Player Matchup

Tsukuyomi
Tsukuyomi
IIVIIagus
Tsukuyomi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
LuisAngel12
Hercules
Level 147
God Stats
20W - 20L
1,500 SR
Queue Stats
485W - 453L
1,619 Elo+
Solo
Geb
Geb
MoistNut
Geb
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,772 Elo+
Party 1
Hel
Hel
MrMooch
Hel
Level 155
God Stats
0W - 1L
1,809 SR
Queue Stats
63W - 53L
1,648 Elo+
Party 1
Cernunnos
Cernunnos
wippy98
Cernunnos
Level 83
God Stats
2W - 2L
1,694 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 118
1,601 SR
1,608 Elo+

VS

Team Averages
Level 122
1,582 SR
1,608 Elo+
Ra
Ra
DivineSway
Ra
Level 127
God Stats
11W - 9L
1,611 SR
Queue Stats
184W - 197L
1,538 Elo+
Party 2
Xing Tian
Xing Tian
King Rabbia
Xing Tian
Level 124
God Stats
17W - 14L
1,638 SR
Queue Stats
524W - 533L
1,614 Elo+
Party 3
Ne Zha
Ne Zha
Odiesel
Ne Zha
Level 159
God Stats
1W - 3L
1,474 SR
Queue Stats
501W - 497L
1,636 Elo+
Party 2
Poseidon
Poseidon
Shiin21
Poseidon
Level 59
God Stats
5W - 4L
1,542 SR
Queue Stats
206W - 173L
1,605 Elo+
Solo
Izanami
Izanami
V0lturus
Izanami
Level 142
God Stats
5W - 3L
1,647 SR
Queue Stats
427W - 343L
1,646 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IIVIIagus
Tsukuyomi
15
2 / 6 / 6
9,123
480
8,078
14,263
4,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hercules
LuisAngel12
Hercules
15
2 / 5 / 0
9,327
491
5,497
25,679
19,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 5 / 10
9,569
504
6,125
20,303
20,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hel
18
6 / 6 / 3
11,425
601
11,909
19,080
8,461
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
wippy98
Cernunnos
16
3 / 4 / 3
9,402
495
12,637
14,096
4,621
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 12
11,402
600
16,933
11,671
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
King Rabbia
Xing Tian
14
2 / 3 / 8
10,271
541
5,334
20,052
18,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
Odiesel
Ne Zha
17
6 / 4 / 14
11,818
622
15,571
15,412
7,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
Shiin21
Poseidon
18
7 / 3 / 5
12,433
654
21,129
11,900
7,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
V0lturus
Izanami
19
3 / 3 / 3
11,967
630
10,971
11,331
4,480
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
68
14
Kills
26
26
Deaths
15
22
Assists
42
Player
Kills
Deaths
Assists
KDA
W
8
2
12
7
L
Tsukuyomi
IIVIIagus
Tsukuyomi
2
6
6
0.83
W
Xing Tian
King Rabbia
Xing Tian
2
3
8
2
L
Hercules
LuisAngel12
Hercules
2
5
0
0.4
L
1
5
10
1.2
L
Hel
6
6
3
1.25
W
Ne Zha
Odiesel
Ne Zha
6
4
14
3.25
W
Poseidon
Shiin21
Poseidon
7
3
5
3.17
W
Izanami
V0lturus
Izanami
3
3
3
1.5
L
Cernunnos
wippy98
Cernunnos
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,246
Damage
69,938
93,421
Taken
70,366
57,482
Mitigated
42,722
30,463
Healing
20,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,933
1,818
3,934
6,170
11,671
4,675
3,582
5,266
6,357
70,677
0
L
Tsukuyomi
IIVIIagus
Tsukuyomi
8,078
1,462
0
3,939
14,263
4,697
0
7,330
6,933
0
57,137
W
Xing Tian
King Rabbia
Xing Tian
5,334
158
0
1,436
20,052
18,185
314
4,250
15,704
19,465
0
L
Hercules
LuisAngel12
Hercules
5,497
1,228
0
9,736
25,679
19,135
526
14,853
10,826
0
54,837
L
6,125
1,282
0
1,917
20,303
20,568
0
9,930
10,373
27,748
0
L
Hel
11,909
393
3,089
7,845
19,080
8,461
0
7,736
11,344
67,269
0
W
Ne Zha
Odiesel
Ne Zha
15,571
3,376
0
3,529
15,412
7,622
3,423
3,987
11,425
0
78,111
W
Poseidon
Shiin21
Poseidon
21,129
5,343
0
2,345
11,900
7,760
1,310
3,078
8,266
76,432
6,974
W
Izanami
V0lturus
Izanami
10,971
7,932
0
3,107
11,331
4,480
2,788
1,585
9,746
0
118,509
L
Cernunnos
wippy98
Cernunnos
12,637
6,184
0
3,937
14,096
4,621
0
1,665
12,431
0
56,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,846
Gold Earned
57,891
453
Minions Killed
562
0
Camps Cleared
0
1,675,799
Distance Traveled
1,769,840
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,402
600
120
6
0
403,517
12
L
Tsukuyomi
9,123
480
108
6
0
356,117
0
W
Xing Tian
10,271
541
33
2
0
358,371
2
L
Hercules
9,327
491
108
6
0
328,196
3
L
Geb
9,569
504
23
1
0
350,534
6
L
Hel
11,425
601
123
6
0
344,678
3
W
Ne Zha
11,818
622
92
5
0
355,032
7
W
Poseidon
12,433
654
132
7
0
370,572
5
W
Izanami
11,967
630
185
10
0
282,348
2
L
Cernunnos
9,402
495
91
5
0
296,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role