Player Matchup

Ymir
Ymir
Asakimas
Ymir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 67L
1,363 Elo+
Solo
Hun Batz
Hun Batz
Bubhuss
Hun Batz
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,377 Elo+
Solo
He Bo
He Bo
RubLuvSela
He Bo
Level 144
God Stats
0W - 1L
1,139 SR
Queue Stats
24W - 29L
1,514 Elo+
Party 2
Hera
Hera
Selaena
Hera
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 37L
1,486 Elo+
Party 2
Horus
Horus
oYo2303
Horus
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
149W - 176L
1,469 Elo+
Solo
Team Averages
Level 101
1,428 SR
1,441 Elo+

VS

Team Averages
Level 131
1,431 SR
1,459 Elo+
Janus
Janus
 
Janus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Ryntor
Jormungandr
Level 126
God Stats
2W - 1L
1,509 SR
Queue Stats
84W - 86L
1,454 Elo+
Party 1
Jing Wei
Jing Wei
SweMaDFroG
Jing Wei
Level 104
God Stats
1W - 2L
1,235 SR
Queue Stats
163W - 161L
1,467 Elo+
Party 1
Bellona
Bellona
hgpa
Bellona
Level 129
God Stats
4W - 1L
1,412 SR
Queue Stats
179W - 205L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
0 / 9 / 15
10,735
631
7,316
31,101
40,484
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
Bubhuss
Hun Batz
17
4 / 9 / 14
11,664
686
14,125
18,869
11,634
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

He Bo
20
14 / 5 / 7
13,366
786
29,330
19,165
10,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hera
Selaena
Hera
20
6 / 6 / 6
12,497
735
24,871
16,634
9,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
oYo2303
Horus
20
5 / 3 / 20
12,631
743
9,384
34,068
38,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
8 / 5 / 10
13,457
792
22,050
13,181
5,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
 
Baron Samedi
19
6 / 4 / 15
12,394
729
23,958
15,401
7,564
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Ryntor
Jormungandr
20
5 / 4 / 20
12,561
739
23,945
23,910
38,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
SweMaDFroG
Jing Wei
20
10 / 7 / 13
13,360
786
23,231
21,714
10,355
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
hgpa
Bellona
19
3 / 9 / 12
12,196
717
10,776
23,081
14,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
102
29
Kills
32
32
Deaths
29
62
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
5
10
2.6
W
Baron Samedi
 
Baron Samedi
6
4
15
3.38
L
Ymir
0
9
15
0.83
L
Hun Batz
Bubhuss
Hun Batz
4
9
14
1.22
L
He Bo
14
5
7
3.5
W
Jormungandr
Ryntor
Jormungandr
5
4
20
3.75
L
Hera
Selaena
Hera
6
6
6
1.5
W
Jing Wei
SweMaDFroG
Jing Wei
10
7
13
2.36
W
Bellona
hgpa
Bellona
3
9
12
1
L
Horus
oYo2303
Horus
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,026
Damage
103,960
119,837
Taken
97,287
111,553
Mitigated
76,394
41,599
Healing
34,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
22,050
218
1,052
2,355
13,181
5,699
1,416
9,754
3,427
60,289
0
W
Baron Samedi
 
Baron Samedi
23,958
2,088
7,716
5,803
15,401
7,564
278
11,923
3,478
36,701
0
L
Ymir
7,316
985
1,499
1,705
31,101
40,484
75
19,700
11,401
17,567
0
L
Hun Batz
Bubhuss
Hun Batz
14,125
3,286
354
901
18,869
11,634
1,163
11,029
7,840
0
17,592
L
He Bo
29,330
810
1,258
5,116
19,165
10,862
638
10,266
8,899
51,400
0
W
Jormungandr
Ryntor
Jormungandr
23,945
4,682
555
2,239
23,910
38,389
801
11,526
12,384
43,506
0
L
Hera
Selaena
Hera
24,871
7,075
1,300
2,427
16,634
9,627
1,029
8,272
8,362
56,921
0
W
Jing Wei
SweMaDFroG
Jing Wei
23,231
18,741
2,300
7,164
21,714
10,355
2,211
15,320
6,394
0
44,433
W
Bellona
hgpa
Bellona
10,776
5,094
1,713
3,844
23,081
14,387
145
12,994
10,087
0
20,415
L
Horus
oYo2303
Horus
9,384
3,329
10,833
16,206
34,068
38,946
268
20,686
13,382
0
14,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,893
Gold Earned
63,968
155
Minions Killed
182
0
Camps Cleared
0
1,448,529
Distance Traveled
1,493,196
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,457
792
97
6
0
321,218
0
W
Baron Samedi
12,394
729
24
1
0
313,580
0
L
Ymir
10,735
631
25
1
0
275,017
2
L
Hun Batz
11,664
686
5
0
0
292,551
1
L
He Bo
13,366
786
46
3
0
305,199
3
W
Jormungandr
12,561
739
13
1
0
292,409
4
L
Hera
12,497
735
72
4
0
250,988
3
W
Jing Wei
13,360
786
38
2
0
290,477
0
W
Bellona
12,196
717
10
1
0
275,512
4
L
Horus
12,631
743
7
0
0
324,774
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role