Player Matchup

Ra
Ra
Bolognadawg420
Ra
Level 36
God Stats
17W - 26L
1,376 SR
Queue Stats
105W - 155L
1,246 Elo+
Solo
Bellona
Bellona
Evil_Panda_L0ve
Bellona
Level 120
God Stats
14W - 12L
1,497 SR
Queue Stats
145W - 132L
1,456 Elo+
Party 2
Cupid
Cupid
MR_REDSTONE574
Cupid
Level 16
God Stats
1W - 1L
1,659 SR
Queue Stats
59W - 64L
1,262 Elo+
Party 3
Ymir
Ymir
b1gd4ddy2018
Ymir
Level 54
God Stats
11W - 6L
1,531 SR
Queue Stats
137W - 169L
1,364 Elo+
Party 3
Ne Zha
Ne Zha
disposable_cup
Ne Zha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 63L
1,417 Elo+
Party 2
Team Averages
Level 50
1,512 SR
1,349 Elo+

VS

Team Averages
Level 56
1,503 SR
1,403 Elo+
Cu Chulainn
Cu Chulainn
GermyCrossfire
Cu Chulainn
Level 28
God Stats
18W - 9L
1,603 SR
Queue Stats
44W - 42L
1,406 Elo+
Party 4
Gilgamesh
Gilgamesh
Murdoek95
Gilgamesh
Level 45
God Stats
20W - 17L
1,569 SR
Queue Stats
377W - 418L
1,376 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VisblyHiddn
Ah Muzen Cab
Level 89
God Stats
2W - 2L
1,638 SR
Queue Stats
285W - 314L
1,392 Elo+
Party 4
Ao Kuang
Ao Kuang
brezzy_Dakid
Ao Kuang
Level 76
God Stats
1W - 1L
1,250 SR
Queue Stats
114W - 134L
1,388 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
naomitodd1014
Morgan Le Fay
Level 44
God Stats
29W - 19L
1,456 SR
Queue Stats
128W - 117L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 2
11,076
462
7,152
15,370
5,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 4 / 0
8,827
368
6,006
12,712
9,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 7 / 1
11,100
463
9,141
18,708
6,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 4 / 2
9,849
410
6,430
18,771
21,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 6 / 1
8,108
338
5,179
15,754
5,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GermyCrossfire
Cu Chulainn
19
4 / 1 / 7
13,217
551
10,248
18,289
21,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Murdoek95
Gilgamesh
18
4 / 1 / 7
11,836
493
9,402
14,338
14,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Muzen Cab
VisblyHiddn
Ah Muzen Cab
20
5 / 1 / 6
13,672
570
16,341
16,823
7,590
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
brezzy_Dakid
Ao Kuang
20
6 / 5 / 2
13,500
563
5,102
20,906
8,070
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
naomitodd1014
Morgan Le Fay
20
10 / 1 / 4
14,115
588
17,025
12,181
4,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
8
Kills
29
29
Deaths
9
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
L
1
4
0
0.25
W
Cu Chulainn
GermyCrossfire
Cu Chulainn
4
1
7
7.5
L
2
7
1
0.36
W
Gilgamesh
Murdoek95
Gilgamesh
4
1
7
7.5
W
Ah Muzen Cab
VisblyHiddn
Ah Muzen Cab
5
1
6
8
L
2
4
2
0.75
W
Ao Kuang
brezzy_Dakid
Ao Kuang
6
5
2
1.4
L
0
6
1
0.08
W
Morgan Le Fay
naomitodd1014
Morgan Le Fay
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,908
Damage
58,118
81,315
Taken
82,537
47,945
Mitigated
56,553
12,784
Healing
31,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,152
605
325
2,250
15,370
5,128
342
11,037
4,284
63,013
0
L
6,006
1,680
0
1,140
12,712
9,733
0
4,290
7,700
0
36,963
W
Cu Chulainn
GermyCrossfire
Cu Chulainn
10,248
770
0
6,040
18,289
21,648
1,579
2,439
15,242
16,242
59,179
L
9,141
4,247
658
6,699
18,708
6,359
828
1,946
16,605
0
65,416
W
Gilgamesh
Murdoek95
Gilgamesh
9,402
3,025
0
6,065
14,338
14,397
2,883
3,087
11,251
0
71,128
W
Ah Muzen Cab
VisblyHiddn
Ah Muzen Cab
16,341
4,698
0
7,627
16,823
7,590
4,331
4,925
11,898
0
120,934
L
6,430
1,306
0
730
18,771
21,687
330
1,700
17,019
43,047
0
W
Ao Kuang
brezzy_Dakid
Ao Kuang
5,102
1,088
0
8,072
20,906
8,070
2,248
3,737
17,022
109,636
0
L
5,179
1,538
0
982
15,754
5,038
0
6,075
9,284
0
46,536
W
Morgan Le Fay
naomitodd1014
Morgan Le Fay
17,025
963
45
3,677
12,181
4,848
2,678
3,941
8,196
92,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,960
Gold Earned
66,340
465
Minions Killed
692
0
Camps Cleared
0
1,941,641
Distance Traveled
2,224,724
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,076
462
133
6
0
409,956
4
L
Bellona
8,827
368
75
3
0
341,976
2
W
Cu Chulainn
13,217
551
129
5
0
473,543
1
L
Cupid
11,100
463
126
5
0
394,868
1
W
Gilgamesh
11,836
493
83
3
0
398,794
0
W
Ah Muzen Cab
13,672
570
185
8
0
454,053
4
L
Ymir
9,849
410
62
3
0
409,503
2
W
Ao Kuang
13,500
563
144
6
0
461,159
0
L
Ne Zha
8,108
338
69
3
0
385,338
4
W
Morgan Le Fay
14,115
588
151
6
0
437,175
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role