Player Matchup

Nu Wa
Nu Wa
BurnedCatto
Nu Wa
Level 26
God Stats
55W - 29L
1,684 SR
Queue Stats
364W - 196L
1,655 Elo+
Solo
King Arthur
King Arthur
Lu7420
King Arthur
Level 22
God Stats
10W - 18L
1,387 SR
Queue Stats
52W - 71L
1,311 Elo+
Solo
Medusa
Medusa
Wreckticle
Medusa
Level 13
God Stats
34W - 45L
1,529 SR
Queue Stats
39W - 56L
1,441 Elo+
Solo
Cthulhu
Cthulhu
hodgeheg947
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,453 Elo+
Solo
Nemesis
Nemesis
zoolord
Nemesis
Level 27
God Stats
2W - 0L
1,750 SR
Queue Stats
258W - 275L
1,453 Elo+
Solo
Team Averages
Level 23
1,570 SR
1,462 Elo+

VS

Team Averages
Level 20
1,516 SR
1,501 Elo+
The Morrigan
The Morrigan
Geile_Schwedin69
The Morrigan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 13L
1,674 Elo+
Party 2
Khepri
Khepri
Jabz_2Smokey
Khepri
Level 18
God Stats
4W - 3L
1,627 SR
Queue Stats
12W - 14L
1,413 Elo+
Party 1
Thanatos
Thanatos
OMT-Curse
Thanatos
Level 14
God Stats
1W - 1L
1,667 SR
Queue Stats
7W - 8L
1,467 Elo+
Party 2
Vulcan
Vulcan
PeauDeBoudin54
Vulcan
Level 16
God Stats
14W - 22L
1,310 SR
Queue Stats
254W - 256L
1,511 Elo+
Solo
Bellona
Bellona
amari-m2000
Bellona
Level 29
God Stats
38W - 46L
1,477 SR
Queue Stats
108W - 118L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 5
19,154
1,064
42,457
11,635
3,281
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Lu7420
King Arthur
20
0 / 13 / 7
13,919
773
7,801
33,205
28,332
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
Wreckticle
Medusa
20
1 / 7 / 11
14,948
830
10,620
18,087
10,022
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
hodgeheg947
Cthulhu
20
4 / 3 / 10
16,086
894
22,284
24,362
25,321
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
zoolord
Nemesis
20
0 / 6 / 9
14,304
795
6,328
21,668
7,782
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

13

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Geile_Schwedin69
The Morrigan
20
6 / 7 / 11
16,730
929
23,218
11,262
4,248
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
20
1 / 0 / 21
14,992
833
7,466
14,804
23,418
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
OMT-Curse
Thanatos
20
8 / 6 / 16
15,921
885
15,678
22,900
9,559
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
7 / 0 / 17
16,770
932
36,272
9,902
4,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
amari-m2000
Bellona
20
8 / 5 / 15
15,755
875
19,925
34,088
22,195
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
110
18
Kills
30
30
Deaths
18
42
Assists
80
Player
Kills
Deaths
Assists
KDA
W
13
1
5
15.5
L
The Morrigan
Geile_Schwedin69
The Morrigan
6
7
11
1.64
L
Khepri
1
0
21
11.5
W
King Arthur
Lu7420
King Arthur
0
13
7
0.27
L
Thanatos
OMT-Curse
Thanatos
8
6
16
2.67
L
7
0
17
15.5
W
Medusa
Wreckticle
Medusa
1
7
11
0.93
L
Bellona
amari-m2000
Bellona
8
5
15
3.1
W
Cthulhu
hodgeheg947
Cthulhu
4
3
10
3
W
Nemesis
zoolord
Nemesis
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,490
Damage
102,559
108,957
Taken
92,956
74,738
Mitigated
63,507
6,086
Healing
7,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
42,457
5,757
634
2,512
11,635
3,281
0
7,438
4,185
107,955
0
L
The Morrigan
Geile_Schwedin69
The Morrigan
23,218
3,993
0
726
11,262
4,248
0
8,910
1,893
82,448
8,322
L
Khepri
7,466
519
0
0
14,804
23,418
0
8,284
6,232
21,881
0
W
King Arthur
Lu7420
King Arthur
7,801
229
0
0
33,205
28,332
0
17,593
15,612
0
30,601
L
Thanatos
OMT-Curse
Thanatos
15,678
1,478
0
6,353
22,900
9,559
0
15,726
6,824
0
26,581
L
36,272
11,417
0
321
9,902
4,087
0
7,736
2,028
76,103
0
W
Medusa
Wreckticle
Medusa
10,620
6,030
0
0
18,087
10,022
0
9,067
9,002
0
38,443
L
Bellona
amari-m2000
Bellona
19,925
4,816
0
207
34,088
22,195
0
22,470
11,238
0
33,275
W
Cthulhu
hodgeheg947
Cthulhu
22,284
715
2,108
0
24,362
25,321
0
16,348
7,993
73,110
0
W
Nemesis
zoolord
Nemesis
6,328
2,357
0
832
21,668
7,782
0
10,720
10,934
0
30,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,411
Gold Earned
80,168
403
Minions Killed
336
8
Camps Cleared
8
1,694,542
Distance Traveled
1,751,607
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
19,154
1,064
141
8
4
358,425
1
L
The Morrigan
16,730
929
172
10
5
271,344
0
L
Khepri
14,992
833
27
2
0
371,470
2
W
King Arthur
13,919
773
56
3
0
280,754
3
L
Thanatos
15,921
885
24
1
1
366,916
1
L
Vulcan
16,770
932
92
5
2
374,992
0
W
Medusa
14,948
830
57
3
2
299,491
1
L
Bellona
15,755
875
21
1
0
366,885
0
W
Cthulhu
16,086
894
87
5
1
376,825
0
W
Nemesis
14,304
795
62
3
1
379,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role