Player Matchup

Gilgamesh
Gilgamesh
Altoration
Gilgamesh
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 17L
1,447 Elo+
Solo
Chiron
Chiron
ButterscotchBuns
Chiron
Level 22
God Stats
41W - 26L
1,644 SR
Queue Stats
380W - 406L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
FloodedJalapeno
Sun Wukong
Level 15
God Stats
0W - 2L
1,168 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
TFWolf00
Ao Kuang
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,671 Elo+
Solo
Ares
Ares
wellwinter
Ares
Level 29
God Stats
0W - 1L
1,802 SR
Queue Stats
16W - 9L
1,552 Elo+
Solo
Team Averages
Level 15
1,523 SR
1,526 Elo+

VS

Team Averages
Level 37
1,578 SR
1,560 Elo+
Hercules
Hercules
 
Hercules
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
MommysFavorite
Artio
Level 8
God Stats
6W - 4L
1,703 SR
Queue Stats
117W - 59L
1,662 Elo+
Party 1
Thanatos
Thanatos
YakYakman
Thanatos
Level 17
God Stats
41W - 28L
1,452 SR
Queue Stats
197W - 150L
1,532 Elo+
Party 1
Charybdis
Charybdis
heaterbeater
Charybdis
Level 106
God Stats
6W - 2L
1,592 SR
Queue Stats
258W - 206L
1,627 Elo+
Party 1
Scylla
Scylla
juicygallo
Scylla
Level 28
God Stats
7W - 5L
1,642 SR
Queue Stats
87W - 83L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Altoration
Gilgamesh
16
5 / 3 / 1
10,561
556
12,440
16,697
8,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
8 / 3 / 3
10,775
567
10,629
12,880
4,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
FloodedJalapeno
Sun Wukong
13
1 / 12 / 1
8,628
454
5,645
17,805
8,879
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
TFWolf00
Ao Kuang
8
0 / 15 / 1
6,595
347
168
13,312
2,724
Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 4 / 5
9,258
487
11,175
21,256
14,054
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
4
0 / 1 / 0
6,460
340
290
1,220
283
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 2 / 5
11,507
606
15,192
20,766
21,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thanatos
YakYakman
Thanatos
19
19 / 5 / 4
12,761
672
21,509
20,675
10,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
heaterbeater
Charybdis
15
1 / 5 / 1
9,927
522
4,361
11,793
4,019
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
juicygallo
Scylla
16
9 / 4 / 4
11,191
589
13,582
10,427
3,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
17
Kills
35
37
Deaths
17
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
1
0
0
L
Gilgamesh
Altoration
Gilgamesh
5
3
1
1.83
L
8
3
3
3.17
L
Sun Wukong
FloodedJalapeno
Sun Wukong
1
12
1
0.13
W
6
2
5
4.25
L
Ao Kuang
TFWolf00
Ao Kuang
0
15
1
0.03
W
Thanatos
YakYakman
Thanatos
19
5
4
4.2
W
Charybdis
heaterbeater
Charybdis
1
5
1
0.3
W
Scylla
juicygallo
Scylla
9
4
4
2.75
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,057
Damage
54,934
81,950
Taken
64,881
37,818
Mitigated
39,114
17,314
Healing
32,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
290
53
0
447
1,220
283
0
36
1,112
0
2,053
L
Gilgamesh
Altoration
Gilgamesh
12,440
2,825
0
4,481
16,697
8,102
909
7,807
8,207
9,953
37,198
L
10,629
5,929
1,151
4,427
12,880
4,059
4,022
3,500
9,030
0
60,372
L
Sun Wukong
FloodedJalapeno
Sun Wukong
5,645
1,889
0
1,560
17,805
8,879
0
7,292
9,935
0
41,527
W
15,192
2,457
262
7,373
20,766
21,097
0
6,013
14,131
65,074
0
L
Ao Kuang
TFWolf00
Ao Kuang
168
30
0
690
13,312
2,724
0
2,880
10,261
5,302
0
W
Thanatos
YakYakman
Thanatos
21,509
8,277
0
17,400
20,675
10,271
502
3,088
17,124
0
84,686
W
Charybdis
heaterbeater
Charybdis
4,361
2,528
0
4,627
11,793
4,019
2,692
2,743
9,050
0
69,549
W
Scylla
juicygallo
Scylla
13,582
2,030
0
1,920
10,427
3,444
2,518
2,227
8,019
61,353
0
L
11,175
506
138
4,867
21,256
14,054
643
5,305
15,568
41,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,817
Gold Earned
51,846
317
Minions Killed
417
0
Camps Cleared
0
1,526,205
Distance Traveled
1,406,191
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,460
340
4
0
0
53,924
0
L
Gilgamesh
10,561
556
92
5
0
336,400
0
L
Chiron
10,775
567
104
5
0
319,713
4
L
Sun Wukong
8,628
454
69
4
0
299,588
0
W
Artio
11,507
606
95
5
0
354,810
3
L
Ao Kuang
6,595
347
7
0
0
255,496
2
W
Thanatos
12,761
672
114
6
0
333,872
0
W
Charybdis
9,927
522
112
6
0
342,378
6
W
Scylla
11,191
589
92
5
0
321,207
0
L
Ares
9,258
487
45
2
0
315,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role