Player Matchup

Kukulkan
Kukulkan
Baleone
Kukulkan
Level 69
God Stats
5W - 6L
1,416 SR
Queue Stats
13W - 21L
1,368 Elo+
Party 2
Medusa
Medusa
Dracomic3
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,421 Elo+
Party 2
Pele
Pele
GTiberius
Pele
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,432 Elo+
Party 2
Jormungandr
Jormungandr
LossMalice
Jormungandr
Level 6
God Stats
1W - 2L
1,562 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Riku011
Sun Wukong
Level 26
God Stats
3W - 0L
1,526 SR
Queue Stats
125W - 126L
1,358 Elo+
Solo
Team Averages
Level 28
1,501 SR
1,416 Elo+

VS

Team Averages
Level 35
1,510 SR
1,441 Elo+
Chronos
Chronos
I Frxak I
Chronos
Level 59
God Stats
21W - 16L
1,614 SR
Queue Stats
230W - 258L
1,508 Elo+
Party 3
Mulan
Mulan
TrueKillerx
Mulan
Level 102
God Stats
2W - 3L
1,497 SR
Queue Stats
14W - 30L
1,322 Elo+
Party 1
Ymir
Ymir
Vipxrrr
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 3
Ra
Ra
Wannads
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
xpollsonaddy
Skadi
Level 7
God Stats
2W - 7L
1,438 SR
Queue Stats
3W - 11L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Baleone
Kukulkan
15
7 / 2 / 0
9,351
623
7,022
4,517
1,922
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Dracomic3
Medusa
12
2 / 2 / 3
7,460
497
3,988
6,766
2,776
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
14
1 / 3 / 4
8,535
569
2,038
8,425
3,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
LossMalice
Jormungandr
12
2 / 0 / 7
7,912
527
3,068
6,377
5,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
Riku011
Sun Wukong
14
2 / 1 / 3
8,450
563
6,611
10,723
13,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
I Frxak I
Chronos
10
1 / 1 / 1
6,683
446
2,975
6,563
1,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
6 / 4 / 0
8,394
560
9,260
13,835
7,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
Vipxrrr
Ymir
6
0 / 5 / 1
5,286
352
2,059
7,351
2,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

1
0 / 0 / 0
4,305
287
0
0
0
10
1 / 4 / 1
6,383
426
4,070
8,784
2,720
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
14
Kills
8
8
Deaths
14
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Baleone
Kukulkan
7
2
0
3.5
W
Medusa
Dracomic3
Medusa
2
2
3
1.75
W
Pele
1
3
4
1
L
Chronos
I Frxak I
Chronos
1
1
1
1.5
W
Jormungandr
LossMalice
Jormungandr
2
0
7
5.5
W
Sun Wukong
Riku011
Sun Wukong
2
1
3
3.5
L
6
4
0
1.5
L
Ymir
Vipxrrr
Ymir
0
5
1
0.1
L
0
0
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,727
Damage
18,364
36,808
Taken
36,533
26,923
Mitigated
14,670
7,957
Healing
7,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Baleone
Kukulkan
7,022
1,146
0
50
4,517
1,922
293
1,143
3,374
43,298
0
W
Medusa
Dracomic3
Medusa
3,988
2,073
0
1,101
6,766
2,776
4,832
279
6,487
0
27,009
W
Pele
2,038
401
0
2,514
8,425
3,673
82
172
8,253
0
60,548
L
Chronos
I Frxak I
Chronos
2,975
1,038
0
2,619
6,563
1,843
0
786
5,211
26,686
0
W
Jormungandr
LossMalice
Jormungandr
3,068
1,761
0
0
6,377
5,481
1,435
1,180
5,197
23,694
0
W
Sun Wukong
Riku011
Sun Wukong
6,611
1,182
0
4,292
10,723
13,071
1,475
2,260
8,463
0
38,268
L
9,260
2,115
0
3,469
13,835
7,197
1,086
4,039
9,490
0
59,008
L
Ymir
Vipxrrr
Ymir
2,059
651
0
602
7,351
2,910
0
2,947
4,404
4,854
0
L
0
0
0
0
0
0
0
0
0
0
0
L
4,070
1,815
0
1,290
8,784
2,720
0
2,318
6,371
0
29,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,708
Gold Earned
31,051
366
Minions Killed
233
0
Camps Cleared
0
1,372,649
Distance Traveled
868,396
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,351
623
96
6
0
297,513
2
W
Medusa
7,460
497
51
3
0
253,949
0
W
Pele
8,535
569
99
7
0
301,534
0
L
Chronos
6,683
446
62
4
0
163,069
3
W
Jormungandr
7,912
527
49
3
0
244,962
0
W
Sun Wukong
8,450
563
71
5
0
274,691
2
L
Mulan
8,394
560
109
7
0
282,856
3
L
Ymir
5,286
352
6
0
0
161,581
0
L
Ra
4,305
287
0
0
0
6,041
0
L
Skadi
6,383
426
56
4
0
254,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role