Player Matchup

Gilgamesh
Gilgamesh
Aprìl
Gilgamesh
Level 149
God Stats
26W - 11L
1,898 SR
Queue Stats
173W - 86L
1,870 Elo+
Party 1
Artemis
Artemis
EasterBunny
Artemis
Level 159
God Stats
10W - 1L
2,015 SR
Queue Stats
159W - 58L
1,890 Elo+
Party 1
Athena
Athena
Herobrinе
Athena
Level 152
God Stats
6W - 0L
1,824 SR
Queue Stats
134W - 38L
1,886 Elo+
Party 1
Janus
Janus
TOMLIDS
Janus
Level 160
God Stats
13W - 3L
1,790 SR
Queue Stats
183W - 71L
1,894 Elo+
Party 1
Team Averages
Level 155
1,881 SR
1,885 Elo+

VS

Team Averages
Level 102
1,476 SR
1,492 Elo+
Hel
Hel
Avaiu
Hel
Level 17
God Stats
0W - 3L
1,243 SR
Queue Stats
0W - 3L
1,373 Elo+
Solo
Freya
Freya
GymLaD
Freya
Level 157
God Stats
17W - 15L
1,618 SR
Queue Stats
415W - 459L
1,585 Elo+
Solo
Thanatos
Thanatos
Illusive_Mercy
Thanatos
Level 109
God Stats
4W - 9L
1,542 SR
Queue Stats
239W - 298L
1,586 Elo+
Solo
Serqet
Serqet
LesarGamer
Serqet
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aprìl
Gilgamesh
14
7 / 4 / 7
9,480
1,053
10,026
12,314
11,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
EasterBunny
Artemis
14
8 / 4 / 3
9,590
1,066
10,095
7,443
2,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Herobrinе
Athena
14
3 / 1 / 11
9,551
1,061
4,300
10,387
12,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
TOMLIDS
Janus
16
2 / 0 / 3
9,720
1,080
7,927
4,369
1,218
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Avaiu
Hel
11
1 / 7 / 1
7,179
798
1,244
8,826
4,193
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Freya
GymLaD
Freya
14
2 / 4 / 2
7,897
877
7,319
14,129
4,805
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
14
4 / 6 / 1
8,317
924
4,480
10,213
4,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serqet
LesarGamer
Serqet
12
1 / 3 / 2
7,110
790
1,813
7,228
2,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
20
Kills
8
9
Deaths
20
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aprìl
Gilgamesh
7
4
7
2.63
L
Hel
Avaiu
Hel
1
7
1
0.21
W
Artemis
EasterBunny
Artemis
8
4
3
2.38
L
Freya
GymLaD
Freya
2
4
2
0.75
W
Athena
Herobrinе
Athena
3
1
11
8.5
L
Thanatos
4
6
1
0.75
L
Serqet
LesarGamer
Serqet
1
3
2
0.67
W
Janus
TOMLIDS
Janus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,348
Damage
14,856
34,513
Taken
40,396
27,867
Mitigated
15,996
4,980
Healing
6,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aprìl
Gilgamesh
10,026
2,608
0
601
12,314
11,209
637
2,224
10,090
4,748
22,168
L
Hel
Avaiu
Hel
1,244
253
228
765
8,826
4,193
0
2,181
6,645
11,165
0
W
Artemis
EasterBunny
Artemis
10,095
5,509
0
1,444
7,443
2,694
2,602
3,186
4,257
0
34,983
L
Freya
GymLaD
Freya
7,319
1,582
0
1,989
14,129
4,805
0
4,295
9,834
35,862
0
W
Athena
Herobrinе
Athena
4,300
1,176
0
2,344
10,387
12,746
91
2,401
7,710
8,972
0
L
Thanatos
4,480
1,550
0
3,122
10,213
4,691
0
3,798
6,415
0
26,355
L
Serqet
LesarGamer
Serqet
1,813
295
0
0
7,228
2,307
0
3,971
3,257
0
9,670
W
Janus
TOMLIDS
Janus
7,927
1,022
0
591
4,369
1,218
1,079
1,113
2,980
47,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,341
Gold Earned
30,503
195
Minions Killed
138
13
Camps Cleared
6
839,382
Distance Traveled
625,581
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,480
1,053
24
3
5
197,966
2
L
Hel
7,179
798
17
2
0
140,632
0
W
Artemis
9,590
1,066
55
6
1
190,839
0
L
Freya
7,897
877
44
5
2
145,630
3
W
Athena
9,551
1,061
8
1
2
227,669
0
L
Thanatos
8,317
924
53
6
3
150,645
3
L
Serqet
7,110
790
24
3
1
188,674
1
W
Janus
9,720
1,080
108
12
5
222,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role