Player Matchup

Ah Puch
Ah Puch
AWinterFox
Ah Puch
Level 159
God Stats
1W - 0L
1,918 SR
Queue Stats
242W - 89L
1,884 Elo+
Party 1
Izanami
Izanami
Azzaman191
Izanami
Level 108
God Stats
1W - 0L
1,883 SR
Queue Stats
113W - 39L
1,882 Elo+
Party 1
Horus
Horus
NorwegianGoat
Horus
Level 89
God Stats
6W - 0L
1,868 SR
Queue Stats
190W - 86L
1,874 Elo+
Party 1
Team Averages
Level 119
1,890 SR
1,880 Elo+

VS

Team Averages
Level 139
1,553 SR
1,613 Elo+
Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
NaeWay
Baron Samedi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,672 Elo+
Solo
Cthulhu
Cthulhu
NobNobtheFifth
Cthulhu
Level 134
God Stats
11W - 12L
1,659 SR
Queue Stats
82W - 79L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AWinterFox
Ah Puch
13
6 / 0 / 7
9,134
761
15,191
12,166
5,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Azzaman191
Izanami
12
4 / 3 / 8
8,604
717
6,400
6,938
2,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 0 / 8
8,320
693
3,543
9,764
9,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 6 / 2
7,352
613
8,791
10,380
3,747
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
NaeWay
Baron Samedi
8
0 / 4 / 1
6,549
546
1,710
5,933
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 3 / 1
7,769
647
9,057
11,498
8,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
13
Kills
3
3
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
6
2
0.33
W
Ah Puch
AWinterFox
Ah Puch
6
0
7
9.5
W
Izanami
Azzaman191
Izanami
4
3
8
2.67
L
Baron Samedi
NaeWay
Baron Samedi
0
4
1
0.13
L
2
3
1
0.83
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,134
Damage
19,558
28,868
Taken
27,811
17,573
Mitigated
14,314
10,379
Healing
3,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,791
2,382
0
1,145
10,380
3,747
0
6,591
3,702
0
25,434
W
Ah Puch
AWinterFox
Ah Puch
15,191
866
58
6,437
12,166
5,236
903
4,771
7,023
39,612
0
W
Izanami
Azzaman191
Izanami
6,400
3,391
0
360
6,938
2,754
1,550
2,185
4,427
0
38,480
L
Baron Samedi
NaeWay
Baron Samedi
1,710
72
0
984
5,933
1,685
0
3,352
2,413
9,053
0
L
9,057
315
0
1,455
11,498
8,882
0
5,601
5,578
26,795
0
W
3,543
735
856
2,668
9,764
9,583
100
3,040
5,522
0
6,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,058
Gold Earned
21,670
135
Minions Killed
113
5
Camps Cleared
4
672,273
Distance Traveled
543,070
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,352
613
44
4
2
213,085
5
W
Ah Puch
9,134
761
52
4
2
240,812
2
W
Izanami
8,604
717
76
6
3
183,984
3
L
Baron Samedi
6,549
546
30
3
1
108,109
1
L
Cthulhu
7,769
647
39
3
1
221,876
3
W
Horus
8,320
693
7
1
0
247,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role