Player Matchup

Cthulhu
Cthulhu
ATorrentera
Cthulhu
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 9L
1,422 Elo+
Solo
Ymir
Ymir
Mendes215
Ymir
Level 26
God Stats
2W - 1L
1,709 SR
Queue Stats
17W - 18L
1,423 Elo+
Solo
Freya
Freya
MoeBlunts420
Freya
Level 23
God Stats
3W - 1L
1,691 SR
Queue Stats
39W - 38L
1,406 Elo+
Solo
Fenrir
Fenrir
simmydot
Fenrir
Level 7
God Stats
1W - 4L
1,396 SR
Queue Stats
29W - 25L
1,483 Elo+
Solo
Medusa
Medusa
yourender2
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,384 Elo+
Solo
Team Averages
Level 15
1,559 SR
1,423 Elo+

VS

Team Averages
Level 19
1,457 SR
1,377 Elo+
Cthulhu
Cthulhu
Cuttlefish1394
Cthulhu
Level 23
God Stats
3W - 1L
1,351 SR
Queue Stats
99W - 118L
1,362 Elo+
Solo
Baron Samedi
Baron Samedi
DontNeedMeAPlanB
Baron Samedi
Level 23
God Stats
8W - 12L
1,433 SR
Queue Stats
44W - 32L
1,527 Elo+
Solo
Da Ji
Da Ji
IGhost000
Da Ji
Level 28
God Stats
41W - 32L
1,502 SR
Queue Stats
286W - 328L
1,397 Elo+
Solo
Khepri
Khepri
SylarZLeon
Khepri
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 113L
1,264 Elo+
Solo
Neith
Neith
Vonkid
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ATorrentera
Cthulhu
18
4 / 1 / 17
11,651
1,059
10,234
12,571
12,645
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
18
0 / 2 / 16
10,705
973
8,315
12,497
12,274
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 7 / 11
10,541
958
9,838
16,397
6,644
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
simmydot
Fenrir
17
4 / 3 / 6
10,312
937
4,805
8,585
3,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
yourender2
Medusa
18
14 / 4 / 6
13,336
1,212
24,321
16,888
6,941
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

165

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 8
11,469
1,043
11,170
18,761
20,993
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
DontNeedMeAPlanB
Baron Samedi
18
5 / 4 / 11
11,923
1,084
22,835
12,188
6,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
IGhost000
Da Ji
17
6 / 5 / 7
11,329
1,030
14,233
11,494
9,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
SylarZLeon
Khepri
17
1 / 4 / 6
9,875
898
6,004
9,301
7,687
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Vonkid
Neith
17
1 / 4 / 9
10,320
938
7,783
10,159
4,413
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
58
24
Kills
17
17
Deaths
24
56
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ATorrentera
Cthulhu
4
1
17
12.5
W
4
7
8
1.14
W
Baron Samedi
DontNeedMeAPlanB
Baron Samedi
5
4
11
2.63
W
Da Ji
IGhost000
Da Ji
6
5
7
1.9
L
Ymir
0
2
16
4
L
2
7
11
1.07
W
Khepri
SylarZLeon
Khepri
1
4
6
1
W
Neith
Vonkid
Neith
1
4
9
1.38
L
Fenrir
simmydot
Fenrir
4
3
6
2.33
L
Medusa
yourender2
Medusa
14
4
6
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,513
Damage
62,025
66,938
Taken
61,903
41,983
Mitigated
49,005
4,849
Healing
10,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ATorrentera
Cthulhu
10,234
607
0
0
12,571
12,645
0
6,739
5,636
35,348
0
W
11,170
886
191
0
18,761
20,993
0
9,921
8,840
25,400
0
W
Baron Samedi
DontNeedMeAPlanB
Baron Samedi
22,835
3,412
3,943
4,613
12,188
6,884
0
5,885
6,303
49,478
0
W
Da Ji
IGhost000
Da Ji
14,233
3,739
0
1,090
11,494
9,028
0
4,090
7,404
0
26,883
L
Ymir
8,315
686
64
120
12,497
12,274
0
9,236
3,211
25,290
0
L
9,838
4,353
0
3,976
16,397
6,644
0
9,305
6,876
23,093
0
W
Khepri
SylarZLeon
Khepri
6,004
479
0
0
9,301
7,687
0
3,768
5,533
23,036
0
W
Neith
Vonkid
Neith
7,783
3,539
0
706
10,159
4,413
0
4,723
5,436
0
23,987
L
Fenrir
simmydot
Fenrir
4,805
1,320
112
577
8,585
3,479
0
4,387
4,059
0
7,256
L
Medusa
yourender2
Medusa
24,321
13,734
0
0
16,888
6,941
0
10,342
6,398
0
38,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,545
Gold Earned
54,916
162
Minions Killed
203
3
Camps Cleared
4
961,192
Distance Traveled
914,630
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,651
1,059
46
4
0
222,621
0
W
Cthulhu
11,469
1,043
39
4
0
212,991
1
W
Baron Samedi
11,923
1,084
67
6
1
176,661
0
W
Da Ji
11,329
1,030
25
2
2
194,099
2
L
Ymir
10,705
973
52
5
0
190,869
2
L
Freya
10,541
958
23
2
1
176,337
2
W
Khepri
9,875
898
35
3
0
180,485
0
W
Neith
10,320
938
37
3
1
150,394
0
L
Fenrir
10,312
937
10
1
0
169,482
0
L
Medusa
13,336
1,212
31
3
2
201,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role