Player Matchup

Thanatos
Thanatos
Astral_Destrok
Thanatos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,179 Elo+
Solo
Zhong Kui
Zhong Kui
TheBookWyrm
Zhong Kui
Level 29
God Stats
0W - 3L
1,381 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Jormungandr
Jormungandr
turtleman246814
Jormungandr
Level 42
God Stats
6W - 7L
1,607 SR
Queue Stats
183W - 261L
1,260 Elo+
Solo
Team Averages
Level 27
1,496 SR
1,313 Elo+

VS

Team Averages
Level 19
1,402 SR
945 Elo+
Gilgamesh
Gilgamesh
Axswagg9033
Gilgamesh
Level 15
God Stats
3W - 4L
1,378 SR
Queue Stats
82W - 113L
1,212 Elo+
Solo
Yemoja
Yemoja
CyberSquid17
Yemoja
Level 13
God Stats
1W - 1L
1,531 SR
Queue Stats
4W - 19L
648 Elo+
Party 1
Ah Puch
Ah Puch
FatherSyne
Ah Puch
Level 29
God Stats
1W - 1L
1,296 SR
Queue Stats
21W - 74L
976 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
12 / 10 / 7
15,982
639
20,021
28,882
12,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
TheBookWyrm
Zhong Kui
16
4 / 10 / 14
15,406
616
24,722
33,340
20,330
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
turtleman246814
Jormungandr
18
8 / 5 / 11
16,911
676
25,889
34,547
37,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Axswagg9033
Gilgamesh
20
20 / 6 / 2
20,597
824
43,129
32,941
27,278
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
18
3 / 13 / 10
15,203
608
10,995
30,694
30,509
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
FatherSyne
Ah Puch
17
2 / 7 / 15
15,622
625
19,951
23,371
8,176
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
52
24
Kills
25
25
Deaths
26
32
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thanatos
12
10
7
1.55
W
Gilgamesh
Axswagg9033
Gilgamesh
20
6
2
3.5
W
Yemoja
3
13
10
0.62
W
Ah Puch
FatherSyne
Ah Puch
2
7
15
1.36
L
Zhong Kui
TheBookWyrm
Zhong Kui
4
10
14
1.1
L
Jormungandr
turtleman246814
Jormungandr
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,632
Damage
74,075
96,769
Taken
87,006
71,013
Mitigated
65,963
29,646
Healing
10,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
20,021
9,331
0
11,309
28,882
12,823
1,067
9,705
19,177
0
39,767
W
Gilgamesh
Axswagg9033
Gilgamesh
43,129
21,743
0
1,719
32,941
27,278
1,436
21,186
11,755
0
94,496
W
Yemoja
10,995
5,951
1,674
2,315
30,694
30,509
1,317
15,570
15,124
33,366
0
W
Ah Puch
FatherSyne
Ah Puch
19,951
3,737
461
3,979
23,371
8,176
585
14,837
8,534
56,723
0
L
Zhong Kui
TheBookWyrm
Zhong Kui
24,722
4,109
778
6,047
33,340
20,330
1,651
11,076
22,264
62,300
0
L
Jormungandr
turtleman246814
Jormungandr
25,889
7,635
1,104
10,408
34,547
37,860
226
11,013
23,534
59,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,299
Gold Earned
51,422
225
Minions Killed
179
1
Camps Cleared
6
1,129,132
Distance Traveled
1,095,318
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
15,982
639
36
1
0
382,887
0
W
Gilgamesh
20,597
824
82
3
6
421,533
0
W
Yemoja
15,203
608
34
1
0
330,127
0
W
Ah Puch
15,622
625
63
3
0
343,658
0
L
Zhong Kui
15,406
616
109
4
0
350,974
0
L
Jormungandr
16,911
676
80
3
1
395,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role