAdCaelum
Sun Wukong
Level 115
God Stats
8W - 12L
1,549 SR
Queue Stats
445W - 403L
1,567 Elo+
Party 1
Anubis
Anubis
xSoundlessEcho
Anubis
Level 23
God Stats
35W - 18L
1,666 SR
Queue Stats
55W - 41L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BOOGEYMÅN
Izanami
11
2 / 1 / 4
5,954
662
3,640
5,387
2,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Dollynho227
Poseidon
1
0 / 6 / 0
3,336
371
316
2,755
326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 1
5,132
570
1,157
4,756
1,005
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
HomeBound
Erlang Shen
10
2 / 2 / 2
5,676
631
3,911
6,743
4,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 4 / 3
5,911
657
5,671
6,146
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
4 / 1 / 2
6,596
733
2,485
4,206
1,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
OlderRed89
Sylvanus
9
3 / 3 / 6
5,990
666
4,198
8,292
7,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
SafeHex23
Fenrir
8
1 / 4 / 3
5,034
559
2,884
7,465
2,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
ScalaAdCaelum
Sun Wukong
10
1 / 1 / 3
5,807
645
4,585
6,889
3,207
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
7 / 0 / 1
6,532
726
3,828
3,054
1,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
9
Kills
16
16
Deaths
9
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
1
2
5
L
Izanami
BOOGEYMÅN
Izanami
2
1
4
4
L
Poseidon
Dollynho227
Poseidon
0
6
0
0
L
1
3
1
0.5
L
Erlang Shen
HomeBound
Erlang Shen
2
2
2
1.5
L
4
4
3
1.38
W
Sylvanus
OlderRed89
Sylvanus
3
3
6
2
W
Fenrir
SafeHex23
Fenrir
1
4
3
0.63
W
Sun Wukong
ScalaAdCaelum
Sun Wukong
1
1
3
2.5
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,695
Damage
17,980
25,787
Taken
29,906
9,127
Mitigated
16,004
8,179
Healing
9,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
2,485
1,581
0
500
4,206
1,134
136
338
3,838
0
32,054
L
Izanami
BOOGEYMÅN
Izanami
3,640
2,120
0
1,495
5,387
2,032
0
1,584
3,803
0
40,794
L
Poseidon
Dollynho227
Poseidon
316
211
0
0
2,755
326
150
1,933
822
797
0
L
1,157
646
0
1,150
4,756
1,005
0
741
4,015
0
25,002
L
Erlang Shen
HomeBound
Erlang Shen
3,911
1,788
0
3,114
6,743
4,097
0
504
6,239
0
23,653
L
5,671
1,212
232
2,188
6,146
1,667
0
2,785
3,361
29,173
0
W
Sylvanus
OlderRed89
Sylvanus
4,198
1,634
586
1,974
8,292
7,897
282
1,627
6,561
17,410
5,319
W
Fenrir
SafeHex23
Fenrir
2,884
1,373
0
1,337
7,465
2,271
244
2,164
5,199
0
19,433
W
Sun Wukong
ScalaAdCaelum
Sun Wukong
4,585
861
0
3,118
6,889
3,207
0
952
5,887
0
27,276
W
3,828
641
0
1,791
3,054
1,495
784
524
2,434
32,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,009
Gold Earned
29,959
241
Minions Killed
283
0
Camps Cleared
0
867,128
Distance Traveled
876,923
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,596
733
73
8
0
159,631
2
L
Izanami
5,954
662
82
9
0
207,132
5
L
Poseidon
3,336
371
0
0
0
108,760
0
L
Rama
5,132
570
49
5
0
197,363
2
L
Erlang Shen
5,676
631
54
6
0
176,404
1
L
Ra
5,911
657
56
6
0
177,469
4
W
Sylvanus
5,990
666
46
5
0
169,512
4
W
Fenrir
5,034
559
43
5
0
187,321
1
W
Sun Wukong
5,807
645
55
6
0
186,346
1
W
Anubis
6,532
726
66
7
0
174,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role