Player Matchup

Chronos
Chronos
Gold III
MostDarken
Chronos
Gold III
Level 48
God Stats
30W - 25L
1,517 SR
Queue Stats
55W - 63L
1,543 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 48
1,517 SR
1,543 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,627 SR
1,501 MMR
Nemesis
Nemesis
Gold V
WinstonLigma
Nemesis
Gold V
Level 103
God Stats
4W - 4L
1,627 SR
Queue Stats
9W - 12L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
MostDarken
Chronos
17
3 / 1 / 0
12,443
732
7,724
10,423
8,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AnubisHadesZhong KuiPoseidonAh Muzen Cab

VS

Bans
ChaacSolBellonaUllrNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
WinstonLigma
Nemesis
18
1 / 3 / 0
12,306
724
7,272
13,278
9,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chronos
MostDarken
Chronos
3
1
0
3
W
Nemesis
WinstonLigma
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,724
Damage
7,272
10,423
Taken
13,278
8,530
Mitigated
9,817
5,466
Healing
2,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
MostDarken
Chronos
7,724
2,884
0
5,466
10,423
8,530
698
358
10,065
59,559
7,731
W
Nemesis
WinstonLigma
Nemesis
7,272
3,166
0
2,536
13,278
9,817
1,724
6,985
6,293
123
85,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,443
Gold Earned
12,306
143
Minions Killed
162
5
Camps Cleared
8
229,429
Distance Traveled
341,822
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
12,443
732
143
8
5
229,429
2
W
Nemesis
12,306
724
162
10
8
341,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role