Player Matchup

Thanatos
Thanatos
BigDiqTyrse
Thanatos
Level 20
God Stats
8W - 7L
1,570 SR
Queue Stats
49W - 47L
1,545 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DeLiz67
Tsukuyomi
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 28L
1,542 Elo+
Party 2
Geb
Geb
Egghead8152
Geb
Level 41
God Stats
44W - 33L
1,613 SR
Queue Stats
151W - 139L
1,591 Elo+
Party 2
Achilles
Achilles
HaywardJaBlome
Achilles
Level 18
God Stats
47W - 50L
1,512 SR
Queue Stats
48W - 50L
1,500 Elo+
Party 2
Scylla
Scylla
ThePandaToucher
Scylla
Level 17
God Stats
11W - 6L
1,685 SR
Queue Stats
32W - 28L
1,549 Elo+
Party 2
Team Averages
Level 22
1,576 SR
1,545 Elo+

VS

Team Averages
Level 26
1,556 SR
1,473 Elo+
Hercules
Hercules
AlpacaMyBowL
Hercules
Level 29
God Stats
4W - 3L
1,568 SR
Queue Stats
50W - 46L
1,475 Elo+
Solo
Da Ji
Da Ji
GrimeBot
Da Ji
Level 26
God Stats
11W - 12L
1,420 SR
Queue Stats
103W - 98L
1,514 Elo+
Party 1
Yemoja
Yemoja
Ironmike1232
Yemoja
Level 25
God Stats
11W - 6L
1,617 SR
Queue Stats
108W - 104L
1,529 Elo+
Party 1
Poseidon
Poseidon
TroubleOnix
Poseidon
Level 25
God Stats
2W - 0L
1,677 SR
Queue Stats
79W - 70L
1,517 Elo+
Party 1
Olorun
Olorun
p0982hnkn
Olorun
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigDiqTyrse
Thanatos
19
9 / 5 / 7
13,449
498
16,537
22,775
12,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
DeLiz67
Tsukuyomi
14
3 / 8 / 7
10,005
371
10,746
16,890
5,642
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
2 / 0 / 11
11,003
408
4,794
14,366
15,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
16
1 / 9 / 7
10,616
393
14,021
23,592
27,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
7 / 6 / 4
11,171
414
18,588
11,313
8,878
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlpacaMyBowL
Hercules
20
9 / 1 / 6
14,599
541
18,970
24,605
24,756
Cudgel

Cudgel

+10
Physical Power
+50
Health

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
GrimeBot
Da Ji
20
9 / 3 / 4
14,095
522
9,234
19,628
8,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
16
2 / 4 / 12
12,088
448
4,901
18,894
20,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Poseidon
TroubleOnix
Poseidon
18
8 / 8 / 8
13,580
503
20,427
19,271
9,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
p0982hnkn
Olorun
15
0 / 6 / 6
10,847
402
11,506
16,238
5,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
64
22
Kills
28
28
Deaths
22
36
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hercules
AlpacaMyBowL
Hercules
9
1
6
12
L
Thanatos
BigDiqTyrse
Thanatos
9
5
7
2.5
L
Tsukuyomi
DeLiz67
Tsukuyomi
3
8
7
0.81
L
2
0
11
7.5
W
Da Ji
GrimeBot
Da Ji
9
3
4
3.67
L
Achilles
1
9
7
0.5
W
Yemoja
2
4
12
2
L
7
6
4
1.5
W
Poseidon
TroubleOnix
Poseidon
8
8
8
1.5
W
Olorun
p0982hnkn
Olorun
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,686
Damage
65,038
88,936
Taken
98,636
69,740
Mitigated
68,920
29,629
Healing
38,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AlpacaMyBowL
Hercules
18,970
6,647
0
14,699
24,605
24,756
359
4,189
19,522
0
88,699
L
Thanatos
BigDiqTyrse
Thanatos
16,537
4,307
0
18,140
22,775
12,160
0
7,111
15,309
0
93,310
L
Tsukuyomi
DeLiz67
Tsukuyomi
10,746
2,459
0
1,355
16,890
5,642
56
7,595
8,801
0
34,974
L
4,794
668
0
3,350
14,366
15,895
0
8,142
5,921
17,911
0
W
Da Ji
GrimeBot
Da Ji
9,234
1,744
0
7,199
19,628
8,509
484
3,324
16,036
0
100,795
L
Achilles
14,021
4,936
0
5,577
23,592
27,165
782
8,393
14,136
0
50,040
W
Yemoja
4,901
843
4,101
3,698
18,894
20,292
525
6,251
12,239
35,505
0
L
18,588
2,750
0
1,207
11,313
8,878
0
4,263
6,689
54,497
0
W
Poseidon
TroubleOnix
Poseidon
20,427
1,337
0
3,814
19,271
9,485
823
4,806
14,273
82,521
0
W
Olorun
p0982hnkn
Olorun
11,506
4,984
813
4,444
16,238
5,878
3,647
5,106
10,944
55,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,244
Gold Earned
65,209
320
Minions Killed
528
0
Camps Cleared
0
2,386,445
Distance Traveled
2,389,488
11
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,599
541
144
5
0
555,196
19
L
Thanatos
13,449
498
126
5
0
528,795
6
L
Tsukuyomi
10,005
371
28
1
0
455,667
2
L
Geb
11,003
408
11
0
0
517,447
2
W
Da Ji
14,095
522
134
5
0
498,459
10
L
Achilles
10,616
393
76
3
0
424,433
1
W
Yemoja
12,088
448
46
2
0
414,100
6
L
Scylla
11,171
414
79
3
0
460,103
0
W
Poseidon
13,580
503
125
5
0
483,240
0
W
Olorun
10,847
402
79
3
0
438,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role