Player Matchup

Danzaburou
Danzaburou
EddieOnSolo
Danzaburou
Level 24
God Stats
5W - 0L
1,975 SR
Queue Stats
95W - 41L
1,805 Elo+
Solo
Hel
Hel
ThickkumsBabii
Hel
Level 8
God Stats
6W - 3L
1,624 SR
Queue Stats
23W - 12L
1,680 Elo+
Solo
Nemesis
Nemesis
Vanvike
Nemesis
Level 28
God Stats
2W - 3L
1,278 SR
Queue Stats
131W - 123L
1,611 Elo+
Solo
Cu Chulainn
Cu Chulainn
YesQuiteIndeed
Cu Chulainn
Level 22
God Stats
1W - 0L
1,333 SR
Queue Stats
53W - 38L
1,680 Elo+
Solo
Sylvanus
Sylvanus
hugehangdown
Sylvanus
Level 28
God Stats
2W - 3L
1,441 SR
Queue Stats
68W - 58L
1,636 Elo+
Solo
Team Averages
Level 22
1,530 SR
1,683 Elo+

VS

Team Averages
Level 18
1,515 SR
1,728 Elo+
Ares
Ares
FabulaNova
Ares
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 8L
1,718 Elo+
Solo
Anubis
Anubis
HowDoIGetBanned
Anubis
Level 18
God Stats
1W - 1L
1,736 SR
Queue Stats
21W - 5L
1,898 Elo+
Solo
Hou Yi
Hou Yi
ILoveWinning
Hou Yi
Level 29
God Stats
2W - 2L
1,299 SR
Queue Stats
127W - 80L
1,659 Elo+
Solo
Loki
Loki
Russian40
Loki
Level 28
God Stats
0W - 1L
1,290 SR
Queue Stats
87W - 110L
1,558 Elo+
Solo
Hercules
Hercules
Simpito4Savi
Hercules
Level 6
God Stats
3W - 1L
1,750 SR
Queue Stats
43W - 23L
1,807 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EddieOnSolo
Danzaburou
15
6 / 0 / 4
9,482
729
7,719
7,742
2,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
8 / 2 / 1
8,810
678
8,159
5,980
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
Vanvike
Nemesis
11
1 / 2 / 6
6,693
515
3,929
8,091
3,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
YesQuiteIndeed
Cu Chulainn
12
5 / 2 / 9
7,899
608
7,150
11,790
6,140
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
hugehangdown
Sylvanus
14
2 / 1 / 2
7,972
613
5,086
9,697
9,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,029
541
7,203
9,464
6,618
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 4 / 1
6,958
535
6,562
9,287
4,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
11
0 / 4 / 0
6,510
501
2,194
6,669
1,600
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
8
1 / 8 / 1
5,582
429
3,896
9,033
2,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Simpito4Savi
Hercules
8
1 / 4 / 2
5,511
424
2,800
9,685
5,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
22
Kills
7
7
Deaths
22
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
EddieOnSolo
Danzaburou
6
0
4
8
L
1
2
1
0.75
L
4
4
1
1.13
L
Hou Yi
0
4
0
0
L
Loki
1
8
1
0.19
L
Hercules
Simpito4Savi
Hercules
1
4
2
0.5
W
8
2
1
4.25
W
Nemesis
Vanvike
Nemesis
1
2
6
2
W
Cu Chulainn
YesQuiteIndeed
Cu Chulainn
5
2
9
4.75
W
Sylvanus
hugehangdown
Sylvanus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,043
Damage
22,655
43,300
Taken
44,138
23,625
Mitigated
20,940
21,811
Healing
10,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
EddieOnSolo
Danzaburou
7,719
3,519
0
4,951
7,742
2,421
2,105
1,224
6,518
0
68,246
L
7,203
232
0
3,364
9,464
6,618
0
3,416
5,916
45,856
0
L
6,562
92
0
3,121
9,287
4,649
0
3,083
5,918
41,912
0
L
Hou Yi
2,194
919
0
1,375
6,669
1,600
0
267
6,197
0
40,845
L
Loki
3,896
543
0
352
9,033
2,299
0
2,939
5,968
0
23,386
L
Hercules
Simpito4Savi
Hercules
2,800
1,008
0
2,011
9,685
5,774
0
2,976
6,554
0
16,029
W
8,159
645
2,378
3,429
5,980
1,759
231
2,371
3,609
52,496
0
W
Nemesis
Vanvike
Nemesis
3,929
1,576
0
1,998
8,091
3,696
0
1,102
6,989
0
42,356
W
Cu Chulainn
YesQuiteIndeed
Cu Chulainn
7,150
2,128
0
3,468
11,790
6,140
0
3,176
8,614
0
34,333
W
Sylvanus
hugehangdown
Sylvanus
5,086
2,067
176
5,411
9,697
9,609
824
5,892
3,805
37,200
8,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,856
Gold Earned
31,590
469
Minions Killed
313
0
Camps Cleared
0
1,323,254
Distance Traveled
1,094,567
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,482
729
126
10
0
283,479
4
L
Ares
7,029
541
88
7
0
218,850
3
L
Anubis
6,958
535
77
6
0
215,548
2
L
Hou Yi
6,510
501
79
6
0
186,375
1
L
Loki
5,582
429
42
3
0
256,669
6
L
Hercules
5,511
424
27
2
0
217,125
1
W
Hel
8,810
678
114
9
0
284,350
5
W
Nemesis
6,693
515
67
5
0
291,331
2
W
Cu Chulainn
7,899
608
54
4
0
263,117
0
W
Sylvanus
7,972
613
108
8
0
200,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role