Player Matchup

Amaterasu
Amaterasu
PcT-Igor
Amaterasu
Level 16
God Stats
5W - 1L
1,751 SR
Queue Stats
158W - 224L
1,390 Elo+
Solo
Cupid
Cupid
Retificador
Cupid
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 100L
1,500 Elo+
Party 1
Discordia
Discordia
TodaBarbi
Discordia
Level 28
God Stats
9W - 6L
1,519 SR
Queue Stats
133W - 133L
1,444 Elo+
Party 1
Yemoja
Yemoja
luxdeionia
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
vavázinho
Arachne
Level 28
God Stats
14W - 22L
1,444 SR
Queue Stats
150W - 145L
1,419 Elo+
Party 1
Team Averages
Level 39
1,543 SR
1,451 Elo+

VS

Team Averages
Level 20
1,423 SR
1,385 Elo+
Nemesis
Nemesis
Fratternal
Nemesis
Level 16
God Stats
6W - 8L
1,416 SR
Queue Stats
14W - 17L
1,310 Elo+
Solo
Danzaburou
Danzaburou
Koaladochosen
Danzaburou
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,652 Elo+
Party 3
Cerberus
Cerberus
MairaSeibel
Cerberus
Level 5
God Stats
201W - 285L
1,340 SR
Queue Stats
213W - 297L
1,195 Elo+
Party 2
Sun Wukong
Sun Wukong
carabaca24
Sun Wukong
Level 22
God Stats
35W - 49L
1,358 SR
Queue Stats
136W - 205L
1,301 Elo+
Party 2
Anubis
Anubis
dragaodochosen1
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
PcT-Igor
Amaterasu
18
2 / 3 / 5
11,880
475
5,323
11,317
11,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
25 / 3 / 9
15,659
626
40,596
17,715
8,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
TodaBarbi
Discordia
20
3 / 3 / 21
13,323
533
21,973
16,480
7,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
luxdeionia
Yemoja
16
1 / 5 / 22
11,698
468
5,557
13,910
16,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
vavázinho
Arachne
20
16 / 4 / 8
14,435
577
22,132
16,417
11,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fratternal
Nemesis
14
4 / 10 / 2
10,321
413
11,182
21,621
10,722
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Koaladochosen
Danzaburou
18
5 / 9 / 5
12,814
513
13,768
22,222
8,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cerberus
MairaSeibel
Cerberus
14
1 / 11 / 2
8,832
353
2,645
26,831
31,560
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
carabaca24
Sun Wukong
16
2 / 6 / 6
10,276
411
7,996
19,436
17,636
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
5 / 11 / 4
11,553
462
8,743
22,041
12,586
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
36
47
Kills
17
18
Deaths
47
65
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Fratternal
Nemesis
4
10
2
0.5
L
Danzaburou
Koaladochosen
Danzaburou
5
9
5
0.83
L
Cerberus
MairaSeibel
Cerberus
1
11
2
0.18
W
Amaterasu
PcT-Igor
Amaterasu
2
3
5
1.5
W
25
3
9
9.83
W
Discordia
TodaBarbi
Discordia
3
3
21
4.5
L
Sun Wukong
carabaca24
Sun Wukong
2
6
6
0.83
L
5
11
4
0.64
W
Yemoja
luxdeionia
Yemoja
1
5
22
2.4
W
Arachne
vavázinho
Arachne
16
4
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,581
Damage
44,334
75,839
Taken
112,151
53,997
Mitigated
80,976
23,560
Healing
14,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Fratternal
Nemesis
11,182
5,391
0
4,505
21,621
10,722
0
2,116
19,505
0
48,027
L
Danzaburou
Koaladochosen
Danzaburou
13,768
5,531
0
2,088
22,222
8,472
828
6,421
15,801
0
66,598
L
Cerberus
MairaSeibel
Cerberus
2,645
114
0
1,361
26,831
31,560
0
6,171
20,660
20,263
0
W
Amaterasu
PcT-Igor
Amaterasu
5,323
1,282
0
2,879
11,317
11,418
327
1,264
10,053
0
57,333
W
40,596
29,926
1,196
5,355
17,715
8,242
9,372
3,259
14,456
0
137,556
W
Discordia
TodaBarbi
Discordia
21,973
1,234
599
3,612
16,480
7,057
1,318
1,449
15,031
93,605
0
L
Sun Wukong
carabaca24
Sun Wukong
7,996
2,309
0
716
19,436
17,636
0
4,605
14,764
0
44,634
L
8,743
500
0
5,331
22,041
12,586
570
8,150
13,891
48,303
0
W
Yemoja
luxdeionia
Yemoja
5,557
1,035
2,521
336
13,910
16,146
1,525
3,255
10,655
20,632
0
W
Arachne
vavázinho
Arachne
22,132
14,791
0
7,062
16,417
11,134
0
2,161
14,256
0
119,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,995
Gold Earned
53,796
569
Minions Killed
368
0
Camps Cleared
0
2,310,552
Distance Traveled
1,919,257
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,321
413
74
3
0
454,925
0
L
Danzaburou
12,814
513
97
4
0
411,365
2
L
Cerberus
8,832
353
29
1
0
372,612
0
W
Amaterasu
11,880
475
88
4
0
456,113
2
W
Cupid
15,659
626
185
7
0
445,579
1
W
Discordia
13,323
533
155
6
0
458,212
1
L
Sun Wukong
10,276
411
88
4
0
413,407
3
L
Anubis
11,553
462
80
3
0
266,948
3
W
Yemoja
11,698
468
20
1
0
402,500
6
W
Arachne
14,435
577
121
5
0
548,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role