Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
NerfMagespls
Ullr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
2,031 Elo+
Party 1
Baron Samedi
Baron Samedi
WhyDaFkMyPPHard
Baron Samedi
Level 88
God Stats
65W - 47L
1,634 SR
Queue Stats
771W - 778L
1,591 Elo+
Party 1
Team Averages
Level 34
1,545 SR
1,707 Elo+

VS

Team Averages
Level 88
1,531 SR
1,529 Elo+
Xbalanque
Xbalanque
K0k0pelly
Xbalanque
Level 82
God Stats
43W - 48L
1,521 SR
Queue Stats
580W - 596L
1,564 Elo+
Party 2
Chronos
Chronos
Pepypie
Chronos
Level 68
God Stats
13W - 12L
1,517 SR
Queue Stats
247W - 282L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
TheFishinator
Cthulhu
Level 115
God Stats
30W - 40L
1,556 SR
Queue Stats
39W - 49L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 4 / 9
6,923
692
6,813
11,479
5,989
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 1 / 5
7,145
715
8,011
6,277
2,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
WhyDaFkMyPPHard
Baron Samedi
12
5 / 1 / 4
7,392
739
7,405
7,297
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
K0k0pelly
Xbalanque
11
4 / 2 / 2
7,403
740
5,815
9,083
2,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
Pepypie
Chronos
10
1 / 6 / 5
6,598
660
5,590
9,896
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
10
1 / 2 / 4
6,489
649
7,667
9,124
9,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
10
Kills
6
6
Deaths
10
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
4
9
1.38
L
Xbalanque
K0k0pelly
Xbalanque
4
2
2
2.5
W
4
1
5
6.5
L
Chronos
Pepypie
Chronos
1
6
5
0.58
L
Cthulhu
1
2
4
1.5
W
Baron Samedi
WhyDaFkMyPPHard
Baron Samedi
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,229
Damage
19,072
25,053
Taken
28,103
11,462
Mitigated
14,939
8,779
Healing
6,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,813
721
0
3,676
11,479
5,989
0
4,585
6,644
0
25,675
L
Xbalanque
K0k0pelly
Xbalanque
5,815
2,715
0
1,750
9,083
2,828
26
2,278
6,805
0
22,802
W
8,011
3,004
0
1,285
6,277
2,279
525
4,713
1,406
0
26,093
L
Chronos
Pepypie
Chronos
5,590
1,678
0
1,825
9,896
2,992
0
3,343
6,553
11,378
0
L
Cthulhu
7,667
474
68
2,774
9,124
9,119
0
2,248
6,876
24,020
0
W
Baron Samedi
WhyDaFkMyPPHard
Baron Samedi
7,405
559
802
3,016
7,297
3,194
182
3,991
3,204
15,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,460
Gold Earned
20,490
108
Minions Killed
98
5
Camps Cleared
4
564,459
Distance Traveled
575,351
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,923
692
33
3
1
188,294
1
L
Xbalanque
7,403
740
57
6
1
181,281
2
W
Ullr
7,145
715
51
5
2
181,548
4
L
Chronos
6,598
660
23
2
2
189,148
2
L
Cthulhu
6,489
649
18
2
1
204,922
5
W
Baron Samedi
7,392
739
24
2
2
194,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role