Player Matchup

Hercules
Hercules
Jojo chunges
Hercules
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,277 Elo+
Solo
Zeus
Zeus
refrycharlie
Zeus
Level 28
God Stats
4W - 7L
1,781 SR
Queue Stats
23W - 44L
1,246 Elo+
Solo
Jormungandr
Jormungandr
turtleman246814
Jormungandr
Level 41
God Stats
6W - 7L
1,476 SR
Queue Stats
183W - 261L
1,250 Elo+
Solo
Team Averages
Level 26
1,586 SR
1,257 Elo+

VS

Team Averages
Level 43
1,473 SR
1,217 Elo+
Fenrir
Fenrir
Evox1
Fenrir
Level 72
God Stats
1W - 2L
1,486 SR
Queue Stats
32W - 78L
1,177 Elo+
Solo
Sol
Sol
IcyOnIG
Sol
Level 25
God Stats
7W - 8L
1,650 SR
Queue Stats
27W - 34L
1,302 Elo+
Solo
Artemis
Artemis
ROGERIO_AG_BR
Artemis
Level 32
God Stats
9W - 10L
1,283 SR
Queue Stats
19W - 25L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jojo chunges
Hercules
10
2 / 4 / 9
7,518
752
5,307
10,215
5,205
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
8 / 4 / 5
8,274
827
8,083
7,398
2,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
turtleman246814
Jormungandr
12
6 / 1 / 7
8,438
844
5,160
8,519
5,270
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Evox1
Fenrir
10
2 / 7 / 4
7,221
722
2,921
9,100
2,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
11
6 / 7 / 1
8,418
842
9,582
10,029
2,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
10
1 / 2 / 3
6,674
667
5,593
4,478
1,240
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
16
Kills
9
9
Deaths
16
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Evox1
Fenrir
2
7
4
0.57
L
Sol
6
7
1
0.93
W
Hercules
Jojo chunges
Hercules
2
4
9
1.63
L
Artemis
1
2
3
1.25
W
8
4
5
2.63
W
Jormungandr
turtleman246814
Jormungandr
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,550
Damage
18,096
26,132
Taken
23,607
12,797
Mitigated
6,795
4,915
Healing
3,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Evox1
Fenrir
2,921
933
0
455
9,100
2,830
13
4,184
4,916
0
11,151
L
Sol
9,582
3,362
188
3,048
10,029
2,725
0
6,867
3,162
26,404
0
W
Hercules
Jojo chunges
Hercules
5,307
1,829
0
2,344
10,215
5,205
0
3,617
6,598
0
13,188
L
Artemis
5,593
982
0
0
4,478
1,240
0
2,324
2,154
0
14,480
W
8,083
1,908
0
921
7,398
2,322
900
2,841
4,557
19,534
0
W
Jormungandr
turtleman246814
Jormungandr
5,160
1,888
0
1,650
8,519
5,270
390
3,783
4,736
20,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,230
Gold Earned
22,313
77
Minions Killed
83
1
Camps Cleared
5
495,706
Distance Traveled
445,139
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,221
722
19
2
1
167,310
2
L
Sol
8,418
842
39
4
4
158,561
3
W
Hercules
7,518
752
19
2
1
159,036
0
L
Artemis
6,674
667
25
3
0
119,268
0
W
Zeus
8,274
827
24
2
0
161,522
1
W
Jormungandr
8,438
844
34
3
0
175,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role