Player Matchup

Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Bronze III
Reaż
Ra
Bronze III
Level 64
God Stats
0W - 2L
1,337 SR
Queue Stats
1W - 5L
1,412 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
sneakywill
Sun Wukong
Bronze III
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,412 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,446 SR
1,442 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,601 SR
1,362 MMR
Sobek
Sobek
Silver III
FatherDope
Sobek
Silver III
Level 119
God Stats
1W - 0L
1,711 SR
Queue Stats
19W - 28L
1,411 MMR
Party 1
Danzaburou
Danzaburou
Silver II
MilkyLad
Danzaburou
Silver II
Level 115
God Stats
2W - 7L
1,580 SR
Queue Stats
33W - 49L
1,255 MMR
Party 1
Discordia
Discordia
Gold V
Mishuz
Discordia
Gold V
Level 129
God Stats
2W - 1L
1,514 SR
Queue Stats
27W - 31L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 7 / 3
10,546
620
12,186
16,250
5,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
14
3 / 8 / 4
10,639
626
12,899
13,082
4,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
sneakywill
Sun Wukong
13
2 / 5 / 3
10,016
589
11,129
19,680
10,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
UllrMorgan Le FayHe BoAthenaYmir

VS

Bans
OdinHou YiArtemisChironAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
1 / 4 / 16
10,891
641
5,231
19,426
26,868
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
MilkyLad
Danzaburou
17
11 / 3 / 5
13,379
787
20,832
17,177
7,709
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
Mishuz
Discordia
17
8 / 1 / 12
12,601
741
18,240
13,549
5,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
8
Kills
20
20
Deaths
8
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
7
3
0.64
W
Sobek
1
4
16
2.25
W
Danzaburou
MilkyLad
Danzaburou
11
3
5
4.5
W
Discordia
Mishuz
Discordia
8
1
12
14
L
Ra
3
8
4
0.63
L
Sun Wukong
sneakywill
Sun Wukong
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,214
Damage
44,303
49,012
Taken
50,152
20,560
Mitigated
40,008
8,803
Healing
14,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,186
9,053
0
2,471
16,250
5,493
0
9,374
6,876
0
30,454
W
Sobek
5,231
899
0
2,084
19,426
26,868
168
5,079
13,899
16,472
0
W
Danzaburou
MilkyLad
Danzaburou
20,832
10,644
0
6,997
17,177
7,709
2,297
5,285
11,722
0
69,355
W
Discordia
Mishuz
Discordia
18,240
669
106
5,472
13,549
5,431
312
2,957
10,458
65,078
0
L
Ra
12,899
1,309
1,552
3,099
13,082
4,986
0
7,085
5,997
47,779
0
L
Sun Wukong
sneakywill
Sun Wukong
11,129
2,106
0
1,681
19,680
10,081
0
7,347
12,333
0
27,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,201
Gold Earned
36,871
172
Minions Killed
213
5
Camps Cleared
9
874,710
Distance Traveled
957,591
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,546
620
45
3
0
277,799
7
W
Sobek
10,891
641
21
1
1
319,462
5
W
Danzaburou
13,379
787
95
6
5
309,806
6
W
Discordia
12,601
741
97
6
3
328,323
3
L
Ra
10,639
626
89
5
4
275,726
2
L
Sun Wukong
10,016
589
38
2
1
321,185
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role