Player Matchup

Cthulhu
Cthulhu
Aaronrofll
Cthulhu
Level 22
God Stats
2W - 2L
1,590 SR
Queue Stats
30W - 34L
1,409 Elo+
Solo
Neith
Neith
AlexisDaguila
Neith
Level 68
God Stats
4W - 10L
1,432 SR
Queue Stats
43W - 63L
1,269 Elo+
Solo
Arachne
Arachne
bbythreat
Arachne
Level 15
God Stats
2W - 3L
1,551 SR
Queue Stats
32W - 35L
1,590 Elo+
Solo
Team Averages
Level 35
1,524 SR
1,423 Elo+

VS

Team Averages
Level 79
1,596 SR
1,414 Elo+
Odin
Odin
OmegaX17
Odin
Level 22
God Stats
4W - 7L
1,500 SR
Queue Stats
44W - 48L
1,236 Elo+
Party 1
Cabrakan
Cabrakan
Spoccifi
Cabrakan
Level 66
God Stats
4W - 5L
1,467 SR
Queue Stats
135W - 150L
1,470 Elo+
Party 1
Kukulkan
Kukulkan
XxCasterxX
Kukulkan
Level 148
God Stats
4W - 0L
1,819 SR
Queue Stats
32W - 31L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aaronrofll
Cthulhu
15
3 / 6 / 4
11,809
590
15,229
32,061
26,433
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 9 / 4
10,648
532
10,178
18,802
4,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
bbythreat
Arachne
13
4 / 12 / 3
12,357
618
8,833
19,073
4,292
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
6 / 2 / 17
13,252
663
13,910
15,226
14,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Spoccifi
Cabrakan
15
6 / 4 / 14
12,891
645
11,487
16,533
20,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
XxCasterxX
Kukulkan
19
15 / 1 / 12
14,800
740
35,929
16,873
11,349
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
70
7
Kills
27
27
Deaths
7
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aaronrofll
Cthulhu
3
6
4
0.83
L
0
9
4
0.22
W
Odin
6
2
17
7.25
W
Cabrakan
Spoccifi
Cabrakan
6
4
14
3.25
W
Kukulkan
XxCasterxX
Kukulkan
15
1
12
21
L
Arachne
bbythreat
Arachne
4
12
3
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,240
Damage
61,326
69,936
Taken
48,632
35,408
Mitigated
46,716
15,246
Healing
9,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aaronrofll
Cthulhu
15,229
562
547
10,910
32,061
26,433
0
17,181
14,015
48,820
0
L
10,178
3,157
0
2,670
18,802
4,683
0
15,196
3,460
0
38,853
W
Odin
13,910
2,021
0
1,347
15,226
14,932
536
4,920
10,306
0
31,605
W
Cabrakan
Spoccifi
Cabrakan
11,487
1,183
438
1,088
16,533
20,435
703
4,496
12,037
25,734
0
W
Kukulkan
XxCasterxX
Kukulkan
35,929
2,728
0
6,294
16,873
11,349
1,645
6,431
10,442
108,332
0
L
Arachne
bbythreat
Arachne
8,833
6,089
0
1,119
19,073
4,292
0
15,323
3,453
0
22,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,814
Gold Earned
40,943
190
Minions Killed
238
3
Camps Cleared
10
949,627
Distance Traveled
959,693
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,809
590
75
4
1
346,696
6
L
Neith
10,648
532
84
4
1
294,573
0
W
Odin
13,252
663
47
2
0
341,519
4
W
Cabrakan
12,891
645
27
1
2
256,153
0
W
Kukulkan
14,800
740
164
8
8
362,021
3
L
Arachne
12,357
618
31
2
1
308,358
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role