Player Matchup

Persephone
Persephone
Heartless_Isles
Persephone
Level 143
God Stats
6W - 2L
1,529 SR
Queue Stats
77W - 69L
1,563 Elo+
Party 2
Ao Kuang
Ao Kuang
TheBodaciousBen
Ao Kuang
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 84L
1,537 Elo+
Party 2
Guan Yu
Guan Yu
consauce_13
Guan Yu
Level 74
God Stats
6W - 17L
1,453 SR
Queue Stats
165W - 191L
1,501 Elo+
Party 2
Skadi
Skadi
heyhihallie
Skadi
Level 91
God Stats
3W - 5L
1,581 SR
Queue Stats
68W - 74L
1,461 Elo+
Party 2
Horus
Horus
karkens12
Horus
Level 127
God Stats
3W - 1L
1,710 SR
Queue Stats
116W - 125L
1,499 Elo+
Party 2
Team Averages
Level 94
1,555 SR
1,512 Elo+

VS

Team Averages
Level 41
1,452 SR
1,541 Elo+
Chaac
Chaac
 
Chaac
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Chlled
Serqet
Level 27
God Stats
3W - 7L
1,426 SR
Queue Stats
13W - 14L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
KingBub1
Baron Samedi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,618 Elo+
Party 1
Sylvanus
Sylvanus
inneedofcheeks
Sylvanus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 153L
1,592 Elo+
Party 1
Bastet
Bastet
shadowman950
Bastet
Level 42
God Stats
2W - 4L
1,334 SR
Queue Stats
247W - 260L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Heartless_Isles
Persephone
10
2 / 0 / 5
6,377
638
4,379
3,932
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
11
9 / 1 / 2
7,018
702
4,882
5,670
2,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
consauce_13
Guan Yu
10
1 / 0 / 2
5,576
558
2,898
4,977
4,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 0 / 2
5,056
506
1,639
3,613
842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
karkens12
Horus
8
0 / 0 / 1
4,919
492
1,254
5,663
3,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 2 / 0
5,125
513
3,161
6,689
3,206
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
Chlled
Serqet
6
0 / 2 / 0
4,173
417
1,537
4,540
1,111
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
KingBub1
Baron Samedi
7
0 / 5 / 0
4,749
475
2,061
5,587
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
10
0 / 0 / 0
5,532
553
4,907
2,672
1,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
6
0 / 3 / 0
4,360
436
519
5,973
1,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
12
Kills
1
1
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
0
0.5
L
Serqet
Chlled
Serqet
0
2
0
0
W
Persephone
Heartless_Isles
Persephone
2
0
5
4.5
L
Baron Samedi
KingBub1
Baron Samedi
0
5
0
0
W
Ao Kuang
9
1
2
10
W
Guan Yu
consauce_13
Guan Yu
1
0
2
2
W
0
0
2
1
L
Sylvanus
0
0
0
0
W
Horus
karkens12
Horus
0
0
1
0.5
L
Bastet
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,052
Damage
12,185
23,855
Taken
25,461
11,720
Mitigated
8,840
10,165
Healing
7,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,161
953
0
2,269
6,689
3,206
103
1,090
5,096
864
20,911
L
Serqet
Chlled
Serqet
1,537
469
6
135
4,540
1,111
0
1,491
3,049
0
7,179
W
Persephone
Heartless_Isles
Persephone
4,379
143
0
1,528
3,932
976
532
1,409
2,292
31,163
0
L
Baron Samedi
KingBub1
Baron Samedi
2,061
129
0
1,239
5,587
1,839
0
4,207
1,380
17,545
0
W
Ao Kuang
4,882
2,189
0
2,541
5,670
2,114
0
1,108
4,438
25,448
6,022
W
Guan Yu
consauce_13
Guan Yu
2,898
595
0
2,041
4,977
4,522
248
287
4,690
0
23,742
W
1,639
704
0
895
3,613
842
0
1,594
2,019
0
29,216
L
Sylvanus
4,907
1,586
74
1,491
2,672
1,276
0
189
2,483
30,044
7,116
W
Horus
karkens12
Horus
1,254
315
214
2,946
5,663
3,266
0
1,928
3,713
0
9,448
L
Bastet
519
272
0
1,904
5,973
1,408
0
1,701
4,228
0
17,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,946
Gold Earned
23,939
260
Minions Killed
216
0
Camps Cleared
0
964,847
Distance Traveled
878,645
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,125
513
44
4
0
177,486
1
L
Serqet
4,173
417
9
1
0
162,152
0
W
Persephone
6,377
638
64
6
0
180,496
2
L
Baron Samedi
4,749
475
33
3
0
165,421
2
W
Ao Kuang
7,018
702
61
6
0
203,867
0
W
Guan Yu
5,576
558
53
5
0
190,572
0
W
Skadi
5,056
506
67
7
0
200,871
4
L
Sylvanus
5,532
553
92
9
0
187,901
1
W
Horus
4,919
492
15
2
0
189,041
3
L
Bastet
4,360
436
38
4
0
185,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role