Player Matchup

Sobek
Sobek
 
Sobek
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
KittenKitteh
Osiris
Level 126
God Stats
2W - 2L
1,417 SR
Queue Stats
41W - 41L
1,486 Elo+
Party 4
Artemis
Artemis
RaphtaliaChan
Artemis
Level 82
God Stats
21W - 17L
1,630 SR
Queue Stats
315W - 307L
1,539 Elo+
Party 3
Loki
Loki
Rennerite
Loki
Level 26
God Stats
12W - 9L
1,567 SR
Queue Stats
40W - 36L
1,460 Elo+
Party 4
Raijin
Raijin
jdogluck
Raijin
Level 28
God Stats
10W - 9L
1,272 SR
Queue Stats
144W - 171L
1,489 Elo+
Party 3
Team Averages
Level 77
1,477 SR
1,495 Elo+

VS

Team Averages
Level 46
1,562 SR
1,488 Elo+
Chaac
Chaac
AShinyGoldenGod
Chaac
Level 21
God Stats
2W - 4L
1,612 SR
Queue Stats
149W - 133L
1,503 Elo+
Party 1
Erlang Shen
Erlang Shen
PlatinumXL
Erlang Shen
Level 68
God Stats
6W - 2L
1,773 SR
Queue Stats
329W - 328L
1,535 Elo+
Party 1
Bellona
Bellona
RaidenRen
Bellona
Level 68
God Stats
23W - 12L
1,652 SR
Queue Stats
200W - 179L
1,528 Elo+
Party 1
Persephone
Persephone
SenseFlight
Persephone
Level 43
God Stats
4W - 5L
1,396 SR
Queue Stats
179W - 166L
1,426 Elo+
Party 2
Olorun
Olorun
SenseiStereo
Olorun
Level 29
God Stats
4W - 4L
1,376 SR
Queue Stats
30W - 25L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
5 / 2 / 8
9,473
499
9,450
19,489
19,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
14
1 / 9 / 5
8,734
460
9,871
18,457
13,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
17
6 / 2 / 7
9,616
506
16,423
9,075
3,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
15
8 / 2 / 2
9,897
521
10,596
12,874
4,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
jdogluck
Raijin
15
0 / 1 / 2
9,451
497
4,569
7,096
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 4
9,208
485
10,994
18,175
15,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Erlang Shen
PlatinumXL
Erlang Shen
16
2 / 4 / 3
9,459
498
5,513
15,308
8,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
RaidenRen
Bellona
16
8 / 4 / 2
10,502
553
18,456
16,601
17,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
SenseFlight
Persephone
18
2 / 0 / 3
11,424
601
8,112
9,050
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
13
1 / 6 / 2
8,266
435
8,807
15,218
6,440
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
20
Kills
16
16
Deaths
20
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
2
8
4.5
L
3
6
4
0.83
W
Osiris
1
9
5
0.39
L
Erlang Shen
PlatinumXL
Erlang Shen
2
4
3
0.88
L
Bellona
RaidenRen
Bellona
8
4
2
2.25
W
Artemis
6
2
7
4.75
W
Loki
8
2
2
4.5
L
Persephone
SenseFlight
Persephone
2
0
3
3.5
L
Olorun
1
6
2
0.33
W
Raijin
jdogluck
Raijin
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,909
Damage
51,882
66,991
Taken
74,352
44,465
Mitigated
51,108
18,843
Healing
27,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
9,450
958
0
7,515
19,489
19,734
0
9,325
9,290
36,531
0
L
10,994
1,651
0
5,317
18,175
15,795
0
4,416
13,719
3,645
38,687
W
Osiris
9,871
3,513
0
4,144
18,457
13,531
504
3,624
14,689
0
42,593
L
Erlang Shen
PlatinumXL
Erlang Shen
5,513
2,369
0
6,715
15,308
8,675
31
1,723
13,545
0
76,751
L
Bellona
RaidenRen
Bellona
18,456
6,860
0
5,982
16,601
17,411
488
1,349
15,162
8,197
62,010
W
Artemis
16,423
8,276
0
2,246
9,075
3,806
0
1,944
6,868
0
66,603
W
Loki
10,596
2,999
0
3,556
12,874
4,715
0
2,622
10,025
0
66,200
L
Persephone
SenseFlight
Persephone
8,112
581
0
5,075
9,050
2,787
64
3,268
5,560
83,698
0
L
Olorun
8,807
5,371
213
4,652
15,218
6,440
657
2,893
12,283
54,614
0
W
Raijin
jdogluck
Raijin
4,569
83
0
1,382
7,096
2,679
0
2,965
3,975
60,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,171
Gold Earned
48,859
502
Minions Killed
554
0
Camps Cleared
0
1,764,470
Distance Traveled
1,790,275
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,473
499
77
4
0
370,302
4
L
Chaac
9,208
485
69
4
0
337,647
0
W
Osiris
8,734
460
84
4
0
330,736
1
L
Erlang Shen
9,459
498
123
6
0
385,438
5
L
Bellona
10,502
553
118
6
0
366,920
1
W
Artemis
9,616
506
86
5
0
330,519
3
W
Loki
9,897
521
106
6
0
387,158
4
L
Persephone
11,424
601
160
8
0
395,776
2
L
Olorun
8,266
435
84
4
0
304,494
0
W
Raijin
9,451
497
149
8
0
345,755
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role