Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Irishmin
Nu Wa
Level 112
God Stats
53W - 36L
1,542 SR
Queue Stats
236W - 277L
1,348 Elo+
Solo
Loki
Loki
RXBOUNDS--
Loki
Level 69
God Stats
4W - 9L
1,359 SR
Queue Stats
90W - 111L
1,368 Elo+
Solo
Hades
Hades
VeteranCard6934
Hades
Level 160
God Stats
208W - 166L
1,539 SR
Queue Stats
698W - 718L
1,375 Elo+
Solo
Bellona
Bellona
Xxpinkgirlxx671
Bellona
Level 65
God Stats
10W - 11L
1,432 SR
Queue Stats
92W - 94L
1,395 Elo+
Solo
Team Averages
Level 113
1,474 SR
1,397 Elo+

VS

Team Averages
Level 130
1,393 SR
1,351 Elo+
Cernunnos
Cernunnos
Dart_Sales
Cernunnos
Level 108
God Stats
77W - 84L
1,460 SR
Queue Stats
540W - 660L
1,349 Elo+
Solo
Hades
Hades
MILKYTHEDOPEMAN
Hades
Level 156
God Stats
2W - 1L
1,362 SR
Queue Stats
391W - 525L
1,304 Elo+
Party 1
Poseidon
Poseidon
VariousDemon
Poseidon
Level 138
God Stats
7W - 4L
1,594 SR
Queue Stats
157W - 213L
1,280 Elo+
Party 1
Sun Wukong
Sun Wukong
YUSTGL
Sun Wukong
Level 141
God Stats
19W - 21L
1,396 SR
Queue Stats
978W - 1,097L
1,471 Elo+
Solo
Hou Yi
Hou Yi
cleytoncsilva13
Hou Yi
Level 109
God Stats
1W - 3L
1,155 SR
Queue Stats
305W - 356L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 0 / 0
5,239
374
831
4,699
2,296
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nu Wa
Irishmin
Nu Wa
9
0 / 2 / 0
5,857
418
2,662
3,587
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 3 / 0
5,844
417
3,111
6,973
1,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 1 / 0
5,721
409
2,644
5,358
2,477
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 0
7,282
520
7,557
11,251
9,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dart_Sales
Cernunnos
12
1 / 0 / 1
7,309
522
1,363
6,233
1,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 0 / 1
7,218
516
3,821
7,772
3,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
VariousDemon
Poseidon
13
3 / 0 / 1
7,890
564
2,306
4,604
1,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
YUSTGL
Sun Wukong
14
4 / 1 / 0
8,239
589
7,531
11,728
9,559
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 0 / 2
6,797
486
2,170
6,968
2,013
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
9
9
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
0
0
W
Cernunnos
Dart_Sales
Cernunnos
1
0
1
1.5
L
Nu Wa
Irishmin
Nu Wa
0
2
0
0
W
1
0
1
1.5
L
0
3
0
0
W
Poseidon
VariousDemon
Poseidon
3
0
1
3.5
L
0
1
0
0
L
1
3
0
0.33
W
Sun Wukong
YUSTGL
Sun Wukong
4
1
0
4
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,805
Damage
17,191
31,868
Taken
37,305
16,960
Mitigated
18,272
6,597
Healing
18,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
831
321
70
692
4,699
2,296
0
800
3,899
11,795
1,403
W
Cernunnos
Dart_Sales
Cernunnos
1,363
522
0
2,032
6,233
1,792
1,321
736
5,423
0
45,189
L
Nu Wa
Irishmin
Nu Wa
2,662
540
0
141
3,587
1,205
0
1,959
1,628
25,365
0
W
3,821
290
269
4,815
7,772
3,794
1,271
1,127
6,575
38,880
0
L
3,111
1,037
213
129
6,973
1,951
0
1,345
5,505
0
31,714
W
Poseidon
VariousDemon
Poseidon
2,306
293
0
2,706
4,604
1,114
342
690
3,786
43,962
0
L
2,644
217
158
2,091
5,358
2,477
0
1,433
3,885
22,303
0
L
7,557
2,233
0
3,103
11,251
9,031
0
590
9,970
0
48,192
W
Sun Wukong
YUSTGL
Sun Wukong
7,531
809
0
5,344
11,728
9,559
0
759
10,899
0
42,544
W
2,170
761
0
3,469
6,968
2,013
1,772
2,337
4,561
0
34,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,943
Gold Earned
37,453
280
Minions Killed
397
0
Camps Cleared
0
1,078,729
Distance Traveled
1,305,701
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,239
374
19
1
0
207,380
3
W
Cernunnos
7,309
522
87
6
0
275,055
3
L
Nu Wa
5,857
418
47
3
0
191,736
1
W
Hades
7,218
516
73
5
0
267,765
3
L
Loki
5,844
417
57
4
0
222,966
1
W
Poseidon
7,890
564
78
6
0
244,874
4
L
Hades
5,721
409
42
3
0
199,701
2
L
Bellona
7,282
520
115
8
0
256,946
1
W
Sun Wukong
8,239
589
93
7
0
260,248
4
W
Hou Yi
6,797
486
66
5
0
257,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role