Player Matchup

Neith
Neith
JMASMATH
Neith
Level 6
God Stats
1W - 2L
1,139 SR
Queue Stats
6W - 11L
1,251 Elo+
Solo
Tsukuyomi
Tsukuyomi
King Bodyz
Tsukuyomi
Level 11
God Stats
7W - 8L
1,489 SR
Queue Stats
15W - 21L
1,377 Elo+
Party 1
Sol
Sol
Krux SaucierA7X
Sol
Level 126
God Stats
1W - 0L
1,387 SR
Queue Stats
109W - 99L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
ScougeKnight
Cthulhu
Level 95
God Stats
25W - 20L
1,567 SR
Queue Stats
83W - 78L
1,453 Elo+
Party 2
Hachiman
Hachiman
deadbnny
Hachiman
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 6L
1,745 Elo+
Party 2
Team Averages
Level 49
1,416 SR
1,465 Elo+

VS

Team Averages
Level 19
1,468 SR
1,510 Elo+
Bastet
Bastet
CagyIntegral60
Bastet
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 51L
1,339 Elo+
Solo
Ymir
Ymir
GoiTheBoi
Ymir
Level 26
God Stats
2W - 2L
1,426 SR
Queue Stats
152W - 151L
1,538 Elo+
Solo
Set
Set
Nyaxar
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,787 Elo+
Solo
Hachiman
Hachiman
ROSEnXOs
Hachiman
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
573W - 598L
1,488 Elo+
Solo
Anubis
Anubis
ThrasherTw
Anubis
Level 27
God Stats
47W - 59L
1,416 SR
Queue Stats
60W - 67L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JMASMATH
Neith
20
1 / 1 / 8
11,989
922
4,270
8,396
5,306
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
King Bodyz
Tsukuyomi
20
5 / 2 / 24
13,705
1,054
10,498
13,203
5,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
16 / 2 / 22
15,879
1,221
41,631
12,930
4,652
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
ScougeKnight
Cthulhu
20
10 / 3 / 23
14,936
1,149
23,607
22,939
20,713
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
deadbnny
Hachiman
20
11 / 5 / 18
14,136
1,087
22,913
13,368
5,716
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

160

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 11 / 5
11,232
864
3,945
19,379
8,722
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ymir
20
2 / 4 / 8
13,028
1,002
10,441
26,339
35,439
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Set
Nyaxar
Set
18
0 / 10 / 7
11,677
898
6,913
20,058
9,308
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
ROSEnXOs
Hachiman
19
6 / 10 / 6
13,709
1,055
20,038
25,093
9,758
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
ThrasherTw
Anubis
20
5 / 8 / 4
14,274
1,098
20,546
20,699
11,429
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
43
43
Kills
13
13
Deaths
43
95
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
11
5
0.23
L
Ymir
2
4
8
1.5
W
Neith
JMASMATH
Neith
1
1
8
5
W
Tsukuyomi
King Bodyz
Tsukuyomi
5
2
24
8.5
W
16
2
22
13.5
L
Set
Nyaxar
Set
0
10
7
0.35
L
Hachiman
ROSEnXOs
Hachiman
6
10
6
0.9
W
Cthulhu
ScougeKnight
Cthulhu
10
3
23
7.17
L
Anubis
ThrasherTw
Anubis
5
8
4
0.88
W
Hachiman
deadbnny
Hachiman
11
5
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,919
Damage
61,883
70,836
Taken
111,568
41,512
Mitigated
74,656
15,515
Healing
5,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,945
1,157
0
0
19,379
8,722
0
8,314
11,065
0
10,779
L
Ymir
10,441
904
0
0
26,339
35,439
0
13,633
12,706
26,794
0
W
Neith
JMASMATH
Neith
4,270
575
0
2,015
8,396
5,306
0
4,410
3,986
0
11,186
W
Tsukuyomi
King Bodyz
Tsukuyomi
10,498
2,257
0
1,735
13,203
5,125
0
5,668
6,737
0
27,349
W
41,631
22,055
0
6,856
12,930
4,652
0
5,472
7,458
76,730
0
L
Set
Nyaxar
Set
6,913
1,677
0
750
20,058
9,308
0
12,506
7,552
0
22,410
L
Hachiman
ROSEnXOs
Hachiman
20,038
16,403
0
0
25,093
9,758
0
16,447
8,646
0
48,258
W
Cthulhu
ScougeKnight
Cthulhu
23,607
456
1,460
3,449
22,939
20,713
0
9,586
13,353
51,827
0
L
Anubis
ThrasherTw
Anubis
20,546
420
288
3,980
20,699
11,429
0
14,338
6,361
70,320
0
W
Hachiman
deadbnny
Hachiman
22,913
13,613
0
0
13,368
5,716
0
5,851
7,517
0
39,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,645
Gold Earned
63,920
245
Minions Killed
233
10
Camps Cleared
8
1,146,742
Distance Traveled
1,152,936
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,232
864
8
1
1
192,059
2
L
Ymir
13,028
1,002
37
3
4
240,655
0
W
Neith
11,989
922
10
1
0
174,029
2
W
Tsukuyomi
13,705
1,054
32
2
0
262,055
0
W
Sol
15,879
1,221
97
7
3
229,977
0
L
Set
11,677
898
26
2
2
262,152
1
L
Hachiman
13,709
1,055
59
5
1
235,407
0
W
Cthulhu
14,936
1,149
68
5
2
252,687
0
L
Anubis
14,274
1,098
103
8
0
222,663
3
W
Hachiman
14,136
1,087
38
3
5
227,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role