Player Matchup

Sun Wukong
Sun Wukong
Kizer Invictus
Sun Wukong
Level 98
God Stats
3W - 0L
1,878 SR
Queue Stats
44W - 61L
1,413 Elo+
Solo
Anubis
Anubis
LucianoL292
Anubis
Level 68
God Stats
7W - 8L
1,546 SR
Queue Stats
57W - 91L
1,347 Elo+
Party 1
Danzaburou
Danzaburou
miliu1
Danzaburou
Level 64
God Stats
5W - 10L
1,405 SR
Queue Stats
33W - 65L
1,274 Elo+
Party 1
Team Averages
Level 77
1,610 SR
1,345 Elo+

VS

Team Averages
Level 66
1,579 SR
1,394 Elo+
Charybdis
Charybdis
AmericanManiac
Charybdis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,410 Elo+
Solo
Freya
Freya
Xx_DopeBoySwagg_
Freya
Level 116
God Stats
2W - 2L
1,738 SR
Queue Stats
242W - 305L
1,362 Elo+
Party 2
Nike
Nike
xxBUTT_STALLIONx
Nike
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 180L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kizer Invictus
Sun Wukong
12
4 / 2 / 3
7,516
752
7,171
8,197
6,640
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
13
3 / 0 / 4
7,451
745
2,718
4,707
2,653
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
miliu1
Danzaburou
10
0 / 0 / 4
6,415
642
1,577
1,358
441
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AmericanManiac
Charybdis
7
0 / 3 / 0
5,573
557
1,245
4,448
965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 1 / 1
6,730
673
4,635
5,822
1,797
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 3 / 1
6,405
641
3,181
5,842
3,766
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
7
Kills
2
2
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AmericanManiac
Charybdis
0
3
0
0
W
Sun Wukong
Kizer Invictus
Sun Wukong
4
2
3
2.75
W
Anubis
3
0
4
5
L
1
1
1
1.5
W
Danzaburou
miliu1
Danzaburou
0
0
4
2
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,466
Damage
9,061
14,262
Taken
16,112
9,734
Mitigated
6,528
3,761
Healing
1,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AmericanManiac
Charybdis
1,245
677
0
0
4,448
965
0
676
3,772
0
8,948
W
Sun Wukong
Kizer Invictus
Sun Wukong
7,171
902
162
1,181
8,197
6,640
31
3,920
4,277
0
18,894
W
Anubis
2,718
124
0
1,987
4,707
2,653
266
1,561
3,146
32,202
0
L
4,635
1,448
0
1,077
5,822
1,797
0
732
5,090
23,786
0
W
Danzaburou
miliu1
Danzaburou
1,577
455
0
431
1,358
441
886
281
1,077
0
14,686
L
3,181
122
0
0
5,842
3,766
0
1,712
4,130
1,365
8,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,382
Gold Earned
18,708
137
Minions Killed
90
8
Camps Cleared
1
553,262
Distance Traveled
412,448
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,573
557
18
2
0
89,743
0
W
Sun Wukong
7,516
752
28
3
3
192,619
0
W
Anubis
7,451
745
75
8
2
178,149
2
L
Freya
6,730
673
55
6
1
152,667
2
W
Danzaburou
6,415
642
34
3
3
182,494
1
L
Nike
6,405
641
17
2
0
170,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role