Player Matchup

Artio
Artio
BTV Mentor
Artio
Level 112
God Stats
2W - 1L
1,506 SR
Queue Stats
3W - 7L
1,419 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TikiWray
Tsukuyomi
Level 78
God Stats
1W - 0L
1,708 SR
Queue Stats
6W - 7L
1,693 Elo+
Party 1
Medusa
Medusa
Tsaapb7
Medusa
Level 88
God Stats
2W - 0L
1,422 SR
Queue Stats
11W - 8L
1,419 Elo+
Party 1
Team Averages
Level 93
1,546 SR
1,511 Elo+

VS

Team Averages
Level 45
1,484 SR
1,482 Elo+
Izanami
Izanami
AntonioTheFish
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
TheLifeOfHarambe
Merlin
Level 64
God Stats
1W - 2L
1,451 SR
Queue Stats
52W - 39L
1,571 Elo+
Solo
Tyr
Tyr
WenieMan
Tyr
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 39L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
2 / 2 / 8
9,191
707
3,597
13,326
13,322
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
TikiWray
Tsukuyomi
13
6 / 5 / 3
9,200
708
8,714
11,278
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
Tsaapb7
Medusa
15
7 / 2 / 6
10,394
800
20,095
11,453
4,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 8
8,249
635
6,921
10,640
3,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 4 / 2
9,354
720
12,870
8,512
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 3 / 5
8,387
645
7,318
16,235
8,534
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
15
Kills
9
9
Deaths
15
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
8
8
0.5
W
Artio
2
2
8
3
L
6
4
2
1.75
W
Tsukuyomi
TikiWray
Tsukuyomi
6
5
3
1.5
W
Medusa
Tsaapb7
Medusa
7
2
6
5
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,406
Damage
27,109
36,057
Taken
35,387
21,825
Mitigated
14,802
8,038
Healing
5,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,921
3,471
0
560
10,640
3,237
708
635
10,005
0
18,748
W
Artio
3,597
201
540
2,941
13,326
13,322
0
5,797
7,529
19,919
0
L
12,870
329
0
735
8,512
3,031
0
1,249
7,263
49,566
0
W
Tsukuyomi
TikiWray
Tsukuyomi
8,714
1,925
0
903
11,278
4,139
0
3,760
7,518
0
19,414
W
Medusa
Tsaapb7
Medusa
20,095
12,066
0
3,654
11,453
4,364
1,557
4,025
7,428
0
57,457
L
7,318
860
0
4,254
16,235
8,534
280
2,126
14,109
0
12,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,785
Gold Earned
25,990
143
Minions Killed
133
5
Camps Cleared
7
742,949
Distance Traveled
669,095
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,249
635
37
3
0
207,595
0
W
Artio
9,191
707
34
3
2
263,445
0
L
Merlin
9,354
720
87
7
5
214,486
4
W
Tsukuyomi
9,200
708
20
2
1
238,422
1
W
Medusa
10,394
800
89
7
2
241,082
2
L
Tyr
8,387
645
9
1
2
247,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role