Player Matchup

Cthulhu
Cthulhu
KazuluGod
Cthulhu
Level 6
God Stats
11W - 18L
1,214 SR
Queue Stats
14W - 23L
1,229 Elo+
Party 1
Chang'e
Chang'e
KiiboUwU
Chang'e
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 33L
1,266 Elo+
Party 1
Gilgamesh
Gilgamesh
XerxesXVI
Gilgamesh
Level 18
God Stats
6W - 8L
1,560 SR
Queue Stats
11W - 15L
1,473 Elo+
Solo
Team Averages
Level 45
1,425 SR
1,323 Elo+

VS

Team Averages
Level 102
1,602 SR
1,537 Elo+
Zeus
Zeus
Lucriley
Zeus
Level 144
God Stats
9W - 3L
1,738 SR
Queue Stats
264W - 179L
1,556 Elo+
Party 2
Neith
Neith
iTzCharls
Neith
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ganesha
Ganesha
shortyverrett94
Ganesha
Level 135
God Stats
1W - 0L
1,568 SR
Queue Stats
187W - 121L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KazuluGod
Cthulhu
14
2 / 3 / 7
12,139
639
6,331
23,480
19,645
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
KiiboUwU
Chang'e
15
3 / 5 / 3
11,500
605
9,850
24,561
6,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
XerxesXVI
Gilgamesh
15
6 / 7 / 4
11,683
615
14,746
27,127
14,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
13 / 1 / 2
14,149
745
47,185
12,744
6,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
iTzCharls
Neith
15
2 / 7 / 6
11,335
597
9,589
11,899
5,660
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 3 / 14
13,119
690
9,420
20,827
29,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
11
Kills
15
15
Deaths
11
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
KazuluGod
Cthulhu
2
3
7
1.83
L
Chang'e
KiiboUwU
Chang'e
3
5
3
0.9
W
Zeus
13
1
2
14
L
Gilgamesh
XerxesXVI
Gilgamesh
6
7
4
1.14
W
Neith
iTzCharls
Neith
2
7
6
0.71
W
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,927
Damage
66,194
75,168
Taken
45,470
39,764
Mitigated
41,502
18,385
Healing
9,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
KazuluGod
Cthulhu
6,331
631
0
1,947
23,480
19,645
0
17,971
4,733
26,989
0
L
Chang'e
KiiboUwU
Chang'e
9,850
773
4,040
9,888
24,561
6,115
0
18,929
5,017
43,747
0
W
Zeus
47,185
5,116
0
4,601
12,744
6,467
1,976
5,831
6,781
116,334
0
L
Gilgamesh
XerxesXVI
Gilgamesh
14,746
5,998
0
2,510
27,127
14,004
0
18,039
8,475
0
34,344
W
Neith
iTzCharls
Neith
9,589
4,950
0
1,466
11,899
5,660
965
5,305
6,287
0
26,987
W
9,420
807
0
3,108
20,827
29,375
349
5,626
14,392
25,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,322
Gold Earned
38,603
175
Minions Killed
226
3
Camps Cleared
13
1,019,931
Distance Traveled
990,516
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,139
639
39
2
0
348,923
4
L
Chang'e
11,500
605
97
5
2
340,851
3
W
Zeus
14,149
745
173
9
13
341,217
4
L
Gilgamesh
11,683
615
39
2
1
330,157
0
W
Neith
11,335
597
46
2
0
309,863
0
W
Ganesha
13,119
690
7
0
0
339,436
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role