Player Matchup

Sobek
Sobek
ASquiggs40
Sobek
Level 87
God Stats
5W - 3L
1,482 SR
Queue Stats
402W - 397L
1,424 Elo+
Solo
Odin
Odin
SafeHydra95
Odin
Level 107
God Stats
4W - 2L
1,488 SR
Queue Stats
225W - 219L
1,424 Elo+
Solo
Agni
Agni
falcon_ass
Agni
Level 87
God Stats
2W - 0L
1,842 SR
Queue Stats
20W - 13L
1,548 Elo+
Solo
Neith
Neith
fbueno_psi
Neith
Level 127
God Stats
6W - 8L
1,426 SR
Queue Stats
266W - 293L
1,441 Elo+
Solo
Cernunnos
Cernunnos
riddiculuss4500
Cernunnos
Level 107
God Stats
5W - 4L
1,416 SR
Queue Stats
195W - 218L
1,465 Elo+
Solo
Team Averages
Level 103
1,531 SR
1,460 Elo+

VS

Team Averages
Level 94
1,587 SR
1,405 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Bl34ch1g0
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 150L
1,496 Elo+
Solo
Jormungandr
Jormungandr
GRIMS SHROUD
Jormungandr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,194 Elo+
Solo
Danzaburou
Danzaburou
LGD AnaSophiaab
Danzaburou
Level 73
God Stats
5W - 2L
1,867 SR
Queue Stats
177W - 181L
1,415 Elo+
Solo
Artio
Artio
MANGAKAIZER
Artio
Level 148
God Stats
6W - 7L
1,567 SR
Queue Stats
540W - 575L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
18
1 / 4 / 11
11,696
688
8,847
25,074
35,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 6 / 11
12,648
744
17,205
16,585
18,178
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 2 / 14
12,741
749
18,836
8,402
3,711
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
18
5 / 5 / 7
11,639
685
11,649
13,904
6,294
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
riddiculuss4500
Cernunnos
20
6 / 3 / 15
12,058
709
22,234
14,401
6,550
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
19
3 / 7 / 10
11,258
662
9,951
11,673
5,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Bl34ch1g0
Bacchus
18
6 / 5 / 9
11,939
702
12,201
22,723
27,944
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
GRIMS SHROUD
Jormungandr
19
2 / 5 / 13
11,160
656
11,249
19,703
17,495
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
LGD AnaSophiaab
Danzaburou
19
4 / 4 / 12
11,469
675
18,283
16,638
8,210
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 3 / 13
11,898
700
10,752
21,542
27,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
77
24
Kills
20
20
Deaths
24
58
Assists
57
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
7
10
1.14
W
Sobek
1
4
11
1.63
L
Bacchus
Bl34ch1g0
Bacchus
6
5
9
2.1
L
Jormungandr
GRIMS SHROUD
Jormungandr
2
5
13
1.7
L
Danzaburou
LGD AnaSophiaab
Danzaburou
4
4
12
2.5
L
5
3
13
3.83
W
7
6
11
2.08
W
5
2
14
6
W
Neith
5
5
7
1.7
W
Cernunnos
riddiculuss4500
Cernunnos
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,771
Damage
62,436
78,366
Taken
92,279
70,326
Mitigated
86,881
32,436
Healing
37,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
9,951
2,685
2,217
1,107
11,673
5,407
1,137
3,898
7,727
34,199
1,458
W
Sobek
8,847
423
2,218
8,324
25,074
35,593
340
12,040
13,034
20,850
0
L
Bacchus
Bl34ch1g0
Bacchus
12,201
1,118
1,468
5,601
22,723
27,944
30
6,189
16,534
16,434
0
L
Jormungandr
GRIMS SHROUD
Jormungandr
11,249
1,960
1,573
1,912
19,703
17,495
0
6,288
13,317
29,473
0
L
Danzaburou
LGD AnaSophiaab
Danzaburou
18,283
8,462
3,137
5,898
16,638
8,210
1,767
5,457
11,181
0
40,712
L
10,752
336
5,194
9,684
21,542
27,825
210
5,753
15,789
20,163
0
W
17,205
4,287
2,463
2,129
16,585
18,178
1,290
8,897
7,688
0
32,412
W
18,836
3,232
963
1,560
8,402
3,711
525
5,101
3,301
46,090
0
W
Neith
11,649
4,855
1,372
4,673
13,904
6,294
2,957
9,631
4,273
0
30,181
W
Cernunnos
riddiculuss4500
Cernunnos
22,234
9,330
3,035
5,699
14,401
6,550
1,821
7,414
6,987
0
38,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,782
Gold Earned
57,724
195
Minions Killed
163
0
Camps Cleared
0
1,478,517
Distance Traveled
1,384,168
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,258
662
57
3
0
239,584
0
W
Sobek
11,696
688
12
1
0
305,051
1
L
Bacchus
11,939
702
15
1
0
245,438
2
L
Jormungandr
11,160
656
33
2
0
294,690
0
L
Danzaburou
11,469
675
37
2
0
277,393
0
L
Artio
11,898
700
21
1
0
327,063
1
W
Odin
12,648
744
39
2
0
282,127
0
W
Agni
12,741
749
62
4
0
333,516
8
W
Neith
11,639
685
44
3
0
276,416
1
W
Cernunnos
12,058
709
38
2
0
281,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role