Player Matchup

Merlin
Merlin
 
Merlin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Mitsuki754
Xbalanque
Level 103
God Stats
2W - 1L
1,655 SR
Queue Stats
20W - 7L
1,679 Elo+
Party 1
Sobek
Sobek
iCoxinhaBL
Sobek
Level 29
God Stats
1W - 1L
1,533 SR
Queue Stats
15W - 7L
1,611 Elo+
Party 1
Team Averages
Level 84
1,562 SR
1,597 Elo+

VS

Team Averages
Level 44
1,362 SR
1,366 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
ivi653
Skadi
Level 29
God Stats
2W - 6L
1,445 SR
Queue Stats
27W - 34L
1,444 Elo+
Solo
Vamana
Vamana
stripperpupper
Vamana
Level 17
God Stats
10W - 20L
1,142 SR
Queue Stats
30W - 56L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 0 / 5
8,719
671
12,531
5,310
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Mitsuki754
Xbalanque
13
4 / 0 / 4
8,851
681
8,377
5,527
2,378
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
12
1 / 0 / 7
9,151
704
3,286
11,637
12,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 3 / 0
7,045
542
6,726
8,435
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
ivi653
Skadi
11
0 / 2 / 0
7,232
556
3,678
7,835
2,366
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 0
6,919
532
4,178
10,962
5,414
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
5
5.5
L
Baron Samedi
 
Baron Samedi
0
3
0
0
W
Xbalanque
Mitsuki754
Xbalanque
4
0
4
6
W
Sobek
1
0
7
4.5
L
Skadi
ivi653
Skadi
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,194
Damage
14,582
22,474
Taken
27,232
17,216
Mitigated
10,911
7,068
Healing
5,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,531
408
105
1,439
5,310
2,072
944
2,544
2,766
44,525
0
L
Baron Samedi
 
Baron Samedi
6,726
162
689
834
8,435
3,131
0
5,390
2,794
21,499
0
W
Xbalanque
Mitsuki754
Xbalanque
8,377
4,355
0
2,631
5,527
2,378
1,798
2,174
3,353
0
27,891
W
Sobek
3,286
119
0
2,893
11,637
12,766
324
2,573
9,064
11,951
0
L
Skadi
ivi653
Skadi
3,678
885
0
661
7,835
2,366
0
4,546
3,029
0
24,389
L
4,178
2,286
0
3,320
10,962
5,414
0
5,310
5,256
0
11,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,721
Gold Earned
21,196
154
Minions Killed
118
6
Camps Cleared
5
710,315
Distance Traveled
716,181
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,719
671
84
6
2
225,377
4
L
Baron Samedi
7,045
542
47
4
3
222,497
2
W
Xbalanque
8,851
681
47
4
3
222,876
4
W
Sobek
9,151
704
23
2
1
262,062
0
L
Skadi
7,232
556
54
4
2
247,245
5
L
Vamana
6,919
532
17
1
0
246,439
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role