Player Matchup

Achilles
Achilles
 
Achilles
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
JdubTiger08
Mulan
Level 150
God Stats
14W - 11L
1,668 SR
Queue Stats
309W - 242L
1,641 Elo+
Party 1
Merlin
Merlin
JustinClay
Merlin
Level 81
God Stats
14W - 19L
1,566 SR
Queue Stats
513W - 362L
1,675 Elo+
Party 1
Sylvanus
Sylvanus
OftheNorth
Sylvanus
Level 125
God Stats
43W - 32L
1,700 SR
Queue Stats
341W - 350L
1,716 Elo+
Solo
Hachiman
Hachiman
TheSouthwest
Hachiman
Level 108
God Stats
39W - 19L
1,721 SR
Queue Stats
169W - 134L
1,696 Elo+
Solo
Team Averages
Level 110
1,631 SR
1,645 Elo+

VS

Team Averages
Level 118
1,625 SR
1,594 Elo+
Hera
Hera
 
Hera
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CaboDios
Anhur
Level 91
God Stats
11W - 18L
1,641 SR
Queue Stats
269W - 241L
1,657 Elo+
Solo
Erlang Shen
Erlang Shen
Danbox1997
Erlang Shen
Level 137
God Stats
21W - 19L
1,725 SR
Queue Stats
487W - 454L
1,657 Elo+
Solo
Chaac
Chaac
Deserter15
Chaac
Level 82
God Stats
19W - 10L
1,759 SR
Queue Stats
292W - 261L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
5 / 2 / 0
6,203
689
5,408
6,614
2,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 0
5,482
609
1,068
4,277
1,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
JustinClay
Merlin
11
2 / 2 / 1
6,065
674
3,847
4,463
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
OftheNorth
Sylvanus
11
2 / 0 / 1
6,364
707
3,949
4,668
2,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
TheSouthwest
Hachiman
11
0 / 0 / 2
5,893
655
1,359
3,490
836
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
1 / 4 / 3
5,514
613
2,767
7,072
2,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
 
Athena
1
0 / 0 / 0
3,334
370
0
0
0
Anhur
CaboDios
Anhur
7
0 / 1 / 0
4,347
483
430
2,811
527
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
Danbox1997
Erlang Shen
9
2 / 3 / 3
5,799
644
4,468
8,014
3,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Chaac
10
2 / 2 / 0
5,676
631
3,895
7,325
3,098
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
10
Kills
5
5
Deaths
10
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
2
0
2.5
L
Hera
 
Hera
1
4
3
0.63
L
Athena
 
Athena
0
0
0
0
L
Anhur
CaboDios
Anhur
0
1
0
0
L
Erlang Shen
Danbox1997
Erlang Shen
2
3
3
1.17
L
Chaac
2
2
0
1
W
1
1
0
1
W
Merlin
JustinClay
Merlin
2
2
1
1.25
W
Sylvanus
OftheNorth
Sylvanus
2
0
1
2.5
W
Hachiman
TheSouthwest
Hachiman
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,631
Damage
11,560
23,512
Taken
25,222
9,390
Mitigated
9,688
7,794
Healing
7,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,408
1,864
0
1,433
6,614
2,809
0
1,042
5,572
0
34,097
L
Hera
 
Hera
2,767
405
0
1,801
7,072
2,316
0
3,115
3,957
28,484
0
L
Athena
 
Athena
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
CaboDios
Anhur
430
278
0
884
2,811
527
0
0
2,811
0
17,172
L
Erlang Shen
Danbox1997
Erlang Shen
4,468
2,216
0
1,644
8,014
3,747
0
514
7,500
0
29,521
L
Chaac
3,895
609
0
3,502
7,325
3,098
0
3,664
3,661
0
29,896
W
1,068
195
0
1,480
4,277
1,851
0
755
3,522
0
14,137
W
Merlin
JustinClay
Merlin
3,847
149
0
819
4,463
1,271
0
970
3,493
40,589
0
W
Sylvanus
OftheNorth
Sylvanus
3,949
1,239
98
2,472
4,668
2,623
99
0
4,668
29,059
6,740
W
Hachiman
TheSouthwest
Hachiman
1,359
377
0
1,492
3,490
836
24
60
3,430
0
39,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,007
Gold Earned
24,670
338
Minions Killed
230
0
Camps Cleared
0
925,664
Distance Traveled
673,541
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,203
689
67
7
0
176,243
4
L
Hera
5,514
613
66
7
0
174,921
4
L
Athena
3,334
370
0
0
0
0
0
L
Anhur
4,347
483
36
4
0
102,816
0
L
Erlang Shen
5,799
644
53
6
0
196,494
3
L
Chaac
5,676
631
75
8
0
199,310
2
W
Mulan
5,482
609
27
3
0
188,973
4
W
Merlin
6,065
674
86
10
0
186,062
1
W
Sylvanus
6,364
707
76
8
0
174,743
3
W
Hachiman
5,893
655
82
9
0
199,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role