Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
MystoganStronger
Arachne
Level 126
God Stats
1W - 1L
1,699 SR
Queue Stats
95W - 75L
1,624 Elo+
Party 4
Team Averages
Level 114
1,540 SR
1,525 Elo+

VS

Team Averages
Level 101
1,490 SR
1,513 Elo+
Nu Wa
Nu Wa
AstroPaz
Nu Wa
Level 129
God Stats
2W - 1L
1,563 SR
Queue Stats
72W - 69L
1,568 Elo+
Party 1
Chaac
Chaac
Joshakazam
Chaac
Level 109
God Stats
6W - 3L
1,661 SR
Queue Stats
161W - 168L
1,451 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
LegitLycan
Ah Muzen Cab
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,567 Elo+
Solo
Bakasura
Bakasura
MikeAEA
Bakasura
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 65L
1,482 Elo+
Party 3
Danzaburou
Danzaburou
flexmybut
Danzaburou
Level 129
God Stats
0W - 1L
1,228 SR
Queue Stats
55W - 68L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
8 / 2 / 16
12,216
873
16,735
19,110
39,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
 
Zhong Kui
19
6 / 3 / 13
11,648
832
15,010
16,111
13,722
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
 
Skadi
18
6 / 4 / 11
10,844
775
15,125
13,542
7,050
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
 
Sun Wukong
16
3 / 6 / 11
10,299
736
10,126
15,959
16,471
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 3 / 15
10,563
755
6,672
15,488
13,024
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AstroPaz
Nu Wa
18
7 / 3 / 11
10,872
777
19,275
9,184
3,523
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
17
1 / 3 / 14
10,467
748
13,082
20,178
22,023
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
LegitLycan
Ah Muzen Cab
17
4 / 7 / 8
10,706
765
14,201
14,057
5,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
MikeAEA
Bakasura
15
4 / 6 / 6
9,623
687
3,326
11,346
4,674
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
flexmybut
Danzaburou
16
2 / 6 / 12
10,120
723
15,856
15,807
6,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
69
25
Kills
18
18
Deaths
25
66
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
8
2
16
8
W
Zhong Kui
 
Zhong Kui
6
3
13
4.17
W
Skadi
 
Skadi
6
4
11
2.88
W
Sun Wukong
 
Sun Wukong
3
6
11
1.42
L
Nu Wa
AstroPaz
Nu Wa
7
3
11
4.17
L
Chaac
1
3
14
2.67
L
Ah Muzen Cab
LegitLycan
Ah Muzen Cab
4
7
8
1.14
L
Bakasura
MikeAEA
Bakasura
4
6
6
1.17
W
2
3
15
3.17
L
Danzaburou
flexmybut
Danzaburou
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,668
Damage
65,740
80,210
Taken
70,572
89,314
Mitigated
42,696
23,456
Healing
29,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
16,735
1,126
2,277
3,474
19,110
39,047
201
3,247
15,804
25,865
0
W
Zhong Kui
 
Zhong Kui
15,010
1,187
1,555
3,954
16,111
13,722
1,002
4,976
11,025
47,055
0
W
Skadi
 
Skadi
15,125
4,342
737
839
13,542
7,050
1,773
3,000
10,542
0
44,502
W
Sun Wukong
 
Sun Wukong
10,126
977
1,120
2,042
15,959
16,471
694
3,519
12,440
8,891
19,101
L
Nu Wa
AstroPaz
Nu Wa
19,275
4,671
1,125
3,444
9,184
3,523
978
5,515
3,669
36,879
0
L
Chaac
13,082
1,724
870
11,639
20,178
22,023
345
8,474
11,511
0
25,784
L
Ah Muzen Cab
LegitLycan
Ah Muzen Cab
14,201
4,383
191
3,477
14,057
5,735
927
6,229
7,828
0
33,956
L
Bakasura
MikeAEA
Bakasura
3,326
2,414
696
2,042
11,346
4,674
217
5,756
5,590
0
6,166
W
6,672
4,509
2,667
4,791
15,488
13,024
1,604
4,533
10,927
0
19,204
L
Danzaburou
flexmybut
Danzaburou
15,856
4,907
1,060
5,300
15,807
6,741
0
8,095
7,712
0
36,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,570
Gold Earned
51,788
226
Minions Killed
191
0
Camps Cleared
0
1,309,494
Distance Traveled
1,216,655
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,216
873
19
1
0
287,899
1
W
Zhong Kui
11,648
832
76
5
0
278,181
4
W
Skadi
10,844
775
62
4
0
246,689
0
W
Sun Wukong
10,299
736
39
3
0
223,460
0
L
Nu Wa
10,872
777
42
3
0
269,374
3
L
Chaac
10,467
748
37
3
0
271,168
0
L
Ah Muzen Cab
10,706
765
43
3
0
241,834
2
L
Bakasura
9,623
687
21
2
0
240,341
0
W
Arachne
10,563
755
30
2
0
273,265
5
L
Danzaburou
10,120
723
48
3
0
193,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role