Player Matchup

Bacchus
Bacchus
Gold V
RFKÑ
Bacchus
Gold V
Level 153
God Stats
3W - 5L
1,408 SR
Queue Stats
188W - 193L
1,174 MMR
Solo
Xing Tian
Xing Tian
Silver I
RagePotatoe918
Xing Tian
Silver I
Level 109
God Stats
1W - 2L
1,307 SR
Queue Stats
280W - 295L
1,172 MMR
Solo
Horus
Horus
Silver I
SaintZeroZ
Horus
Silver I
Level 146
God Stats
2W - 2L
1,561 SR
Queue Stats
129W - 128L
1,194 MMR
Solo
Artemis
Artemis
Silver IV
Tashinatsu
Artemis
Silver IV
Level 101
God Stats
1W - 0L
1,712 SR
Queue Stats
10W - 18L
1,073 MMR
Solo
Set
Set
Gold V
eltennyer
Set
Gold V
Level 51
God Stats
7W - 5L
1,706 SR
Queue Stats
55W - 70L
1,133 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,539 SR
1,149 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,485 SR
1,202 MMR
Skadi
Skadi
Silver II
 
Skadi
Silver II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
ADANWARRIOR13
Tsukuyomi
Silver II
Level 54
God Stats
0W - 3L
1,236 SR
Queue Stats
9W - 23L
1,221 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
SEALTeamTwo
Kuzenbo
Silver II
Level 154
God Stats
69W - 90L
1,532 SR
Queue Stats
1,283W - 1,290L
898 MMR
Solo
Kukulkan
Kukulkan
Silver III
Velachido
Kukulkan
Silver III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,152 MMR
Party 1
Amaterasu
Amaterasu
Silver V
Yeolesmithy
Amaterasu
Silver V
Level 158
God Stats
9W - 7L
1,659 SR
Queue Stats
39W - 45L
1,242 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
RFKÑ
Bacchus
7
3 / 0 / 3
4,549
758
1,650
3,236
1,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xing Tian
RagePotatoe918
Xing Tian
8
0 / 0 / 1
4,034
672
1,127
1,506
886
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
5
0 / 1 / 1
3,638
606
1,300
4,281
1,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Tashinatsu
Artemis
6
0 / 0 / 1
3,416
569
763
1,989
551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
4 / 0 / 1
4,572
762
2,495
3,245
1,023
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
TiamatGilgameshMorgan Le FayAthenaIzanami

VS

Bans
HeraThorSobekEsetApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
1 / 1 / 0
3,560
593
2,550
3,091
553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
ADANWARRIOR13
Tsukuyomi
5
0 / 3 / 0
3,542
590
1,153
4,002
1,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kuzenbo
SEALTeamTwo
Kuzenbo
4
0 / 0 / 0
3,165
528
672
1,431
517
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Velachido
Kukulkan
7
0 / 2 / 0
3,767
628
970
2,125
609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
Yeolesmithy
Amaterasu
6
0 / 1 / 0
3,690
615
261
2,896
951
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
7
Kills
1
1
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
1
0
1
L
Tsukuyomi
ADANWARRIOR13
Tsukuyomi
0
3
0
0
W
Bacchus
RFKÑ
Bacchus
3
0
3
4.5
W
Xing Tian
RagePotatoe918
Xing Tian
0
0
1
0.5
L
Kuzenbo
SEALTeamTwo
Kuzenbo
0
0
0
0
W
Horus
0
1
1
0.5
W
Artemis
Tashinatsu
Artemis
0
0
1
0.5
L
Kukulkan
Velachido
Kukulkan
0
2
0
0
L
Amaterasu
Yeolesmithy
Amaterasu
0
1
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,335
Damage
5,606
14,257
Taken
13,545
5,199
Mitigated
3,721
6,156
Healing
4,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,550
1,092
0
1,100
3,091
553
0
529
2,562
0
14,281
L
Tsukuyomi
ADANWARRIOR13
Tsukuyomi
1,153
405
0
1,172
4,002
1,091
10
624
3,378
0
9,899
W
Bacchus
RFKÑ
Bacchus
1,650
278
0
661
3,236
1,247
0
243
2,993
14,976
0
W
Xing Tian
RagePotatoe918
Xing Tian
1,127
169
0
721
1,506
886
0
0
1,506
13,734
0
L
Kuzenbo
SEALTeamTwo
Kuzenbo
672
447
24
768
1,431
517
0
48
1,383
6,237
0
W
Horus
1,300
435
260
2,011
4,281
1,492
0
348
3,933
0
6,831
W
Artemis
Tashinatsu
Artemis
763
272
0
828
1,989
551
52
81
1,908
0
14,109
L
Kukulkan
Velachido
Kukulkan
970
126
0
475
2,125
609
0
285
1,840
16,659
0
L
Amaterasu
Yeolesmithy
Amaterasu
261
158
0
1,389
2,896
951
0
1,291
1,605
0
11,479
W
2,495
987
0
1,675
3,245
1,023
0
970
2,275
0
18,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,209
Gold Earned
17,724
153
Minions Killed
135
0
Camps Cleared
0
616,866
Distance Traveled
514,580
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,560
593
31
5
0
104,373
2
L
Tsukuyomi
3,542
590
30
5
0
122,161
1
W
Bacchus
4,549
758
37
6
0
147,892
1
W
Xing Tian
4,034
672
38
6
0
110,280
2
L
Kuzenbo
3,165
528
8
1
0
79,002
2
W
Horus
3,638
606
12
2
0
110,475
4
W
Artemis
3,416
569
30
5
0
111,084
2
L
Kukulkan
3,767
628
34
6
0
101,305
2
L
Amaterasu
3,690
615
32
5
0
107,739
1
W
Set
4,572
762
36
6
0
137,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role