Player Matchup

Odin
Odin
Kinglief360
Odin
Level 108
God Stats
9W - 1L
1,819 SR
Queue Stats
315W - 221L
1,696 Elo+
Party 3
Fenrir
Fenrir
Kperun210
Fenrir
Level 24
God Stats
7W - 4L
1,733 SR
Queue Stats
297W - 182L
1,735 Elo+
Party 3
Agni
Agni
LordRumpenstein
Agni
Level 78
God Stats
3W - 0L
1,500 SR
Queue Stats
255W - 179L
1,717 Elo+
Party 3
The Morrigan
The Morrigan
MuckSticky
The Morrigan
Level 62
God Stats
1W - 0L
1,739 SR
Queue Stats
15W - 9L
1,712 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TrapNetwork
Tsukuyomi
Level 126
God Stats
14W - 13L
1,407 SR
Queue Stats
578W - 466L
1,706 Elo+
Party 3
Team Averages
Level 80
1,639 SR
1,713 Elo+

VS

Team Averages
Level 59
1,575 SR
1,447 Elo+
Discordia
Discordia
Ausantix
Discordia
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
105W - 119L
1,486 Elo+
Party 1
Anhur
Anhur
Emeldiex
Anhur
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 227L
1,407 Elo+
Party 2
Anubis
Anubis
MaxnCash
Anubis
Level 129
God Stats
4W - 4L
1,559 SR
Queue Stats
531W - 530L
1,474 Elo+
Solo
Ne Zha
Ne Zha
Okasen
Ne Zha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 98L
1,370 Elo+
Party 2
Khepri
Khepri
xSytthex
Khepri
Level 89
God Stats
2W - 2L
1,815 SR
Queue Stats
111W - 114L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 27
11,689
779
11,757
19,669
20,449
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Kperun210
Fenrir
16
4 / 8 / 21
10,850
723
6,859
17,237
10,376
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
9 / 4 / 19
13,123
875
18,102
16,888
7,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
MuckSticky
The Morrigan
20
13 / 2 / 22
13,176
878
26,385
9,936
4,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
TrapNetwork
Tsukuyomi
19
8 / 3 / 23
11,775
785
20,488
18,816
7,996
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ausantix
Discordia
18
4 / 5 / 8
10,500
700
19,830
12,662
4,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Emeldiex
Anhur
17
4 / 8 / 4
10,390
693
12,860
18,589
8,363
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
MaxnCash
Anubis
20
9 / 7 / 4
12,640
843
10,986
14,709
7,855
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Okasen
Ne Zha
15
1 / 10 / 4
9,010
601
6,421
14,877
9,605
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Khepri
xSytthex
Khepri
17
3 / 8 / 10
11,074
738
7,332
26,296
32,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
51
38
Kills
21
21
Deaths
38
112
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Discordia
Ausantix
Discordia
4
5
8
1.6
L
Anhur
Emeldiex
Anhur
4
8
4
0.75
W
4
4
27
4.38
W
Fenrir
Kperun210
Fenrir
4
8
21
1.81
W
9
4
19
4.63
L
Anubis
MaxnCash
Anubis
9
7
4
1.57
W
The Morrigan
MuckSticky
The Morrigan
13
2
22
12
L
Ne Zha
Okasen
Ne Zha
1
10
4
0.3
W
Tsukuyomi
TrapNetwork
Tsukuyomi
8
3
23
6.5
L
Khepri
xSytthex
Khepri
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,591
Damage
57,429
82,546
Taken
87,133
50,838
Mitigated
63,381
30,751
Healing
14,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Ausantix
Discordia
19,830
86
545
2,169
12,662
4,919
360
6,988
5,674
50,484
0
L
Anhur
Emeldiex
Anhur
12,860
5,737
858
2,321
18,589
8,363
571
7,015
11,574
0
27,051
W
11,757
1,275
2,983
2,609
19,669
20,449
431
5,845
13,824
267
17,067
W
Fenrir
Kperun210
Fenrir
6,859
1,963
0
2,223
17,237
10,376
579
6,612
10,625
0
9,637
W
18,102
1,135
1,864
4,428
16,888
7,300
1,893
9,274
7,614
42,804
0
L
Anubis
MaxnCash
Anubis
10,986
515
253
4,079
14,709
7,855
441
6,851
7,858
38,456
0
W
The Morrigan
MuckSticky
The Morrigan
26,385
872
2,230
3,196
9,936
4,717
1,284
5,781
3,870
51,027
0
L
Ne Zha
Okasen
Ne Zha
6,421
2,411
625
502
14,877
9,605
383
9,130
5,747
0
11,688
W
Tsukuyomi
TrapNetwork
Tsukuyomi
20,488
3,574
3,571
7,647
18,816
7,996
1,769
10,635
8,181
0
38,442
L
Khepri
xSytthex
Khepri
7,332
406
954
2,231
26,296
32,639
0
14,770
11,526
16,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,613
Gold Earned
53,614
143
Minions Killed
150
0
Camps Cleared
0
1,474,431
Distance Traveled
1,159,766
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,500
700
43
3
0
278,160
0
L
Anhur
10,390
693
38
3
0
208,804
1
W
Odin
11,689
779
14
1
0
309,686
0
W
Fenrir
10,850
723
8
1
0
290,665
0
W
Agni
13,123
875
50
3
0
272,515
0
L
Anubis
12,640
843
46
3
0
231,174
1
W
The Morrigan
13,176
878
52
3
0
271,349
0
L
Ne Zha
9,010
601
10
1
0
186,121
0
W
Tsukuyomi
11,775
785
19
1
0
330,216
0
L
Khepri
11,074
738
13
1
0
255,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role