Player Matchup

Athena
Athena
Draganal
Athena
Level 128
God Stats
3W - 0L
1,748 SR
Queue Stats
71W - 48L
1,630 Elo+
Party 1
Yemoja
Yemoja
TomahawkArbiter
Yemoja
Level 141
God Stats
2W - 3L
1,427 SR
Queue Stats
123W - 125L
1,539 Elo+
Solo
Bastet
Bastet
Triliph
Bastet
Level 139
God Stats
1W - 1L
1,247 SR
Queue Stats
317W - 278L
1,622 Elo+
Party 1
Discordia
Discordia
ZeeSpartan
Discordia
Level 128
God Stats
2W - 2L
1,514 SR
Queue Stats
118W - 99L
1,661 Elo+
Solo
Chaac
Chaac
kokanutz
Chaac
Level 156
God Stats
5W - 3L
1,572 SR
Queue Stats
174W - 168L
1,594 Elo+
Solo
Team Averages
Level 138
1,502 SR
1,609 Elo+

VS

Team Averages
Level 144
1,635 SR
1,555 Elo+
Xbalanque
Xbalanque
BooJa92
Xbalanque
Level 144
God Stats
28W - 15L
1,702 SR
Queue Stats
1,428W - 1,573L
1,558 Elo+
Solo
Eset
Eset
IIIAlucardIII
Eset
Level 160
God Stats
6W - 8L
1,688 SR
Queue Stats
454W - 481L
1,521 Elo+
Solo
Susano
Susano
Memotoshikate
Susano
Level 140
God Stats
8W - 15L
1,428 SR
Queue Stats
372W - 401L
1,547 Elo+
Solo
Chang'e
Chang'e
Sculpie
Chang'e
Level 125
God Stats
1W - 1L
1,748 SR
Queue Stats
107W - 99L
1,582 Elo+
Solo
Xing Tian
Xing Tian
iLLUSiONAL-Blitz
Xing Tian
Level 149
God Stats
3W - 4L
1,609 SR
Queue Stats
288W - 300L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Draganal
Athena
19
5 / 4 / 16
12,437
691
12,287
26,879
32,375
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
4 / 2 / 20
12,177
677
11,302
19,426
23,141
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
Triliph
Bastet
20
9 / 7 / 9
13,050
725
20,947
18,628
8,341
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
ZeeSpartan
Discordia
20
5 / 3 / 18
13,249
736
24,025
13,746
5,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
kokanutz
Chaac
20
4 / 5 / 20
12,633
702
14,122
28,648
38,624
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BooJa92
Xbalanque
19
5 / 5 / 12
11,806
656
21,749
16,177
10,018
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 4 / 13
10,814
601
15,159
15,757
7,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 8 / 9
12,035
669
18,267
19,334
15,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Sculpie
Chang'e
19
4 / 6 / 16
12,131
674
11,015
19,193
15,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
19
2 / 4 / 12
11,667
648
14,232
26,228
30,262
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
83
27
Kills
21
21
Deaths
27
83
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BooJa92
Xbalanque
5
5
12
2.2
W
Athena
Draganal
Athena
5
4
16
3.25
L
3
4
13
2.38
L
7
8
9
1.44
L
Chang'e
Sculpie
Chang'e
4
6
16
2
W
4
2
20
7
W
Bastet
Triliph
Bastet
9
7
9
1.93
W
Discordia
ZeeSpartan
Discordia
5
3
18
4.67
L
Xing Tian
2
4
12
2
W
Chaac
kokanutz
Chaac
4
5
20
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,683
Damage
80,422
107,327
Taken
96,689
108,213
Mitigated
78,300
40,326
Healing
29,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BooJa92
Xbalanque
21,749
7,844
1,570
2,453
16,177
10,018
2,779
9,122
7,055
0
40,079
W
Athena
Draganal
Athena
12,287
1,785
1,467
6,251
26,879
32,375
480
13,831
12,623
18,938
0
L
15,159
2,094
1,628
1,638
15,757
7,667
1,005
8,936
6,821
25,765
0
L
18,267
2,536
1,235
2,029
19,334
15,142
974
9,794
9,540
0
31,600
L
Chang'e
Sculpie
Chang'e
11,015
1,374
10,241
5,756
19,193
15,211
690
9,812
9,381
30,077
0
W
11,302
1,550
9,367
5,060
19,426
23,141
1,503
5,767
13,417
27,809
0
W
Bastet
Triliph
Bastet
20,947
5,547
1,367
3,167
18,628
8,341
2,152
6,211
12,240
0
37,481
W
Discordia
ZeeSpartan
Discordia
24,025
2,098
1,897
2,415
13,746
5,732
1,481
5,526
8,125
49,665
0
L
Xing Tian
14,232
1,402
676
1,916
26,228
30,262
137
12,291
13,937
26,165
0
W
Chaac
kokanutz
Chaac
14,122
517
1,039
8,296
28,648
38,624
294
9,071
19,219
6,388
35,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,546
Gold Earned
58,453
160
Minions Killed
172
0
Camps Cleared
0
1,676,185
Distance Traveled
1,418,519
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,806
656
43
2
0
273,940
2
W
Athena
12,437
691
10
1
0
341,757
1
L
Eset
10,814
601
33
2
0
294,038
0
L
Susano
12,035
669
30
2
0
284,406
2
L
Chang'e
12,131
674
46
3
0
258,861
0
W
Yemoja
12,177
677
23
1
0
323,109
1
W
Bastet
13,050
725
26
1
0
348,287
2
W
Discordia
13,249
736
54
3
0
357,352
0
L
Xing Tian
11,667
648
20
1
0
307,274
0
W
Chaac
12,633
702
47
3
0
305,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role