Player Matchup

Yemoja
Yemoja
DANCING D EAGLE
Yemoja
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 42L
1,332 Elo+
Party 2
Hel
Hel
ScreamGM
Hel
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 52L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
SirGriz
Tsukuyomi
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 26L
1,291 Elo+
Party 2
Team Averages
Level 49
1,500 SR
1,366 Elo+

VS

Team Averages
Level 41
1,327 SR
1,326 Elo+
Tiamat
Tiamat
Lippen1110
Tiamat
Level 76
God Stats
1W - 3L
1,188 SR
Queue Stats
38W - 55L
1,464 Elo+
Solo
Izanami
Izanami
TherGherst
Izanami
Level 25
God Stats
1W - 4L
1,295 SR
Queue Stats
9W - 18L
1,230 Elo+
Party 1
Cthulhu
Cthulhu
uncle312
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 13
10,176
636
7,707
16,633
16,939
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
7 / 1 / 8
11,318
707
16,583
10,007
4,750
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
SirGriz
Tsukuyomi
15
7 / 2 / 7
11,236
702
12,028
11,353
5,846
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Lippen1110
Tiamat
11
2 / 5 / 1
9,140
571
9,124
11,493
5,579
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
TherGherst
Izanami
12
0 / 2 / 2
8,763
548
8,847
11,999
3,208
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
uncle312
Cthulhu
13
1 / 8 / 1
9,282
580
7,240
19,748
15,052
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
15
Kills
3
3
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
13
7.5
L
Tiamat
Lippen1110
Tiamat
2
5
1
0.5
W
7
1
8
11
W
Tsukuyomi
SirGriz
Tsukuyomi
7
2
7
5.25
L
Izanami
TherGherst
Izanami
0
2
2
0.5
L
Cthulhu
uncle312
Cthulhu
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,318
Damage
25,211
37,993
Taken
43,240
27,535
Mitigated
23,839
18,134
Healing
5,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,707
2,206
2,903
3,235
16,633
16,939
327
5,672
10,651
25,479
0
L
Tiamat
Lippen1110
Tiamat
9,124
788
0
1,242
11,493
5,579
0
5,691
5,802
21,602
0
W
16,583
2,146
4,993
5,339
10,007
4,750
1,058
5,521
4,234
49,119
0
W
Tsukuyomi
SirGriz
Tsukuyomi
12,028
2,278
0
1,664
11,353
5,846
693
5,168
5,910
0
49,130
L
Izanami
TherGherst
Izanami
8,847
5,642
0
1,374
11,999
3,208
0
6,894
5,105
0
33,690
L
Cthulhu
uncle312
Cthulhu
7,240
457
254
2,763
19,748
15,052
0
11,905
7,843
22,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,730
Gold Earned
27,185
192
Minions Killed
131
9
Camps Cleared
2
842,695
Distance Traveled
728,622
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,176
636
57
4
1
249,873
0
L
Tiamat
9,140
571
30
2
1
224,666
4
W
Hel
11,318
707
76
5
1
285,409
0
W
Tsukuyomi
11,236
702
59
4
7
307,413
6
L
Izanami
8,763
548
70
4
1
254,313
0
L
Cthulhu
9,282
580
31
2
0
249,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role