Player Matchup

Thor
Thor
LuXumusOMG
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ZenohXX
Kukulkan
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 30L
1,647 Elo+
Solo
Jing Wei
Jing Wei
sintrox
Jing Wei
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
y Blue Star
Nu Wa
Level 10
God Stats
5W - 6L
1,500 SR
Queue Stats
93W - 85L
1,428 Elo+
Party 1
Nox
Nox
y Red Star
Nox
Level 7
God Stats
10W - 11L
1,858 SR
Queue Stats
124W - 113L
1,571 Elo+
Party 1
Team Averages
Level 8
1,572 SR
1,529 Elo+

VS

Team Averages
Level 15
1,441 SR
1,382 Elo+
Izanami
Izanami
Colostomia
Izanami
Level 14
God Stats
16W - 5L
1,746 SR
Queue Stats
52W - 18L
1,627 Elo+
Solo
Scylla
Scylla
DarkPotato42
Scylla
Level 14
God Stats
1W - 2L
1,151 SR
Queue Stats
60W - 70L
1,356 Elo+
Solo
Ganesha
Ganesha
PalitoCity
Ganesha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 43L
1,355 Elo+
Solo
Ares
Ares
Pedrocaus15
Ares
Level 12
God Stats
2W - 3L
1,429 SR
Queue Stats
2W - 3L
1,242 Elo+
Solo
Bastet
Bastet
SheWhoHunts4478
Bastet
Level 18
God Stats
13W - 8L
1,379 SR
Queue Stats
34W - 40L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 14 / 8
10,450
950
5,086
21,568
8,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
ZenohXX
Kukulkan
17
8 / 7 / 8
12,301
1,118
18,101
11,934
4,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
sintrox
Jing Wei
17
1 / 10 / 11
10,717
974
6,889
18,023
5,571
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 12 / 15
12,564
1,142
20,459
23,368
7,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 3 / 16
12,852
1,168
13,936
13,641
5,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

9

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Colostomia
Izanami
20
31 / 5 / 10
18,514
1,683
56,286
16,080
5,493
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Scylla
18
5 / 6 / 17
11,781
1,071
7,384
10,563
3,786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
PalitoCity
Ganesha
20
0 / 1 / 36
11,939
1,085
6,901
14,982
22,382
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 8 / 17
11,055
1,005
3,448
16,675
8,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

20
8 / 3 / 27
13,590
1,235
10,338
10,247
4,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
153
23
Kills
46
46
Deaths
23
58
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Izanami
Colostomia
Izanami
31
5
10
7.2
W
Scylla
5
6
17
2.25
L
3
14
8
0.5
W
Ganesha
PalitoCity
Ganesha
0
1
36
18
W
2
8
17
1.31
W
8
3
27
7.17
L
Kukulkan
ZenohXX
Kukulkan
8
7
8
1.71
L
Jing Wei
sintrox
Jing Wei
1
10
11
0.65
L
6
12
15
1.13
L
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,471
Damage
84,357
88,534
Taken
68,547
31,148
Mitigated
43,921
3,327
Healing
7,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Colostomia
Izanami
56,286
47,302
0
6,343
16,080
5,493
0
13,550
2,530
0
131,364
W
Scylla
7,384
1,296
0
567
10,563
3,786
0
7,820
2,743
17,692
0
L
5,086
1,216
0
0
21,568
8,380
0
6,204
15,364
0
13,223
W
Ganesha
PalitoCity
Ganesha
6,901
895
0
95
14,982
22,382
0
9,112
5,870
16,420
0
W
3,448
419
0
18
16,675
8,186
0
12,065
4,610
14,133
0
W
10,338
3,285
0
65
10,247
4,074
0
9,949
298
0
16,093
L
Kukulkan
ZenohXX
Kukulkan
18,101
2,271
0
385
11,934
4,602
0
1,017
10,917
47,135
0
L
Jing Wei
sintrox
Jing Wei
6,889
5,710
0
1,267
18,023
5,571
0
4,585
13,438
0
32,331
L
20,459
5,636
0
1,211
23,368
7,572
0
3,134
20,234
28,459
0
L
13,936
2,113
0
464
13,641
5,023
0
2,793
10,848
31,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,884
Gold Earned
66,879
181
Minions Killed
240
1
Camps Cleared
12
917,958
Distance Traveled
982,240
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
18,514
1,683
166
15
6
206,905
0
W
Scylla
11,781
1,071
27
2
1
192,018
0
L
Thor
10,450
950
21
2
0
165,891
0
W
Ganesha
11,939
1,085
0
0
0
194,340
3
W
Ares
11,055
1,005
20
2
5
181,685
1
W
Bastet
13,590
1,235
27
2
0
207,292
1
L
Kukulkan
12,301
1,118
80
7
1
184,408
0
L
Jing Wei
10,717
974
30
3
0
169,236
0
L
Nu Wa
12,564
1,142
15
1
0
169,475
0
L
Nox
12,852
1,168
35
3
0
228,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role