Player Matchup

Neith
Neith
A7XDXH
Neith
Level 65
God Stats
1W - 2L
1,187 SR
Queue Stats
231W - 244L
1,411 Elo+
Party 1
Nu Wa
Nu Wa
AshleyStarkk
Nu Wa
Level 108
God Stats
8W - 6L
1,165 SR
Queue Stats
71W - 74L
1,427 Elo+
Solo
Amaterasu
Amaterasu
CuddleMeGently
Amaterasu
Level 127
God Stats
9W - 7L
1,262 SR
Queue Stats
634W - 631L
1,448 Elo+
Solo
Mercury
Mercury
Jerry Oui
Mercury
Level 107
God Stats
5W - 6L
1,433 SR
Queue Stats
428W - 448L
1,387 Elo+
Party 1
Baron Samedi
Baron Samedi
xXCozyPenguinXx
Baron Samedi
Level 68
God Stats
13W - 9L
1,581 SR
Queue Stats
350W - 364L
1,386 Elo+
Party 1
Team Averages
Level 95
1,326 SR
1,412 Elo+

VS

Team Averages
Level 96
1,445 SR
1,392 Elo+
Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
DQAtWar
Baron Samedi
Level 88
God Stats
3W - 5L
1,459 SR
Queue Stats
162W - 174L
1,351 Elo+
Party 2
Achilles
Achilles
FR3DTheDino
Achilles
Level 67
God Stats
1W - 5L
1,110 SR
Queue Stats
169W - 205L
1,373 Elo+
Party 3
Anhur
Anhur
PhantasmWeed
Anhur
Level 109
God Stats
1W - 4L
1,208 SR
Queue Stats
22W - 35L
1,296 Elo+
Party 2
Anubis
Anubis
The Derpy Meme
Anubis
Level 109
God Stats
11W - 2L
1,948 SR
Queue Stats
330W - 332L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
A7XDXH
Neith
16
5 / 4 / 8
10,509
500
11,621
13,355
4,524
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 2 / 10
11,026
525
19,620
16,292
10,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
CuddleMeGently
Amaterasu
19
4 / 2 / 7
11,576
551
9,095
14,373
14,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Jerry Oui
Mercury
19
8 / 4 / 10
11,835
564
14,076
19,565
7,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
xXCozyPenguinXx
Baron Samedi
16
3 / 4 / 11
10,789
514
11,890
16,486
15,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
6 / 4 / 6
11,526
549
9,243
18,286
8,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
DQAtWar
Baron Samedi
15
2 / 5 / 7
8,903
424
11,655
15,365
13,593
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
FR3DTheDino
Achilles
17
1 / 5 / 0
10,034
478
10,375
17,824
24,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 6 / 4
10,280
490
12,432
18,011
6,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 5 / 3
10,143
483
13,993
18,061
8,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
36
23
Kills
16
16
Deaths
25
46
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
4
6
2.25
W
Neith
A7XDXH
Neith
5
4
8
2.25
W
3
2
10
4
W
Amaterasu
CuddleMeGently
Amaterasu
4
2
7
3.75
L
Baron Samedi
DQAtWar
Baron Samedi
2
5
7
1.1
L
Achilles
FR3DTheDino
Achilles
1
5
0
0.2
W
Mercury
Jerry Oui
Mercury
8
4
10
3.25
L
6
6
4
1.33
L
1
5
3
0.5
W
Baron Samedi
xXCozyPenguinXx
Baron Samedi
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,302
Damage
57,698
80,071
Taken
87,547
52,099
Mitigated
61,509
20,936
Healing
30,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,243
1,254
0
8,818
18,286
8,185
0
4,854
13,066
0
68,137
W
Neith
A7XDXH
Neith
11,621
4,474
0
3,187
13,355
4,524
1,506
4,790
8,565
0
52,294
W
19,620
5,745
172
3,594
16,292
10,386
1,213
9,023
7,269
69,082
0
W
Amaterasu
CuddleMeGently
Amaterasu
9,095
3,069
0
2,399
14,373
14,220
1,134
2,062
12,311
0
63,274
L
Baron Samedi
DQAtWar
Baron Samedi
11,655
543
3,694
5,010
15,365
13,593
258
6,764
8,465
46,026
0
L
Achilles
FR3DTheDino
Achilles
10,375
2,427
0
2,414
17,824
24,002
197
4,028
13,296
0
64,625
W
Mercury
Jerry Oui
Mercury
14,076
7,824
0
2,692
19,565
7,506
735
3,779
15,786
0
88,242
L
12,432
5,178
0
2,643
18,011
6,874
600
6,626
11,335
0
53,142
L
13,993
738
0
8,211
18,061
8,855
399
7,231
9,875
81,326
0
W
Baron Samedi
xXCozyPenguinXx
Baron Samedi
11,890
1,448
3,136
5,756
16,486
15,463
1,400
5,994
10,492
53,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,735
Gold Earned
50,886
527
Minions Killed
561
0
Camps Cleared
0
2,063,542
Distance Traveled
1,869,962
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,526
549
125
6
0
439,944
1
W
Neith
10,509
500
107
5
0
370,870
1
W
Nu Wa
11,026
525
103
5
0
377,202
0
W
Amaterasu
11,576
551
126
6
0
468,172
0
L
Baron Samedi
8,903
424
62
3
0
352,568
2
L
Achilles
10,034
478
116
6
0
382,167
4
W
Mercury
11,835
564
121
6
0
477,600
5
L
Anhur
10,280
490
102
5
0
350,385
4
L
Anubis
10,143
483
156
7
0
344,898
6
W
Baron Samedi
10,789
514
70
3
0
369,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role