Player Matchup

Olorun
Olorun
DIAZBAKUGAN124
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,640 Elo+
Party 2
Cthulhu
Cthulhu
LordCritik
Cthulhu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,368 Elo+
Solo
Merlin
Merlin
MAADLCV
Merlin
Level 64
God Stats
29W - 35L
1,554 SR
Queue Stats
75W - 90L
1,417 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
maztrjantr
Ah Muzen Cab
Level 28
God Stats
12W - 16L
1,464 SR
Queue Stats
48W - 54L
1,472 Elo+
Party 2
Mercury
Mercury
sharkon5
Mercury
Level 67
God Stats
3W - 4L
1,643 SR
Queue Stats
115W - 97L
1,434 Elo+
Party 2
Team Averages
Level 43
1,532 SR
1,466 Elo+

VS

Team Averages
Level 69
1,587 SR
1,468 Elo+
Cu Chulainn
Cu Chulainn
Chilled_Mango
Cu Chulainn
Level 89
God Stats
68W - 63L
1,521 SR
Queue Stats
318W - 321L
1,478 Elo+
Party 1
Ao Kuang
Ao Kuang
Gholden
Ao Kuang
Level 46
God Stats
64W - 40L
1,618 SR
Queue Stats
343W - 338L
1,460 Elo+
Solo
Heimdallr
Heimdallr
JoyWolffe
Heimdallr
Level 121
God Stats
3W - 4L
1,853 SR
Queue Stats
371W - 343L
1,531 Elo+
Party 3
Sylvanus
Sylvanus
KingAC1
Sylvanus
Level 46
God Stats
1W - 0L
1,328 SR
Queue Stats
210W - 212L
1,433 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rose1997
Morgan Le Fay
Level 45
God Stats
10W - 7L
1,613 SR
Queue Stats
229W - 240L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 2
4,402
440
1,518
6,437
2,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
LordCritik
Cthulhu
10
1 / 0 / 0
5,418
542
3,392
6,043
4,087
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Merlin
MAADLCV
Merlin
10
0 / 3 / 0
5,352
535
1,426
4,663
1,697
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
maztrjantr
Ah Muzen Cab
7
1 / 4 / 1
4,774
477
6,141
6,272
1,384
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
sharkon5
Mercury
6
1 / 3 / 0
4,818
482
1,378
4,767
1,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chilled_Mango
Cu Chulainn
10
0 / 0 / 0
5,770
577
3,375
5,385
3,247
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
Gholden
Ao Kuang
9
3 / 1 / 3
5,907
591
4,637
7,019
2,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
JoyWolffe
Heimdallr
9
8 / 2 / 1
5,805
581
5,722
5,924
2,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
KingAC1
Sylvanus
8
2 / 0 / 6
5,205
521
2,605
6,222
3,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
Rose1997
Morgan Le Fay
11
2 / 0 / 2
6,278
628
2,343
4,490
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
15
15
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Chilled_Mango
Cu Chulainn
0
0
0
0
L
0
5
2
0.2
W
Ao Kuang
Gholden
Ao Kuang
3
1
3
4.5
W
Heimdallr
JoyWolffe
Heimdallr
8
2
1
4.25
W
Sylvanus
KingAC1
Sylvanus
2
0
6
5
L
Cthulhu
LordCritik
Cthulhu
1
0
0
1
L
Merlin
MAADLCV
Merlin
0
3
0
0
W
Morgan Le Fay
Rose1997
Morgan Le Fay
2
0
2
3
L
Ah Muzen Cab
maztrjantr
Ah Muzen Cab
1
4
1
0.38
L
Mercury
sharkon5
Mercury
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,855
Damage
18,682
28,182
Taken
29,040
10,795
Mitigated
12,672
6,533
Healing
11,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Chilled_Mango
Cu Chulainn
3,375
496
0
1,601
5,385
3,247
0
2,962
2,423
0
35,354
L
1,518
1,047
0
543
6,437
2,396
319
2,849
3,588
6,140
0
W
Ao Kuang
Gholden
Ao Kuang
4,637
1,568
0
2,188
7,019
2,123
0
906
6,113
33,871
0
W
Heimdallr
JoyWolffe
Heimdallr
5,722
3,798
0
1,659
5,924
2,113
0
828
5,096
0
27,845
W
Sylvanus
KingAC1
Sylvanus
2,605
1,163
1,212
2,601
6,222
3,676
0
427
5,795
12,820
0
L
Cthulhu
LordCritik
Cthulhu
3,392
613
0
3,359
6,043
4,087
0
761
4,996
28,104
0
L
Merlin
MAADLCV
Merlin
1,426
42
0
1,415
4,663
1,697
0
2,794
1,617
29,573
0
W
Morgan Le Fay
Rose1997
Morgan Le Fay
2,343
52
0
1,992
4,490
1,513
0
1,213
3,277
32,278
0
L
Ah Muzen Cab
maztrjantr
Ah Muzen Cab
6,141
2,421
26
1,046
6,272
1,384
0
969
5,298
0
26,342
L
Mercury
sharkon5
Mercury
1,378
881
0
144
4,767
1,231
0
1,930
2,807
0
15,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,764
Gold Earned
28,965
225
Minions Killed
287
0
Camps Cleared
0
966,008
Distance Traveled
922,162
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,770
577
76
8
0
207,554
2
L
Olorun
4,402
440
15
2
0
157,372
0
W
Ao Kuang
5,907
591
55
6
0
189,409
1
W
Heimdallr
5,805
581
52
5
0
168,318
0
W
Sylvanus
5,205
521
27
3
0
167,889
1
L
Cthulhu
5,418
542
67
7
0
187,907
1
L
Merlin
5,352
535
68
7
0
185,028
4
W
Morgan Le Fay
6,278
628
77
8
0
188,992
3
L
Ah Muzen Cab
4,774
477
43
4
0
231,435
0
L
Mercury
4,818
482
32
3
0
204,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role