Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ChrisFlarez
Gilgamesh
Level 129
God Stats
0W - 1L
1,479 SR
Queue Stats
11W - 17L
1,430 Elo+
Party 1
Ah Puch
Ah Puch
HotLloyd
Ah Puch
Level 126
God Stats
0W - 1L
1,704 SR
Queue Stats
5W - 9L
1,307 Elo+
Party 1
Geb
Geb
Loki_Is_My_Dad
Geb
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,570 Elo+
Party 1
Team Averages
Level 130
1,546 SR
1,452 Elo+

VS

Team Averages
Level 120
1,647 SR
1,492 Elo+
Xing Tian
Xing Tian
NickelPickle778
Xing Tian
Level 124
God Stats
1W - 0L
1,900 SR
Queue Stats
27W - 24L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
OC3ANK1SS
Danzaburou
Level 76
God Stats
2W - 1L
1,491 SR
Queue Stats
21W - 29L
1,392 Elo+
Party 2
Osiris
Osiris
Qraox
Osiris
Level 123
God Stats
1W - 0L
1,659 SR
Queue Stats
16W - 14L
1,550 Elo+
Party 2
Ra
Ra
Rexivity
Ra
Level 156
God Stats
1W - 0L
1,535 SR
Queue Stats
26W - 22L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
2 / 6 / 1
9,023
694
9,835
12,215
4,864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
ChrisFlarez
Gilgamesh
14
1 / 2 / 1
8,456
650
6,367
9,903
6,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
HotLloyd
Ah Puch
15
1 / 4 / 3
9,345
719
9,083
9,234
4,311
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 2
9,061
697
5,964
13,842
15,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
NickelPickle778
Xing Tian
15
4 / 2 / 5
10,071
775
9,115
14,366
14,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
OC3ANK1SS
Danzaburou
17
5 / 1 / 2
10,964
843
7,646
10,005
4,544
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
Qraox
Osiris
15
2 / 3 / 5
9,490
730
7,489
9,576
9,383
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 1 / 5
10,640
818
14,019
8,311
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
14
14
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
6
1
0.42
L
Gilgamesh
ChrisFlarez
Gilgamesh
1
2
1
0.75
L
Ah Puch
HotLloyd
Ah Puch
1
4
3
0.63
L
1
2
2
1
W
Xing Tian
NickelPickle778
Xing Tian
4
2
5
3.25
W
Danzaburou
OC3ANK1SS
Danzaburou
5
1
2
6
W
Osiris
Qraox
Osiris
2
3
5
1.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,249
Damage
38,269
45,194
Taken
42,258
31,187
Mitigated
32,210
5,006
Healing
9,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
9,835
3,114
0
790
12,215
4,864
396
6,978
4,796
0
25,768
L
Gilgamesh
ChrisFlarez
Gilgamesh
6,367
1,582
0
1,674
9,903
6,132
310
4,544
4,866
0
20,294
L
Ah Puch
HotLloyd
Ah Puch
9,083
677
0
1,514
9,234
4,311
71
5,053
3,731
41,040
0
L
5,964
637
0
1,028
13,842
15,880
0
5,199
8,053
23,347
0
W
Xing Tian
NickelPickle778
Xing Tian
9,115
698
0
1,783
14,366
14,830
0
5,134
9,232
20,012
0
W
Danzaburou
OC3ANK1SS
Danzaburou
7,646
2,817
0
2,486
10,005
4,544
1,578
3,412
6,593
0
43,763
W
Osiris
Qraox
Osiris
7,489
3,118
216
51
9,576
9,383
1,202
4,825
4,751
82
22,191
W
14,019
600
1,745
3,673
8,311
3,453
795
2,187
6,124
49,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,885
Gold Earned
41,165
186
Minions Killed
228
9
Camps Cleared
11
930,888
Distance Traveled
995,199
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,023
694
41
3
4
203,065
1
L
Gilgamesh
8,456
650
28
2
0
282,725
6
L
Ah Puch
9,345
719
92
7
3
215,633
2
L
Geb
9,061
697
25
2
2
229,465
0
W
Xing Tian
10,071
775
26
2
3
268,065
3
W
Danzaburou
10,964
843
74
6
4
255,145
0
W
Osiris
9,490
730
24
2
3
210,023
1
W
Ra
10,640
818
104
8
1
261,966
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role