Player Matchup

Sobek
Sobek
DPC77
Sobek
Level 17
God Stats
4W - 2L
1,611 SR
Queue Stats
20W - 14L
1,583 Elo+
Party 1
Artemis
Artemis
Osk7db
Artemis
Level 21
God Stats
6W - 5L
1,437 SR
Queue Stats
18W - 24L
1,559 Elo+
Party 1
Bacchus
Bacchus
PiaraKing
Bacchus
Level 99
God Stats
1W - 2L
1,301 SR
Queue Stats
19W - 25L
1,559 Elo+
Party 1
Fenrir
Fenrir
jr20ball
Fenrir
Level 11
God Stats
0W - 3L
1,131 SR
Queue Stats
18W - 23L
1,517 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
pkurk
Morgan Le Fay
Level 76
God Stats
3W - 5L
1,429 SR
Queue Stats
19W - 26L
1,554 Elo+
Party 1
Team Averages
Level 45
1,382 SR
1,554 Elo+

VS

Team Averages
Level 22
1,578 SR
1,564 Elo+
Chaac
Chaac
Disguised13
Chaac
Level 25
God Stats
3W - 4L
1,589 SR
Queue Stats
38W - 31L
1,587 Elo+
Party 2
Poseidon
Poseidon
IIBros
Poseidon
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,542 Elo+
Party 2
Anubis
Anubis
ImRunningThings
Anubis
Level 26
God Stats
4W - 3L
1,565 SR
Queue Stats
58W - 41L
1,590 Elo+
Solo
Nemesis
Nemesis
LightxSeeker
Nemesis
Level 20
God Stats
5W - 4L
1,737 SR
Queue Stats
28W - 30L
1,477 Elo+
Party 2
Thor
Thor
xMerlin2001x
Thor
Level 13
God Stats
10W - 3L
1,500 SR
Queue Stats
38W - 39L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DPC77
Sobek
20
4 / 8 / 18
13,707
979
11,302
29,302
43,400
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
Osk7db
Artemis
20
8 / 13 / 20
15,791
1,128
30,559
29,283
12,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
PiaraKing
Bacchus
20
5 / 4 / 24
14,801
1,057
24,753
26,100
35,500
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
jr20ball
Fenrir
20
6 / 15 / 12
13,956
997
10,844
32,145
20,235
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
pkurk
Morgan Le Fay
20
16 / 2 / 16
17,800
1,271
44,613
13,674
6,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 28
14,119
1,009
27,473
26,971
36,284
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
IIBros
Poseidon
20
9 / 6 / 20
15,192
1,085
27,976
18,944
6,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
15 / 8 / 19
16,953
1,211
34,559
28,824
14,315
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
LightxSeeker
Nemesis
20
10 / 10 / 23
16,104
1,150
19,156
26,330
10,343
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 9 / 28
13,877
991
14,476
26,806
9,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
160
39
Kills
42
42
Deaths
39
90
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Sobek
DPC77
Sobek
4
8
18
1.63
W
4
6
28
3
W
Poseidon
IIBros
Poseidon
9
6
20
3.17
W
15
8
19
3.06
W
Nemesis
LightxSeeker
Nemesis
10
10
23
2.15
L
Artemis
Osk7db
Artemis
8
13
20
1.38
L
Bacchus
PiaraKing
Bacchus
5
4
24
4.25
L
Fenrir
jr20ball
Fenrir
6
15
12
0.8
L
Morgan Le Fay
pkurk
Morgan Le Fay
16
2
16
12
W
4
9
28
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,071
Damage
123,640
130,504
Taken
127,875
119,080
Mitigated
77,127
10,586
Healing
20,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
DPC77
Sobek
11,302
641
928
2,852
29,302
43,400
0
16,728
12,574
21,007
0
W
27,473
3,769
0
5,561
26,971
36,284
0
13,624
13,347
12,150
37,792
W
Poseidon
IIBros
Poseidon
27,976
3,368
741
4,129
18,944
6,340
0
12,907
6,037
53,533
0
W
34,559
1,949
0
8,937
28,824
14,315
0
21,231
7,593
79,839
0
W
Nemesis
LightxSeeker
Nemesis
19,156
8,401
0
839
26,330
10,343
0
15,787
10,543
0
29,434
L
Artemis
Osk7db
Artemis
30,559
15,667
0
2,243
29,283
12,994
0
15,772
13,511
0
65,993
L
Bacchus
PiaraKing
Bacchus
24,753
1,012
0
0
26,100
35,500
0
12,469
13,631
46,357
0
L
Fenrir
jr20ball
Fenrir
10,844
2,812
0
177
32,145
20,235
0
17,447
14,698
0
21,611
L
Morgan Le Fay
pkurk
Morgan Le Fay
44,613
2,908
0
4,386
13,674
6,951
0
6,611
7,063
81,288
0
W
14,476
4,482
0
60
26,806
9,845
0
17,119
9,687
0
22,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,055
Gold Earned
76,245
246
Minions Killed
261
6
Camps Cleared
7
1,345,735
Distance Traveled
1,349,482
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
13,707
979
19
1
0
256,391
0
W
Chaac
14,119
1,009
45
3
1
278,845
0
W
Poseidon
15,192
1,085
68
5
1
246,878
0
W
Anubis
16,953
1,211
114
8
3
249,512
0
W
Nemesis
16,104
1,150
19
1
1
303,855
0
L
Artemis
15,791
1,128
68
5
3
217,738
0
L
Bacchus
14,801
1,057
39
3
0
310,533
0
L
Fenrir
13,956
997
30
2
2
269,745
0
L
Morgan Le Fay
17,800
1,271
90
6
1
291,328
0
W
Thor
13,877
991
15
1
1
270,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role