Player Matchup

Ao Kuang
Ao Kuang
Bizarre_Nuke
Ao Kuang
Level 127
God Stats
12W - 2L
1,675 SR
Queue Stats
548W - 494L
1,574 Elo+
Solo
King Arthur
King Arthur
Löstctrl
King Arthur
Level 75
God Stats
33W - 29L
1,537 SR
Queue Stats
425W - 399L
1,526 Elo+
Party 2
Aphrodite
Aphrodite
Nigodi
Aphrodite
Level 120
God Stats
139W - 105L
1,691 SR
Queue Stats
325W - 335L
1,534 Elo+
Solo
Xbalanque
Xbalanque
TheHolyKaron89
Xbalanque
Level 89
God Stats
1W - 2L
1,682 SR
Queue Stats
2W - 5L
1,399 Elo+
Solo
Jormungandr
Jormungandr
shadowKiing
Jormungandr
Level 45
God Stats
3W - 6L
1,416 SR
Queue Stats
274W - 282L
1,512 Elo+
Party 2
Team Averages
Level 91
1,600 SR
1,509 Elo+

VS

Team Averages
Level 76
1,628 SR
1,475 Elo+
Charybdis
Charybdis
AntiDramatic
Charybdis
Level 84
God Stats
24W - 28L
1,449 SR
Queue Stats
715W - 746L
1,464 Elo+
Solo
Ymir
Ymir
Charon098
Ymir
Level 63
God Stats
2W - 0L
1,764 SR
Queue Stats
7W - 8L
1,421 Elo+
Solo
Jormungandr
Jormungandr
MrLini
Jormungandr
Level 71
God Stats
6W - 4L
1,940 SR
Queue Stats
123W - 120L
1,505 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shade54
Tsukuyomi
Level 79
God Stats
26W - 22L
1,469 SR
Queue Stats
225W - 205L
1,535 Elo+
Party 1
Ra
Ra
magoo14
Ra
Level 81
God Stats
39W - 43L
1,519 SR
Queue Stats
192W - 211L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bizarre_Nuke
Ao Kuang
19
6 / 5 / 4
11,992
521
14,002
20,355
10,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
Löstctrl
King Arthur
17
7 / 6 / 4
11,294
491
16,199
22,603
19,657
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Nigodi
Aphrodite
16
2 / 9 / 6
10,452
454
17,898
22,356
9,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
TheHolyKaron89
Xbalanque
11
1 / 5 / 6
8,951
389
7,669
14,284
4,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
shadowKiing
Jormungandr
15
6 / 6 / 7
11,513
501
13,125
23,095
29,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AntiDramatic
Charybdis
18
7 / 5 / 9
12,281
534
16,755
16,256
5,845
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
16
2 / 1 / 14
11,079
482
7,488
16,308
19,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
MrLini
Jormungandr
18
7 / 5 / 11
12,273
534
18,667
22,669
16,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Shade54
Tsukuyomi
19
8 / 6 / 11
12,730
553
17,331
19,595
8,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
7 / 5 / 5
13,691
595
12,316
19,666
9,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
81
22
Kills
31
31
Deaths
22
27
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AntiDramatic
Charybdis
7
5
9
2.3
L
Ao Kuang
Bizarre_Nuke
Ao Kuang
6
5
4
1.6
W
Ymir
2
1
14
9
L
King Arthur
Löstctrl
King Arthur
7
6
4
1.5
W
Jormungandr
MrLini
Jormungandr
7
5
11
2.5
L
Aphrodite
Nigodi
Aphrodite
2
9
6
0.56
W
Tsukuyomi
Shade54
Tsukuyomi
8
6
11
2.25
L
Xbalanque
TheHolyKaron89
Xbalanque
1
5
6
0.8
W
7
5
5
1.9
L
Jormungandr
shadowKiing
Jormungandr
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,893
Damage
72,557
102,693
Taken
94,494
73,279
Mitigated
59,767
22,185
Healing
30,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AntiDramatic
Charybdis
16,755
10,283
0
3,286
16,256
5,845
2,671
7,727
8,529
0
79,175
L
Ao Kuang
Bizarre_Nuke
Ao Kuang
14,002
3,639
0
5,540
20,355
10,193
0
5,324
15,031
79,761
15,033
W
Ymir
7,488
1,183
0
1,353
16,308
19,415
0
8,688
7,620
40,824
0
L
King Arthur
Löstctrl
King Arthur
16,199
1,447
0
2,609
22,603
19,657
64
10,725
11,878
83
55,614
W
Jormungandr
MrLini
Jormungandr
18,667
5,451
846
2,479
22,669
16,673
1,403
9,750
12,814
63,905
0
L
Aphrodite
Nigodi
Aphrodite
17,898
1,095
2,779
9,169
22,356
9,477
956
11,142
11,214
84,285
0
W
Tsukuyomi
Shade54
Tsukuyomi
17,331
4,696
0
5,934
19,595
8,694
1,351
7,198
12,397
0
76,398
L
Xbalanque
TheHolyKaron89
Xbalanque
7,669
4,231
0
1,682
14,284
4,313
0
3,081
11,203
0
40,651
W
12,316
1,107
5,452
10,707
19,666
9,140
1,170
10,604
8,897
125,638
0
L
Jormungandr
shadowKiing
Jormungandr
13,125
4,743
0
406
23,095
29,639
81
8,199
14,896
46,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,202
Gold Earned
62,054
500
Minions Killed
557
0
Camps Cleared
0
1,900,216
Distance Traveled
2,110,955
38
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,281
534
104
5
0
448,537
1
L
Ao Kuang
11,992
521
136
6
0
431,597
6
W
Ymir
11,079
482
55
2
0
378,981
8
L
King Arthur
11,294
491
108
5
0
405,530
8
W
Jormungandr
12,273
534
85
4
0
393,716
1
L
Aphrodite
10,452
454
139
6
0
338,245
2
W
Tsukuyomi
12,730
553
112
5
0
467,390
4
L
Xbalanque
8,951
389
59
3
0
308,584
11
W
Ra
13,691
595
201
9
0
422,331
3
L
Jormungandr
11,513
501
58
3
0
416,260
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role