Player Matchup

Olorun
Olorun
Aelph
Olorun
Level 155
God Stats
1W - 0L
1,796 SR
Queue Stats
42W - 40L
1,516 Elo+
Solo
Awilix
Awilix
Diablo157
Awilix
Level 68
God Stats
8W - 13L
1,414 SR
Queue Stats
331W - 327L
1,479 Elo+
Party 2
Nu Wa
Nu Wa
OGSheik
Nu Wa
Level 20
God Stats
31W - 23L
1,605 SR
Queue Stats
48W - 42L
1,540 Elo+
Party 2
Gilgamesh
Gilgamesh
Stecory
Gilgamesh
Level 109
God Stats
3W - 1L
1,515 SR
Queue Stats
29W - 27L
1,524 Elo+
Solo
Nike
Nike
xxKevinM
Nike
Level 29
God Stats
13W - 7L
1,664 SR
Queue Stats
131W - 142L
1,482 Elo+
Party 2
Team Averages
Level 76
1,599 SR
1,508 Elo+

VS

Team Averages
Level 79
1,640 SR
1,555 Elo+
Xing Tian
Xing Tian
Adurillion
Xing Tian
Level 13
God Stats
20W - 8L
1,757 SR
Queue Stats
50W - 37L
1,556 Elo+
Party 1
Osiris
Osiris
Blancmark
Osiris
Level 154
God Stats
2W - 2L
1,392 SR
Queue Stats
97W - 114L
1,445 Elo+
Solo
Freya
Freya
TheBackFlip
Freya
Level 85
God Stats
4W - 3L
1,644 SR
Queue Stats
391W - 339L
1,633 Elo+
Party 1
Jormungandr
Jormungandr
Tieddemann
Jormungandr
Level 89
God Stats
2W - 1L
1,861 SR
Queue Stats
198W - 191L
1,505 Elo+
Solo
Anhur
Anhur
Weezie
Anhur
Level 52
God Stats
4W - 3L
1,546 SR
Queue Stats
280W - 179L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aelph
Olorun
20
2 / 4 / 15
14,709
981
24,369
15,610
7,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
Diablo157
Awilix
20
8 / 11 / 16
16,110
1,074
30,143
29,807
12,266
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
OGSheik
Nu Wa
20
8 / 6 / 15
16,237
1,082
35,899
17,866
7,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Stecory
Gilgamesh
20
7 / 3 / 14
14,925
995
20,693
24,867
29,381
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nike
20
3 / 7 / 15
14,042
936
16,377
34,551
42,452
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

27

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Adurillion
Xing Tian
20
4 / 4 / 21
14,396
960
17,532
27,111
40,232
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
Blancmark
Osiris
20
6 / 2 / 19
15,565
1,038
12,500
16,931
21,971
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 10 / 10
15,495
1,033
31,489
30,255
10,943
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Tieddemann
Jormungandr
20
5 / 5 / 19
14,972
998
27,828
35,449
45,464
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
Weezie
Anhur
20
4 / 7 / 19
14,378
959
25,413
23,411
9,958
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
119
28
Kills
31
31
Deaths
28
75
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Adurillion
Xing Tian
4
4
21
3.63
W
Olorun
Aelph
Olorun
2
4
15
2.38
L
Osiris
Blancmark
Osiris
6
2
19
7.75
W
Awilix
Diablo157
Awilix
8
11
16
1.45
W
Nu Wa
OGSheik
Nu Wa
8
6
15
2.58
W
Gilgamesh
Stecory
Gilgamesh
7
3
14
4.67
L
12
10
10
1.7
L
Jormungandr
Tieddemann
Jormungandr
5
5
19
2.9
L
Anhur
Weezie
Anhur
4
7
19
1.93
W
Nike
3
7
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,481
Damage
114,762
122,701
Taken
133,157
98,411
Mitigated
128,568
21,525
Healing
9,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Adurillion
Xing Tian
17,532
474
0
0
27,111
40,232
0
14,977
11,745
42,094
0
W
Olorun
Aelph
Olorun
24,369
13,710
2,745
6,732
15,610
7,090
0
7,601
8,009
80,992
0
L
Osiris
Blancmark
Osiris
12,500
2,626
0
0
16,931
21,971
0
8,314
8,387
0
58,127
W
Awilix
Diablo157
Awilix
30,143
19,993
0
2,549
29,807
12,266
0
18,671
11,136
0
49,628
W
Nu Wa
OGSheik
Nu Wa
35,899
5,959
0
3,692
17,866
7,222
0
12,377
5,489
64,131
0
W
Gilgamesh
Stecory
Gilgamesh
20,693
5,166
0
1,935
24,867
29,381
0
16,183
8,684
0
31,982
L
31,489
9,460
0
6,455
30,255
10,943
0
14,772
15,030
51,440
0
L
Jormungandr
Tieddemann
Jormungandr
27,828
5,368
0
1,721
35,449
45,464
0
18,603
16,229
65,032
0
L
Anhur
Weezie
Anhur
25,413
13,840
0
1,769
23,411
9,958
0
9,670
13,436
0
43,974
W
Nike
16,377
621
0
3,872
34,551
42,452
0
22,017
12,534
14,562
27,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,023
Gold Earned
74,806
293
Minions Killed
316
12
Camps Cleared
8
1,524,092
Distance Traveled
1,498,992
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
14,396
960
31
2
0
332,747
0
W
Olorun
14,709
981
114
8
6
287,879
2
L
Osiris
15,565
1,038
116
8
0
328,601
3
W
Awilix
16,110
1,074
41
3
4
318,525
2
W
Nu Wa
16,237
1,082
48
3
0
279,079
0
W
Gilgamesh
14,925
995
30
2
0
330,455
2
L
Freya
15,495
1,033
52
3
4
277,069
0
L
Jormungandr
14,972
998
73
5
1
297,089
0
L
Anhur
14,378
959
44
3
3
263,486
2
W
Nike
14,042
936
60
4
2
308,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role