Player Matchup

Zhong Kui
Zhong Kui
Diamond IV
 
Zhong Kui
Diamond IV
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Diamond V
 
Set
Diamond V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum IV
ILovePepsiMax
Rama
Platinum IV
Level 52
God Stats
4W - 0L
1,853 SR
Queue Stats
31W - 5L
1,952 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond IV
Sairüs
Gilgamesh
Diamond IV
Level 144
God Stats
7W - 8L
1,575 SR
Queue Stats
185W - 177L
2,012 MMR
Solo
Fafnir
Fafnir
Platinum III
iHawqe
Fafnir
Platinum III
Level 160
God Stats
5W - 1L
1,864 SR
Queue Stats
36W - 9L
2,045 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 100
1,658 SR
1,802 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 103
1,657 SR
2,038 MMR
Cupid
Cupid
Diamond IV
Bluejacker
Cupid
Diamond IV
Level 160
God Stats
5W - 2L
1,785 SR
Queue Stats
90W - 65L
2,131 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum III
ConnorTopShagger
Erlang Shen
Platinum III
Level 129
God Stats
2W - 2L
1,680 SR
Queue Stats
41W - 17L
2,182 MMR
Party 3
Cerberus
Cerberus
Diamond IV
ElGuta
Cerberus
Diamond IV
Level 65
God Stats
3W - 2L
1,900 SR
Queue Stats
79W - 61L
2,116 MMR
Party 2
Merlin
Merlin
Platinum II
Stoodenee
Merlin
Platinum II
Level 41
God Stats
0W - 2L
1,291 SR
Queue Stats
42W - 27L
1,965 MMR
Solo
Yemoja
Yemoja
Platinum V
WolfieNB
Yemoja
Platinum V
Level 119
God Stats
16W - 7L
1,628 SR
Queue Stats
87W - 72L
1,798 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
4 / 2 / 7
9,321
583
10,431
6,380
3,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Set
 
Set
15
4 / 4 / 4
8,750
547
6,825
13,710
9,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 2 / 5
8,601
538
6,159
9,299
2,819
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Sairüs
Gilgamesh
14
4 / 4 / 5
8,946
559
7,016
12,204
5,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
iHawqe
Fafnir
12
3 / 1 / 9
8,742
546
5,039
11,257
12,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
OdinTiamatOsirisMorgan Le FayPersephone

VS

Bans
AthenaArtemisArtioJanusEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
1 / 3 / 3
7,989
499
7,608
9,864
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
ConnorTopShagger
Erlang Shen
15
3 / 5 / 3
9,027
564
7,209
13,703
7,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
ElGuta
Cerberus
14
4 / 3 / 2
8,869
554
9,547
11,646
9,788
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Stoodenee
Merlin
11
2 / 1 / 1
7,856
491
2,541
3,754
1,382
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
WolfieNB
Yemoja
12
2 / 4 / 4
7,678
480
5,325
12,506
10,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
16
Kills
12
13
Deaths
16
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
2
7
3.75
W
Set
 
Set
4
4
4
1.5
L
Cupid
1
3
3
0.83
L
Erlang Shen
ConnorTopShagger
Erlang Shen
3
5
3
0.9
L
Cerberus
ElGuta
Cerberus
4
3
2
1.67
W
1
2
5
1.75
W
Gilgamesh
Sairüs
Gilgamesh
4
4
5
1.63
L
Merlin
Stoodenee
Merlin
2
1
1
2.5
L
Yemoja
WolfieNB
Yemoja
2
4
4
1
W
Fafnir
iHawqe
Fafnir
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,470
Damage
32,230
52,850
Taken
51,473
33,992
Mitigated
32,724
13,989
Healing
16,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,431
1,648
0
1,553
6,380
3,997
555
2,543
3,837
64,528
0
W
Set
 
Set
6,825
1,600
0
3,093
13,710
9,209
10
7,763
5,947
8,751
39,256
L
Cupid
7,608
3,666
158
3,900
9,864
3,063
0
2,239
7,553
0
55,253
L
Erlang Shen
ConnorTopShagger
Erlang Shen
7,209
4,030
0
4,638
13,703
7,977
0
2,853
10,732
0
77,627
L
Cerberus
ElGuta
Cerberus
9,547
782
0
3,949
11,646
9,788
0
2,389
8,386
55,130
0
W
6,159
4,309
0
3,172
9,299
2,819
821
1,571
7,728
0
71,061
W
Gilgamesh
Sairüs
Gilgamesh
7,016
1,933
0
3,039
12,204
5,651
488
2,950
9,254
0
51,331
L
Merlin
Stoodenee
Merlin
2,541
405
0
1,510
3,754
1,382
0
1,830
1,808
41,690
0
L
Yemoja
WolfieNB
Yemoja
5,325
1,028
776
1,621
12,506
10,514
0
6,891
5,369
22,672
0
W
Fafnir
iHawqe
Fafnir
5,039
1,377
0
3,132
11,257
12,316
300
2,757
8,500
12,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,360
Gold Earned
41,419
477
Minions Killed
488
0
Camps Cleared
0
1,554,713
Distance Traveled
1,423,361
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,321
583
139
9
0
309,192
5
W
Set
8,750
547
94
6
0
306,407
3
L
Cupid
7,989
499
101
6
0
283,835
6
L
Erlang Shen
9,027
564
136
9
0
359,978
2
L
Cerberus
8,869
554
124
8
0
296,303
1
W
Rama
8,601
538
126
8
0
286,738
4
W
Gilgamesh
8,946
559
102
6
0
333,037
5
L
Merlin
7,856
491
89
6
0
193,368
4
L
Yemoja
7,678
480
38
2
0
289,877
2
W
Fafnir
8,742
546
16
1
0
319,339
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role