Player Matchup

Charybdis
Charybdis
Chrischub9
Charybdis
Level 64
God Stats
3W - 4L
1,627 SR
Queue Stats
461W - 480L
1,403 Elo+
Party 2
Horus
Horus
Elusiv3Faz3
Horus
Level 45
God Stats
1W - 2L
1,770 SR
Queue Stats
71W - 88L
1,370 Elo+
Solo
Janus
Janus
Fuego26-265
Janus
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
491W - 526L
1,412 Elo+
Solo
Loki
Loki
SGL SWOOP
Loki
Level 28
God Stats
21W - 21L
1,416 SR
Queue Stats
89W - 112L
1,300 Elo+
Party 2
Yemoja
Yemoja
SGL TossedWhisl
Yemoja
Level 41
God Stats
7W - 8L
1,496 SR
Queue Stats
154W - 197L
1,309 Elo+
Party 2
Team Averages
Level 44
1,562 SR
1,359 Elo+

VS

Team Averages
Level 56
1,403 SR
1,431 Elo+
Athena
Athena
BigShot_Sal
Athena
Level 96
God Stats
5W - 14L
1,291 SR
Queue Stats
212W - 254L
1,422 Elo+
Party 1
Artemis
Artemis
MajikFluph
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,557 Elo+
Party 1
Hades
Hades
NOLAKKIN KJ
Hades
Level 35
God Stats
13W - 14L
1,354 SR
Queue Stats
317W - 343L
1,346 Elo+
Solo
Anubis
Anubis
xXCROSS_FyReXx
Anubis
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
329W - 388L
1,420 Elo+
Party 1
Ymir
Ymir
zAerialz
Ymir
Level 44
God Stats
5W - 4L
1,370 SR
Queue Stats
73W - 65L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chrischub9
Charybdis
12
2 / 3 / 0
7,887
415
7,150
12,490
3,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 5 / 3
7,849
413
4,193
15,930
7,416
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 4 / 1
7,697
405
8,033
12,176
3,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
12
1 / 5 / 1
7,928
417
5,081
10,138
2,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 1 / 2
7,154
377
6,125
12,253
10,263
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
2 / 2 / 7
8,743
460
8,570
14,366
7,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
MajikFluph
Artemis
14
5 / 1 / 3
8,711
458
14,389
10,524
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 0 / 3
8,032
423
9,823
8,072
4,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 2 / 1
11,304
595
10,208
8,061
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
2 / 2 / 6
8,799
463
5,204
16,739
19,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
18
18
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Athena
2
2
7
2.75
L
Charybdis
Chrischub9
Charybdis
2
3
0
0.67
L
1
5
3
0.5
L
0
4
1
0.13
W
Artemis
MajikFluph
Artemis
5
1
3
6.5
W
3
0
3
4.5
L
Loki
1
5
1
0.3
L
0
1
2
1
W
6
2
1
3.25
W
Ymir
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,582
Damage
48,194
62,987
Taken
57,762
28,005
Mitigated
39,650
14,539
Healing
23,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
8,570
2,883
352
4,402
14,366
7,314
280
2,192
12,064
37,862
7,981
L
Charybdis
Chrischub9
Charybdis
7,150
3,224
0
4,152
12,490
3,578
0
4,820
7,670
0
44,649
L
4,193
1,842
836
2,778
15,930
7,416
0
11,755
4,175
0
31,041
L
8,033
572
70
3,160
12,176
3,944
570
6,697
5,479
41,762
0
W
Artemis
MajikFluph
Artemis
14,389
8,223
883
5,033
10,524
3,791
790
3,220
7,212
0
47,828
W
9,823
864
778
4,082
8,072
4,964
0
2,119
5,757
40,575
0
L
Loki
5,081
1,081
193
68
10,138
2,804
0
4,696
5,442
0
52,249
L
6,125
366
791
2,491
12,253
10,263
0
5,296
6,957
29,154
0
W
10,208
413
325
4,769
8,061
3,963
2,391
1,064
6,931
85,194
0
W
Ymir
5,204
918
0
3,186
16,739
19,618
0
4,888
11,640
30,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,515
Gold Earned
45,589
284
Minions Killed
412
0
Camps Cleared
0
1,752,989
Distance Traveled
1,751,392
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,743
460
65
3
0
404,332
1
L
Charybdis
7,887
415
67
4
0
342,526
4
L
Horus
7,849
413
50
3
0
329,321
0
L
Janus
7,697
405
66
3
0
351,520
1
W
Artemis
8,711
458
71
4
0
346,314
2
W
Hades
8,032
423
61
3
0
350,935
0
L
Loki
7,928
417
73
4
0
361,560
7
L
Yemoja
7,154
377
28
1
0
368,062
0
W
Anubis
11,304
595
167
9
0
286,112
4
W
Ymir
8,799
463
48
3
0
363,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role