Player Matchup

Charybdis
Charybdis
RobC772
Charybdis
Level 28
God Stats
7W - 9L
1,397 SR
Queue Stats
427W - 451L
1,459 Elo+
Party 1
Artio
Artio
bigbear445
Artio
Level 4
God Stats
1W - 0L
1,589 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
flexin_harder
Vulcan
Level 114
God Stats
16W - 10L
1,591 SR
Queue Stats
412W - 422L
1,487 Elo+
Party 1
Team Averages
Level 49
1,526 SR
1,482 Elo+

VS

Team Averages
Level 18
1,627 SR
1,202 Elo+
Kukulkan
Kukulkan
Xxthe_erick_king
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,256 Elo+
Party 2
Cthulhu
Cthulhu
Zcristobal-X
Cthulhu
Level 16
God Stats
0W - 6L
1,717 SR
Queue Stats
43W - 87L
1,256 Elo+
Party 2
Charybdis
Charybdis
lonely_wolf-1920
Charybdis
Level 25
God Stats
1W - 1L
1,664 SR
Queue Stats
17W - 37L
1,095 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
RobC772
Charybdis
17
4 / 3 / 10
12,674
667
16,669
14,062
6,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
12
0 / 12 / 8
10,849
571
2,860
23,530
23,535
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

19
16 / 0 / 4
14,578
767
44,062
12,282
5,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 3
11,443
602
10,944
14,588
5,362
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Zcristobal-X
Cthulhu
13
6 / 7 / 5
11,545
608
14,925
41,696
26,946
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
13
2 / 7 / 8
10,824
570
10,806
15,860
5,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
20
Kills
14
15
Deaths
20
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
RobC772
Charybdis
4
3
10
3
L
6
6
3
1.25
L
Cthulhu
Zcristobal-X
Cthulhu
6
7
5
1.21
W
Artio
0
12
8
0.33
W
16
0
4
18
L
Charybdis
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,591
Damage
36,675
49,874
Taken
72,144
35,195
Mitigated
37,719
7,977
Healing
12,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
RobC772
Charybdis
16,669
8,746
0
0
14,062
6,117
1,257
8,055
6,007
0
45,096
L
10,944
2,178
0
0
14,588
5,362
0
10,696
3,892
39,092
0
L
Cthulhu
Zcristobal-X
Cthulhu
14,925
1,301
345
12,622
41,696
26,946
0
24,847
16,849
33,520
0
W
Artio
2,860
669
244
1,654
23,530
23,535
40
10,908
12,622
9,838
0
W
44,062
15,835
165
5,914
12,282
5,543
976
7,716
4,566
111,704
0
L
Charybdis
10,806
6,417
0
0
15,860
5,411
0
11,451
4,409
0
35,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,101
Gold Earned
33,812
224
Minions Killed
160
10
Camps Cleared
1
945,237
Distance Traveled
835,566
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,674
667
71
4
4
318,383
0
L
Kukulkan
11,443
602
64
3
1
246,800
0
L
Cthulhu
11,545
608
40
2
0
316,240
0
W
Artio
10,849
571
10
1
1
234,767
7
W
Vulcan
14,578
767
143
8
5
392,087
0
L
Charybdis
10,824
570
56
3
0
272,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role