Player Matchup

Fafnir
Fafnir
Gerteger1124
Fafnir
Level 28
God Stats
22W - 10L
1,656 SR
Queue Stats
133W - 153L
1,420 Elo+
Solo
Cthulhu
Cthulhu
Morman_Boy
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,455 Elo+
Solo
Arachne
Arachne
Smurfman_1
Arachne
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 91L
1,537 Elo+
Solo
Freya
Freya
Yoriichy
Freya
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,619 Elo+
Solo
Raijin
Raijin
lz EIement
Raijin
Level 18
God Stats
22W - 16L
1,660 SR
Queue Stats
49W - 32L
1,641 Elo+
Solo
Team Averages
Level 12
1,563 SR
1,534 Elo+

VS

Team Averages
Level 16
1,565 SR
1,569 Elo+
Morgan Le Fay
Morgan Le Fay
CGExAdDexsxX
Morgan Le Fay
Level 29
God Stats
6W - 7L
1,434 SR
Queue Stats
166W - 186L
1,394 Elo+
Solo
King Arthur
King Arthur
DaNeoDude
King Arthur
Level 5
God Stats
7W - 9L
1,500 SR
Queue Stats
27W - 20L
1,737 Elo+
Solo
Kali
Kali
Eman0311CAR
Kali
Level 9
God Stats
8W - 9L
1,500 SR
Queue Stats
431W - 402L
1,472 Elo+
Solo
Hera
Hera
LSHokage
Hera
Level 12
God Stats
2W - 0L
1,661 SR
Queue Stats
11W - 8L
1,565 Elo+
Solo
Medusa
Medusa
Ronin332040
Medusa
Level 26
God Stats
3W - 4L
1,728 SR
Queue Stats
181W - 154L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
1 / 5 / 3
7,161
448
3,524
11,510
8,932
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Morman_Boy
Cthulhu
9
0 / 13 / 2
6,253
391
4,438
16,980
11,841
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Smurfman_1
Arachne
15
8 / 3 / 4
9,244
578
11,879
19,206
6,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Freya
Yoriichy
Freya
14
4 / 3 / 6
8,393
525
6,572
12,569
4,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
lz EIement
Raijin
12
2 / 4 / 3
7,460
466
6,524
8,403
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CGExAdDexsxX
Morgan Le Fay
13
2 / 5 / 9
8,379
524
9,810
8,006
2,992
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
DaNeoDude
King Arthur
16
9 / 4 / 5
9,780
611
13,258
12,212
5,933
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 2 / 4
10,031
627
5,929
14,315
5,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
14
7 / 2 / 11
9,044
565
15,127
8,451
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
15
5 / 3 / 1
9,192
575
11,032
13,297
4,624
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
58
15
Kills
28
28
Deaths
16
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CGExAdDexsxX
Morgan Le Fay
2
5
9
1.3
W
King Arthur
DaNeoDude
King Arthur
9
4
5
2.88
W
5
2
4
3.5
L
Fafnir
1
5
3
0.5
W
Hera
7
2
11
6.25
L
Cthulhu
Morman_Boy
Cthulhu
0
13
2
0.08
W
Medusa
5
3
1
1.83
L
Arachne
Smurfman_1
Arachne
8
3
4
3.33
L
Freya
Yoriichy
Freya
4
3
6
2.33
L
Raijin
lz EIement
Raijin
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,937
Damage
55,156
68,668
Taken
56,281
33,932
Mitigated
21,992
14,902
Healing
16,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CGExAdDexsxX
Morgan Le Fay
9,810
1,528
0
528
8,006
2,992
1,111
3,959
4,039
41,080
0
W
King Arthur
DaNeoDude
King Arthur
13,258
3,192
0
2,180
12,212
5,933
0
4,033
8,171
0
59,223
W
5,929
5,350
0
5,637
14,315
5,632
748
3,940
10,259
0
72,444
L
Fafnir
3,524
909
0
2,111
11,510
8,932
0
4,786
6,724
10,080
0
W
Hera
15,127
4,027
0
2,306
8,451
2,811
448
2,343
5,986
57,123
0
L
Cthulhu
Morman_Boy
Cthulhu
4,438
1,378
0
875
16,980
11,841
170
4,728
12,252
24,013
0
W
Medusa
11,032
5,548
0
6,335
13,297
4,624
122
5,434
7,513
0
67,837
L
Arachne
Smurfman_1
Arachne
11,879
7,756
0
5,427
19,206
6,290
912
6,655
12,551
0
58,270
L
Freya
Yoriichy
Freya
6,572
2,235
0
4,980
12,569
4,564
0
6,275
6,294
37,041
4,276
L
Raijin
lz EIement
Raijin
6,524
467
0
1,509
8,403
2,305
0
2,493
5,910
34,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,511
Gold Earned
46,426
294
Minions Killed
522
0
Camps Cleared
0
1,422,669
Distance Traveled
1,499,334
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,379
524
68
4
0
298,073
5
W
King Arthur
9,780
611
122
8
0
301,366
4
W
Kali
10,031
627
123
8
0
311,696
0
L
Fafnir
7,161
448
12
1
0
320,605
1
W
Hera
9,044
565
85
5
0
328,145
3
L
Cthulhu
6,253
391
42
3
0
246,705
1
W
Medusa
9,192
575
124
8
0
260,054
3
L
Arachne
9,244
578
103
6
0
347,061
1
L
Freya
8,393
525
66
4
0
279,771
1
L
Raijin
7,460
466
71
4
0
228,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role