Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Baylenator
Mulan
Level 119
God Stats
7W - 10L
1,586 SR
Queue Stats
236W - 189L
1,590 Elo+
Party 1
Rama
Rama
KOTKOP
Rama
Level 149
God Stats
20W - 16L
1,682 SR
Queue Stats
276W - 241L
1,580 Elo+
Solo
Kukulkan
Kukulkan
Luteytoons
Kukulkan
Level 123
God Stats
78W - 74L
1,613 SR
Queue Stats
449W - 414L
1,547 Elo+
Party 1
Sylvanus
Sylvanus
Volcoum
Sylvanus
Level 160
God Stats
8W - 4L
1,497 SR
Queue Stats
334W - 329L
1,579 Elo+
Solo
Team Averages
Level 123
1,576 SR
1,559 Elo+

VS

Team Averages
Level 117
1,686 SR
1,608 Elo+
Achilles
Achilles
BeastMan_10453
Achilles
Level 148
God Stats
6W - 6L
1,579 SR
Queue Stats
293W - 291L
1,483 Elo+
Solo
Olorun
Olorun
Mykonians
Olorun
Level 73
God Stats
3W - 2L
1,711 SR
Queue Stats
51W - 30L
1,693 Elo+
Party 2
Kuzenbo
Kuzenbo
SKUMWELT
Kuzenbo
Level 136
God Stats
4W - 1L
2,028 SR
Queue Stats
238W - 222L
1,597 Elo+
Solo
Medusa
Medusa
Spinosaurs782
Medusa
Level 99
God Stats
0W - 2L
1,615 SR
Queue Stats
57W - 36L
1,660 Elo+
Party 2
Janus
Janus
UltimateFFire
Janus
Level 129
God Stats
2W - 3L
1,496 SR
Queue Stats
41W - 25L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
11 / 5 / 5
14,104
882
20,492
16,677
9,595
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
18
5 / 4 / 11
12,158
760
20,027
23,641
20,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rama
KOTKOP
Rama
19
4 / 2 / 8
12,205
763
16,266
13,775
7,365
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Kukulkan
Luteytoons
Kukulkan
20
2 / 2 / 5
11,591
724
9,341
8,580
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Sylvanus
Volcoum
Sylvanus
19
2 / 0 / 18
11,717
732
11,448
16,777
24,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
5 / 4 / 5
12,641
790
12,137
30,922
39,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Mykonians
Olorun
17
3 / 8 / 5
10,938
684
17,389
14,171
6,462
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
SKUMWELT
Kuzenbo
17
1 / 2 / 9
10,316
645
10,320
15,603
25,763
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

17
2 / 6 / 6
10,767
673
13,559
14,301
6,185
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

19
2 / 4 / 5
11,286
705
11,288
12,138
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
43
24
Kills
13
13
Deaths
24
47
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
5
5
2.7
W
Mulan
5
4
11
2.63
L
Achilles
5
4
5
1.88
W
Rama
KOTKOP
Rama
4
2
8
4
W
Kukulkan
Luteytoons
Kukulkan
2
2
5
2.25
L
Olorun
Mykonians
Olorun
3
8
5
0.69
L
Kuzenbo
SKUMWELT
Kuzenbo
1
2
9
2.75
L
2
6
6
0.83
L
2
4
5
1.13
W
Sylvanus
Volcoum
Sylvanus
2
0
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,574
Damage
64,693
79,450
Taken
87,135
65,716
Mitigated
80,895
43,066
Healing
21,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
20,492
7,683
0
12,756
16,677
9,595
1,386
6,474
10,131
0
58,907
W
Mulan
20,027
2,247
0
9,591
23,641
20,166
516
11,984
11,456
0
38,738
L
Achilles
12,137
2,333
2,246
15,184
30,922
39,000
192
6,899
24,023
0
31,611
W
Rama
KOTKOP
Rama
16,266
13,607
0
2,350
13,775
7,365
2,848
6,132
7,521
0
49,724
W
Kukulkan
Luteytoons
Kukulkan
9,341
299
1,479
1,635
8,580
4,489
910
4,964
3,504
69,568
0
L
Olorun
Mykonians
Olorun
17,389
8,522
1,007
1,195
14,171
6,462
0
4,346
9,825
31,913
3,290
L
Kuzenbo
SKUMWELT
Kuzenbo
10,320
3,991
0
346
15,603
25,763
52
4,794
10,809
18,480
0
L
13,559
4,514
0
1,720
14,301
6,185
1
3,071
11,230
0
54,212
L
11,288
1,354
0
0
12,138
3,485
295
2,049
10,089
64,557
0
W
Sylvanus
Volcoum
Sylvanus
11,448
904
8,761
6,494
16,777
24,101
0
7,303
9,366
21,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,775
Gold Earned
55,948
391
Minions Killed
379
10
Camps Cleared
6
1,576,391
Distance Traveled
1,546,274
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,104
882
77
5
5
333,275
2
W
Mulan
12,158
760
42
3
0
323,765
2
L
Achilles
12,641
790
36
2
0
327,620
5
W
Rama
12,205
763
91
6
3
287,675
4
W
Kukulkan
11,591
724
163
10
2
335,965
8
L
Olorun
10,938
684
49
3
2
259,976
0
L
Kuzenbo
10,316
645
18
1
1
354,312
3
L
Medusa
10,767
673
114
7
0
303,080
0
L
Janus
11,286
705
162
10
3
301,286
3
W
Sylvanus
11,717
732
18
1
0
295,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role