Player Matchup

Hachiman
Hachiman
Aaronrofll
Hachiman
Level 22
God Stats
10W - 7L
1,500 SR
Queue Stats
188W - 158L
1,484 Elo+
Solo
Tyr
Tyr
CanadianSteakRub
Tyr
Level 104
God Stats
4W - 3L
1,422 SR
Queue Stats
259W - 231L
1,611 Elo+
Party 1
Anubis
Anubis
Frostwave27
Anubis
Level 29
God Stats
6W - 0L
1,832 SR
Queue Stats
96W - 104L
1,358 Elo+
Party 1
Olorun
Olorun
SirDerB
Olorun
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
417W - 414L
1,593 Elo+
Party 2
Artio
Artio
SirMoonie
Artio
Level 136
God Stats
5W - 2L
1,607 SR
Queue Stats
182W - 160L
1,578 Elo+
Party 2
Team Averages
Level 89
1,572 SR
1,525 Elo+

VS

Team Averages
Level 22
1,467 SR
1,441 Elo+
Geb
Geb
 
Geb
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
CELLOTHAGOD
Kumbhakarna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,329 Elo+
Solo
Khepri
Khepri
JB87221
Khepri
Level 28
God Stats
3W - 3L
1,333 SR
Queue Stats
189W - 199L
1,491 Elo+
Solo
Hun Batz
Hun Batz
LunaressDawn
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,313 Elo+
Solo
Fenrir
Fenrir
YesQuiteIndeed
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aaronrofll
Hachiman
17
11 / 5 / 8
11,545
888
19,604
11,702
6,054
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 2 / 18
10,125
779
16,145
23,404
29,006
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
17
3 / 4 / 12
10,299
792
10,967
12,140
7,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
SirDerB
Olorun
18
3 / 3 / 15
10,442
803
13,320
14,210
8,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
SirMoonie
Artio
17
3 / 2 / 14
10,878
837
11,742
23,596
28,768
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 4 / 8
9,237
711
14,919
16,456
15,251
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
CELLOTHAGOD
Kumbhakarna
15
0 / 3 / 10
8,941
688
5,362
14,173
14,190
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
JB87221
Khepri
17
3 / 3 / 5
9,765
751
10,988
18,932
27,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
LunaressDawn
Hun Batz
14
2 / 9 / 5
8,650
665
9,167
14,432
7,900
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
10 / 3 / 3
10,947
842
18,330
19,198
19,826
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
47
22
Kills
16
16
Deaths
22
67
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
8
1.25
W
Hachiman
Aaronrofll
Hachiman
11
5
8
3
L
Kumbhakarna
CELLOTHAGOD
Kumbhakarna
0
3
10
1.67
W
2
2
18
5.5
W
Anubis
3
4
12
2.25
L
Khepri
JB87221
Khepri
3
3
5
1.83
L
Hun Batz
LunaressDawn
Hun Batz
2
9
5
0.5
W
Olorun
SirDerB
Olorun
3
3
15
3.5
W
Artio
SirMoonie
Artio
3
2
14
5
L
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,778
Damage
58,766
85,052
Taken
83,191
79,020
Mitigated
85,092
50,176
Healing
20,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
14,919
1,052
1,874
3,922
16,456
15,251
0
4,848
11,239
31,348
0
W
Hachiman
Aaronrofll
Hachiman
19,604
13,586
159
1,413
11,702
6,054
1,064
5,901
5,801
0
31,638
L
Kumbhakarna
CELLOTHAGOD
Kumbhakarna
5,362
503
379
1,059
14,173
14,190
304
5,967
7,883
14,672
0
W
16,145
3,770
646
10,529
23,404
29,006
808
7,405
15,999
0
24,819
W
Anubis
10,967
276
504
4,098
12,140
7,103
1,261
4,577
7,563
26,398
0
L
Khepri
JB87221
Khepri
10,988
301
1,241
2,992
18,932
27,925
396
8,270
10,235
20,449
0
L
Hun Batz
LunaressDawn
Hun Batz
9,167
1,898
1,388
895
14,432
7,900
136
5,715
8,410
0
16,325
W
Olorun
SirDerB
Olorun
13,320
5,328
4,349
5,774
14,210
8,089
1,565
5,981
8,229
28,719
0
W
Artio
SirMoonie
Artio
11,742
949
10,042
12,662
23,596
28,768
105
8,145
15,451
24,286
0
L
18,330
5,241
644
5,796
19,198
19,826
114
11,229
7,373
1,387
26,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,289
Gold Earned
47,540
133
Minions Killed
106
0
Camps Cleared
0
1,186,756
Distance Traveled
1,216,451
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,237
711
21
2
0
246,956
4
W
Hachiman
11,545
888
18
1
0
211,472
0
L
Kumbhakarna
8,941
688
23
2
0
230,283
0
W
Tyr
10,125
779
13
1
0
262,000
0
W
Anubis
10,299
792
43
3
0
221,124
0
L
Khepri
9,765
751
21
2
0
255,296
1
L
Hun Batz
8,650
665
19
1
0
216,643
0
W
Olorun
10,442
803
37
3
0
221,916
0
W
Artio
10,878
837
22
2
0
270,244
0
L
Fenrir
10,947
842
22
2
0
267,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role