Player Matchup

Hou Yi
Hou Yi
Kuteboii_Jhae
Hou Yi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 93L
1,439 Elo+
Solo
Olorun
Olorun
Monotheisme
Olorun
Level 28
God Stats
0W - 1L
1,319 SR
Queue Stats
11W - 16L
1,456 Elo+
Solo
Chronos
Chronos
RumTumTugernuts
Chronos
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 31L
1,278 Elo+
Solo
Tiamat
Tiamat
Stxrx
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Solo
Discordia
Discordia
Ubermami
Discordia
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,546 Elo+
Solo
Team Averages
Level 25
1,464 SR
1,399 Elo+

VS

Team Averages
Level 68
1,399 SR
1,501 Elo+
Arachne
Arachne
KING_OF_DEATH552
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hades
Hades
MarioTwin210
Hades
Level 24
God Stats
1W - 1L
1,199 SR
Queue Stats
8W - 4L
1,505 Elo+
Party 1
Kuzenbo
Kuzenbo
R41N NINJA
Kuzenbo
Level 107
God Stats
3W - 0L
1,167 SR
Queue Stats
72W - 39L
1,549 Elo+
Party 1
Chaac
Chaac
R41N Rex
Chaac
Level 105
God Stats
4W - 0L
1,627 SR
Queue Stats
70W - 44L
1,451 Elo+
Party 1
Discordia
Discordia
Teh_Bum
Discordia
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 8
7,384
923
7,000
5,276
1,829
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
14
4 / 3 / 6
7,668
959
5,301
7,320
3,136
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
6 / 1 / 7
7,705
963
10,619
8,157
2,808
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
Stxrx
Tiamat
7
0 / 0 / 2
5,413
677
581
1,249
549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Ubermami
Discordia
11
1 / 7 / 4
6,525
816
3,804
8,339
3,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
6,906
863
2,081
5,689
2,177
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 5 / 3
5,883
735
2,525
7,235
2,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
R41N NINJA
Kuzenbo
12
1 / 3 / 6
7,131
891
5,249
7,771
6,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
R41N Rex
Chaac
14
4 / 2 / 5
7,889
986
7,772
9,087
4,399
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Teh_Bum
Discordia
15
5 / 2 / 3
8,337
1,042
9,208
3,274
1,122
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
31
15
Kills
12
12
Deaths
15
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
L
4
1
8
8
W
0
5
3
0.3
L
Olorun
4
3
6
2.33
W
Kuzenbo
R41N NINJA
Kuzenbo
1
3
6
1.33
W
Chaac
R41N Rex
Chaac
4
2
5
3.25
L
6
1
7
9.5
L
Tiamat
Stxrx
Tiamat
0
0
2
1
W
Discordia
Teh_Bum
Discordia
5
2
3
3.25
L
Discordia
Ubermami
Discordia
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,305
Damage
26,835
30,341
Taken
33,056
11,837
Mitigated
17,504
10,615
Healing
8,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,081
1,457
0
281
5,689
2,177
549
3,060
2,629
0
4,763
L
7,000
2,208
566
1,259
5,276
1,829
346
3,357
1,593
0
20,318
W
2,525
289
428
903
7,235
2,812
173
5,107
2,128
5,372
0
L
Olorun
5,301
2,783
1,444
2,393
7,320
3,136
211
3,302
3,977
16,483
0
W
Kuzenbo
R41N NINJA
Kuzenbo
5,249
1,583
1,366
1,597
7,771
6,994
310
4,472
3,299
7,242
0
W
Chaac
R41N Rex
Chaac
7,772
899
0
3,474
9,087
4,399
524
5,463
3,624
0
19,305
L
10,619
2,002
861
2,942
8,157
2,808
239
4,152
3,879
16,324
0
L
Tiamat
Stxrx
Tiamat
581
126
83
409
1,249
549
0
892
357
1,247
0
W
Discordia
Teh_Bum
Discordia
9,208
426
661
225
3,274
1,122
381
2,203
1,071
20,323
0
L
Discordia
Ubermami
Discordia
3,804
951
0
658
8,339
3,515
0
4,699
3,553
8,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,695
Gold Earned
36,146
80
Minions Killed
69
0
Camps Cleared
0
678,361
Distance Traveled
786,480
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,906
863
6
1
0
151,713
0
L
Hou Yi
7,384
923
27
3
0
163,850
1
W
Hades
5,883
735
6
1
0
139,610
0
L
Olorun
7,668
959
27
3
0
132,284
2
W
Kuzenbo
7,131
891
8
1
0
164,587
0
W
Chaac
7,889
986
27
3
0
171,692
0
L
Chronos
7,705
963
14
2
0
177,025
0
L
Tiamat
5,413
677
5
1
0
70,560
1
W
Discordia
8,337
1,042
22
3
0
158,878
0
L
Discordia
6,525
816
7
1
0
134,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role